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Beta 0.8d Release and Patch Notes
[ 2020-12-15 18:14:03 CET ] [ Original post ]
Skills
Dancing Strikes
- Graceful Arena grants 25% increased damage (from 10% more damage).
- Rhythm grants 10% increased damage (from 5% more damage).
- Resolute Technique grants 15% increased damage (from 10% more damage).
- Windmill Ballet now grants 30% Shuriken Chance (from 25%).
Detonating Arrow
- Fixed a bug where Suckerpunch Arrow node did not provide any area increase.
- Fixed a bug where Weak Spot gave increased crit multi rather than added crit multi.
- Weak Spot grants 6% added crit multi (from 10% stated).
- Gift of the Ice grants 80% freeze rate multi (from 60%).
Puncture
- While using a Bow, Puncture now deals 5% less damage for each enemy it pierces (up to 20% less damage). The first enemy hit still takes full damage, and this effect is multiplicative with skill tree nodes which impact hit damage.
Shadow Daggers
- Increased base damage and added damage effectiveness by 20%.
- Now gains 4% increased damage per point of Dexterity.
- Added throwing and melee tags to the skill.
Shift
- Jagged Arrows grants 10% crit multi (from 15%).
- Velocity grants 25% increased damage (from 10% more damage).
- Head Trauma grants 15% increased damage (from 8% more damage).
- Braskula's Hesitation grants 50% increased damage (from 15% more damage).
- Fixed a bug where Sleight of Hand could remove the damage bonus from Shurikens Keen Throw node for all Chakrams thrown by the player.
Shurikens
- Fixed a bug where Keen Throw gave much more damage than intended to Chakrams.
Synchronized Strike
- Fixed a bug where Dark Allies could allow you to have more Shadows than intended.
Thorn Totem
- The Memories of Eterra node now only restores mana if the totem was summoned directly (i.e. not via effects such as Chance to Summon a Thorn Totem on Hit).
Items
- Fixed a bug where certain types of normal enemies would not drop items in level 1 to 49 areas. This had no effect on level 50+ areas, magic enemies, rare enemies, breakables, or chests.
- Reduced the number of items dropped by 6 outlier rare enemies that dropped far more items than intended:
- Ice Goliaths
- Marsh Beetle Queens
- Umbral Pursuers
- Void Horrors
- Meruna Ogres
- Siege Golems
- Increased the number of items dropped by Infernal Husks and Osprix Vanguards.
- Daggers can no longer have Increased Void Damage and roll Added Melee Void Damage much more rarely.
- Less Damage Taken from Critical Strikes can no longer roll on bows.
User Interface
- The quest tracker on the right side of the screen now only shows 6 quests at a time to avoid text overlapping issues. There is a note stating to open the quest journal (J) to view other quests.
- The current Chapter is now shown when the Menu is open (Esc).
Sound
- Added new sounds for receiving, progressing and completing quests.
- Added a new sound for levelling up.
- Added a new sound for Shield Throw.
- Reduced the volume of arrow hit sounds that occur close to the player.
Visuals
- Updated the visuals for Healing Hands.
- Added a destruction animation to a type of barrel that didnt have one.
Bug Fixes
- Fixed a bug where characters who had reached the Enter the Sanctum Bastille objective of the Ruined Temple quest before Beta 0.8 was released were unable to enter the Sanctum Bastille in Beta 0.8.
- Fixed an additional issue causing bosses to sometimes spawn out of bounds in the Volcanic City Monolith of Fate layout.
- Fixed causes of player movement input lag in situations with lots of minions and/or enemies.
- Fixed the new Gladiators Oath unique not dropping as intended.
- Fixed Mourningfrost not granting added cold damage to throwing or bow attacks.
- Fixed multiple animations for the Primalist being bugged while wielding a staff.
- Fixed an Osprix Lightmage in Liaths Tower aggroing on the player immediately rather than waiting for the player to approach.
- Fixed a bug where Blessing comparison tooltips could become stuck on the screen in some situations.
- Fixed an incorrect range on the Increased Damage While Wielding a Bow affix (was 31-25% at T2, is now 31-35%).
- Fixed or improved the consistency of the names of several affixes.
[ 2020-12-15 18:14:03 CET ] [ Original post ]
Last Epoch
Eleventh Hour Games
Developer
Eleventh Hour Games
Publisher
2019-04-30
Release
Game News Posts:
429
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(90002 reviews)
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.
Key Features
- 15 Mastery Classes
Begin your adventure as a base class which can then specialize into one of three Mastery Classes. When specializing into a certain Mastery you will be able to access new skills and specialize your playstyle! - Customize each skill
Every active skill has its own augment tree that can completely change how the skill functions. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you! - Lose yourself in the item hunt
Fill your arsenal with magic items you craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's randomized loot system. - Explore a vast world throughout time
The world of Eterra is home to many factions and secrets. Travel to different points in time to change the world's fate, and fight to set it onto a new path. - Endless replayability
With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back. - Easy to learn, hard to master
We're committed to making our gameplay approachable through breaking up the required learning and being transparent. At the same time, overcoming some of the most challenging content will require deep knowledge and pushing your build to its limits.
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: Intel Core i5 2500 or AMD FX-4350Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: nVidia GTX 660ti or AMD R9 270 with 2+ GB of VRAMNetwork: Broadband Internet connection
- Storage: 20 GB available space
- OS: Ubuntu 18.04
- Processor: Intel Core i5 6500 or AMD Ryzen 3 1200Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: nVidia GTX 1060 or AMD RX 480 with 4+ GB of VRAMNetwork: Broadband Internet connection
- Storage: 20 GB available space
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