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Beta 0.8.1c Release and Patch Notes
[ 2021-02-25 17:42:44 CET ] [ Original post ]
Missed the Patch Notes for Beta 0.8.1? Read them on our froum.
Arena
- Fixed a bug where Arena layouts were not properly selected at random. This caused the Desert Arena and Solarum Arena to be more common than the others.
Endurance
Aims
- Bring Endurance more in line with other defenses, by making it more difficult for endurance threshold to be close to or exceed your maximum health, which would overcome its balancing factor.
- Reduce how much the effectiveness of Endurance varies with maximum health.
Changes
- All characters now have endurance threshold equal to 20% of their maximum health (from 40 + 2 per character level).
- Reduced the value of endurance threshold affixes (by up to 30% at higher tiers).
- Root Shields grant 45 to 70 endurance threshold (from 70 to 100).
- Reduced the value of endurance threshold on blessings by around 33%.
- The Druids Hideskin node now grants 15 health, and 1% of maximum health gained as endurance threshold (from +15 health and 3% reduced stun duration).
Skills
Minions
- Fixed a bug where Increased Size effects did not apply to minions.
- Fixed a bug where minion names granted by nodes (i.e. Thunder Totem) or random chance did not work.
- Fixed a bug where Areks Flesh did not have animations.
Death Seal
- Fixed a bug where Death Seal's wave upon release was not affected by the skill's base 20% more damage per second. It now deals more damage than before.
- Adjusted the functionality of Doomcall: 10% more damage per stack of Damned, does not scale with points allocated (from 20% per point). +1 stack of Damned on you each second per allocated point (unchanged). Can have up to 5 points allocated (from 4).
Detonating Arrow
- Fixed a bug where Detonating Arrow's Arcing Blast node could trigger even if Detonating Arrow's damage was converted.
Firebrand
- Fixed a bug where Galvanize did not convert sources of ignite chance on Firebrands tree to shock chance.
Frenzy Totem
- Fixed a bug where Eterra's Blessing triggered by the Healing Pulse node did not use Eterra's Blessing's tree or scale with the player's healing effectiveness.
Infernal Shade
- Fixed a bug where triggering Blaze Shade could cause Infernal Shade to instantly expire in some cases.
- Fixed a bug where Blaze Shade caused the area of Infernal Shade to be reduced rather than increased.
- Fixed a bug where Blood Shade was not converting the skills base fire damage to physical damage.
- Fixed a bug where Legion would not cast Infernal Shade on additional nearby minions if the Devour In Flames node was also taken.
- Fixed a bug where Shifting Doom combined with Devour In Flames did not damage the subsequent minion that Infernal Shade attached to.
Lethal Mirage
- Fixed a bug which caused several nodes for Lethal Mirage to not work.
Rebuke
- Fixed a bug where the buffs granted by Rebuke never persisted after channeling if you had channeled for the full duration.
Shield Throw
- Fixed a bug where Spiked Plates and Rygar's Fury did not grant their damage bonus.
Surge
- Fixed a bug where Storm Battery granted a stack of Dormant Energy even if you did not hit at least one enemy with your melee attack.
Tooltip DPS
- Fixed a bug where negative ailment chances (caused by certain skill tree nodes) would prevent all other ailments from affecting tooltip DPS.
- Focus now displays tooltip DPS when taking the Energy Overflow or Energy Battery nodes.
- Added tooltip DPS for the Spark Charge and Lightning Wave sub-abilities.
- Improved tooltip DPS support for Shatter Strikes Icicle subability.
- Fixed a bug where Detonating Arrow's tooltip DPS did not account for conversion in some cases.
Items
- Added new 2d art for Valdyrs Chalice and Raindance.
- Increased Physical Damage can now also roll on belts.
- Fixed a bug where the Critical Success bonus for crafts would not be saved in some situations.
- Fixed a bug where the "+x Levels to Sacrifice" Affix granted more levels than intended. It is now the same amount as other affixes.
- Fixed a bug where Smite's damage was not increased by the Wrathful Large Rahyeh Idol (increased damage with Vengeance and Smite).
- Fixed the model for Dreamthorn being positioned incorrectly.
- Fixed a bug where the Mage would hold Staves incorrectly in some situations.
- Fixed a visual issue for Primalists wielding two-handed swords on the character select screen.
Passives
- The Druids Hideskin node now grants 15 health, and 1% of maximum health gained as endurance threshold (from +15 health and 3% reduced stun duration).
- Fixed a bug where the Void Knight's Null Velocity passive could trigger from an ability use that leaves you above 0 mana.
- Fixed a bug where the Paladins Shield Wall node granted maximum health instead of health on block.
- Fixed a bug where the Bladedancers Cloak of Shadows node did not grant Dexterity.
- Renamed the Gladiator (block) node in the Sentinel tree to Protector as the name 'Gladiator' was also in use on the dual wielding node.
Visuals
- Overhauled all visuals for Swipe, including:
- Base visual effect
- Lightning conversion
- Spirit Wolves node
- 2D icon
- Revised the visuals for Holy Aura.
Monolith / Campaign
- Increased the health of the Pyromancer miniboss in Ash Covered Maj'Elka.
- Frigid Hinterland now also appears in the Blood, Frost and Death timeline.
- Fixed a wall blocking the camera in Sealed Archive.
- Fixed some targeting issues near the waypoint in the Immortal Summit.
- Fixed Alrics voice acting in The Immortal Citadel cutting off other voice acting.
- Fixed some rocks falling upwards in the Council Chambers.
UI
- Skill tree nodes now have square borders. Key Nodes are still hexagonal.
- Adjusted the description for Endurance and the highlight colors in the health globe tooltip.
- Fixed a bug causing damage numbers, particularly for critical hits, to look different than in previous patches.
- +X Other Shards notifications now appear last in the list of shard notifications.
- Fixed a bug where an erroneous +0 Other Shards notification would appear in some situations.
[ 2021-02-25 17:42:44 CET ] [ Original post ]
Last Epoch
Eleventh Hour Games
Developer
Eleventh Hour Games
Publisher
2019-04-30
Release
Game News Posts:
429
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(90002 reviews)
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.
Key Features
- 15 Mastery Classes
Begin your adventure as a base class which can then specialize into one of three Mastery Classes. When specializing into a certain Mastery you will be able to access new skills and specialize your playstyle! - Customize each skill
Every active skill has its own augment tree that can completely change how the skill functions. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you! - Lose yourself in the item hunt
Fill your arsenal with magic items you craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's randomized loot system. - Explore a vast world throughout time
The world of Eterra is home to many factions and secrets. Travel to different points in time to change the world's fate, and fight to set it onto a new path. - Endless replayability
With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back. - Easy to learn, hard to master
We're committed to making our gameplay approachable through breaking up the required learning and being transparent. At the same time, overcoming some of the most challenging content will require deep knowledge and pushing your build to its limits.
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: Intel Core i5 2500 or AMD FX-4350Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: nVidia GTX 660ti or AMD R9 270 with 2+ GB of VRAMNetwork: Broadband Internet connection
- Storage: 20 GB available space
- OS: Ubuntu 18.04
- Processor: Intel Core i5 6500 or AMD Ryzen 3 1200Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: nVidia GTX 1060 or AMD RX 480 with 4+ GB of VRAMNetwork: Broadband Internet connection
- Storage: 20 GB available space
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