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Name

 Last Epoch 

 

Developer

 Eleventh Hour Games 

 

Publisher

 Eleventh Hour Games 

 

Tags

 Indie 

 

RPG 

 

Adventure 

 

Singleplayer 

 

 Early Access 

Release

 2019-04-30 

 

Steam

 € £ $ / % 

 

News

 379 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/899770 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 145  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 145 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 LE Linux [32.59 G] 




LINUX STREAMERS (24)
geogalvanichardestcorehatnixgreyferretgaming
spoofhxiao_misterpremiumrosscarran
leandrodaslivesthemrmodblacksmitch123deadlinux
ricardo_strykidaxxtriasjorgiciodragochen
tarovenadinsx3a1rm4xgrindthefarm
karnulcirycdayrain1999huuof




Patch Preview: Beta 0.8

Want to get more involved in the Last Epoch community? Join us on the official forum!


`


[h2]Summary[/h2]

This huge update includes new classes, new weapon and offhand types, dual wielding, and many improvements to existing aspects of the game. We cant wait to share it with you!


[h2]Highlights[/h2]

[h3]Classes[/h3]


  • The Rogue base class will now be available for all players.
  • The Marksman class mastery will be available for all players.
  • The Bladedancer class mastery will also be available for all players.

See our teaser trailer here, or a preview of some gameplay here.


[h3]Systems[/h3]

  • Dual wielding is here!
    • To learn more about our plans for dual wielding, please see this Developer Blog.


[h3]Skills[/h3]

  • The Rogue base class will launch with 9 skills, each of which has a specialization tree.
  • The Bladedancer class mastery will launch with 4 skills, each with a specialization tree.
  • The Marksman class mastery also launches with 4 skills, each with a specialization tree

The Rogue class features new hybrid skills! Cinder Strike, Flurry, and Puncture adaptively change between melee attacks and bow attacks to suit your equipped weapon. (Technically, the basic Attack skill also utilizes this new functionality.)


[h3]Items[/h3]

  • New Weapon Type: Bows are being implemented!
    • New ranged weapons, bows allow those that wield them to strike from a distance.
    • Were initially releasing 11 bases.
    • Weve shown off some of the art for these items here.

  • New Weapon Type: Patch 0.8 includes daggers!
    • Daggers are one-handed melee weapons, iideal for those seeking to hit their foes critical weakpoints.
    • Were including 11 dagger bases in this update.
    • Weve posted some dagger models in this thread.

  • New Offhand Type: Quivers are included in this update.
    • No archers arsenal is complete without one!
    • There are 8 bases coming in Patch 0.8.
    • Some of the art for these can be seen here.

  • Uniques: A number of new uniques are coming - including some Rogue-specific items.
  • Item Sets: Introducing 1 new set named after Spymaster Zerrick. This new set focuses on melee & throwing attacks, and consists of a belt, a pair of gloves, and a pair of boots.


[h3]Level Design[/h3]

  • We are completely replacing the Temple of Eterra, and it is now one of the most visually impressive areas in the game.


[h3]Visuals[/h3]

  • Due to performance improvements, shadows are now shown at all setting configurations.


[h3]User Interface[/h3]

  • This update includes a wealth of improvements designed to further polish our UI assets.
  • We are completely replacing the chat system.


[h3]Loot Filter[/h3]

  • Were updating the Loot Filter to support bows, daggers, and quivers.


[h2]Optimization[/h2]
  • Weve created new shaders for our shadows.
    • In our testing this has resulted in an improvement of ~ 6 FPS in most zones.
  • Adding a new advanced graphics option to disable some shadows.
    • This setting is on by default. Turning it off boosts FPS by ~ 6 in most situations.


[ 2020-11-30 23:01:29 CET ] [ Original post ]