Loot Filters in Last Epoch
Our next content patch will include loot filters! The loot filter is still in the design phase. Today were posting user interface mockups as well as some of the features you can expect. Closer to the release of the patch well be posting another thread focused on the loot filter with finalized UI elements and additional information such as more examples of rules.
Examples of loot filter rules. Starting in Patch 0.7.10, it will be possible to create loot filters with as many or as few rules as you would like. The creation of each rule consists of choosing whether it will show or hide matching items, which items are affected (e.g. Exalted Items, items only usable by one class), and any additional criteria such as minimum level requirements or affix tiers. Where rules contradict each other, the order in which they are listed will determine whether an item is shown or hidden. For example, it will be possible to show items of the exalted rarity and hide items that go in the helm slot - depending on the order these rules are listed in, exalted helmets may be shown or hidden as they meet the criteria of both rules. When designing loot filters we wanted to ensure the system was sufficiently flexible to both be approachable to newer players and cater to more experienced players that wish to control with precision exactly which items are shown to them and which are not. As we recognize new players may also wish to benefit from the expertise of veterans, it will also be possible to export and import loot filters. Consider incorporating one into your next build guide!
Loot filters will have names and descriptions for convenience.
[ 2020-09-08 23:30:51 CET ] [ Original post ]
Want to get more involved with the community? Join us on the official forum!
Loot Filters in Last Epoch
Our next content patch will include loot filters! The loot filter is still in the design phase. Today were posting user interface mockups as well as some of the features you can expect. Closer to the release of the patch well be posting another thread focused on the loot filter with finalized UI elements and additional information such as more examples of rules.
Examples of loot filter rules. Starting in Patch 0.7.10, it will be possible to create loot filters with as many or as few rules as you would like. The creation of each rule consists of choosing whether it will show or hide matching items, which items are affected (e.g. Exalted Items, items only usable by one class), and any additional criteria such as minimum level requirements or affix tiers. Where rules contradict each other, the order in which they are listed will determine whether an item is shown or hidden. For example, it will be possible to show items of the exalted rarity and hide items that go in the helm slot - depending on the order these rules are listed in, exalted helmets may be shown or hidden as they meet the criteria of both rules. When designing loot filters we wanted to ensure the system was sufficiently flexible to both be approachable to newer players and cater to more experienced players that wish to control with precision exactly which items are shown to them and which are not. As we recognize new players may also wish to benefit from the expertise of veterans, it will also be possible to export and import loot filters. Consider incorporating one into your next build guide!
Loot filters will have names and descriptions for convenience.
Planned Functionality
- Create individual rules which can show or hide items.
- Allow rules to override each other depending on their order.
- Drag-and-drop rules to adjust the order in which they are listed.
- The ability to toggle individual rules on and off.
- This is mostly for testing purposes where a filter does not function as intended and you wish to establish which rule is responsible. Rules are on by default.
- The ability to delete individual rules from a loot filter.
- Loot filters will have names to make changing from one to another more convenient.
- Loot filters will have optional brief descriptions to clarify their functionality.
- It will be possible to duplicate loot filters to quickly create variations - for example, creating equivalent loot filters for different classes.
- It will be possible to import loot filters created by others, and export your own.
- Rules displayed in the list will have some colour coding for convenience. For example, the words Magic Items will be blue, and the words Exalted Items will be purple. This makes it quicker to scroll through the rules of particularly complex loot filters.
- Rules which hide items have a different background colour than rules which show items.
Last Epoch
Eleventh Hour Games
Eleventh Hour Games
2019-04-30
Indie RPG Adventure Singleplayer EA
Game News Posts 425
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(88800 reviews)
https://lastepochgame.com
https://store.steampowered.com/app/899770 
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.
Key Features
- 15 Mastery Classes
Begin your adventure as a base class which can then specialize into one of three Mastery Classes. When specializing into a certain Mastery you will be able to access new skills and specialize your playstyle! - Customize each skill
Every active skill has its own augment tree that can completely change how the skill functions. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you! - Lose yourself in the item hunt
Fill your arsenal with magic items you craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's randomized loot system. - Explore a vast world throughout time
The world of Eterra is home to many factions and secrets. Travel to different points in time to change the world's fate, and fight to set it onto a new path. - Endless replayability
With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back. - Easy to learn, hard to master
We're committed to making our gameplay approachable through breaking up the required learning and being transparent. At the same time, overcoming some of the most challenging content will require deep knowledge and pushing your build to its limits.
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: Intel Core i5 2500 or AMD FX-4350Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: nVidia GTX 660ti or AMD R9 270 with 2+ GB of VRAMNetwork: Broadband Internet connection
- Storage: 20 GB available space
- OS: Ubuntu 18.04
- Processor: Intel Core i5 6500 or AMD Ryzen 3 1200Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: nVidia GTX 1060 or AMD RX 480 with 4+ GB of VRAMNetwork: Broadband Internet connection
- Storage: 20 GB available space
GAMEBILLET
[ 5930 ]
GAMERSGATE
[ 1813 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB