Beta 0.8.3c Release and Patch Notes
[ 2021-09-07 22:44:35 CET ] [ Original post ]
Skills
- Renamed the Elemental Arrow node on the Detonating Arrow tree to Mana Arrow to avoid ambiguity with the Elemental Arrow node on the Marksman Tree.
- The Redistributed Steel node on the Manifest Armour tree grants 25% more damage (from 35% increased damage) and 8% less health and armour (from 10% reduced health and armour).
- Amended Smite's description to improve clarity and fix incorrect healing value.
Javelin
- Increased the effective hitbox width of Javelin against enemies by 25%.
- Holy Trail now adds a 3 second cooldown (from a 4 second cooldown).
- Fixed ambiguity with the Surprise Initiative node saying that you would "Lunge" to the Flag when it does not use the Lunge skill. It now says "Dash" instead.
- Increased the damage of Consecrated Ground from Judgement by 14%.
Lunge
- Improved several node descriptions to reduce ambiguity and confusion.
- Lead the Charge affects allies in a 300% larger radius.
- Fixed ambiguity with the Surprise Initiative node saying that you would "Lunge" to the Flag when it does not use the Lunge skill. It now says "Dash" instead.
- Increased the damage of Consecrated Ground from Judgement by 14%.
Vengeance
- Added a new node that prevents hits you riposte from critting.
- Bolster grants 5% less damage taken (from 3%).
- Executioner grants 12% more damage to damaged enemies (from 10%).
Items
- Reduce effect of increased rarity on normal, magic, and rare items by 28%.
- This is to counteract the effects of us releasing a fix in 0.8.3 for increased rarity not affecting magic or rare items.
- Fixed a bug where the "Brittle" Acolyte idol affix gave 26% to 7% increased minion cold damage rather than 26% to 72%.
Melee Leech prefix changes
- Can also roll on gloves (could previously only roll on weapons)
- Is now slightly more powerful at all tiers
Passives
- The Blademaster node on the Sentinel Tree grants 6% increased attack and cast speed (from 5%).
User Interface
- Added new character portraits for the Scalebane Bodyguard in Majelka Lower District and the Scalebane Miner in The Oasis.
- Updated the font for Chinese characters to be thinner.
Enemies
- Ascendant Embermage meteors have a 50% longer delay between the indicator appearing and the meteor hitting.
- Emerald Nagasa deal 6% less damage.
- Osprix Zealots deal 5% less melee damage.
- Fixed a bug where Osprix Zealots' dash dealt cold and physical damage rather than fire and physical.
- Scarab riders deal 24% less damage and fewer of them spawn in echoes that contain them.
- Spine Hunters deal 5% less damage.
- Silver Elementals deal 5% more damage.
- Gold Elementals have 7% more health.
- Allied Zerrick in Chapter 9 deals 19% less damage.
- Monolith zones that contain Siege Golems contain 50% fewer of them on average.
- Ruby Captain Arjani can no longer spawn in the arena.
Crystal Lotus
- Deals 22% less damage (multiplicative with other changes listed).
- Ruby Slam deals 20% less damage and locks in a target location 14% sooner.
- Sapphire bolt deals 17% more damage and locks in a target location 10% sooner.
- Sapphire Slam attack deals 33% less damage with its initial hit.
- Sapphire Slam attack ground projectiles deal 35% less damage to begin with, but gain 84% more damage over their duration (from 42%). This is still a reduction in damage at all ranges.
- Sapphire Slam attack ground projectiles have a 27% narrower hitbox
- Increased item drops by 33%.
- Now also drops a guaranteed rare item.
Diamond Nagasa
- Monolith zones that contain Diamond Nagasa contain 50% fewer of them on average.
- Sky beam deals 6% less damage and deals pure fire damage (from fire and physical).
- Wave deals 10% less damage and deals pure fire damage (from fire and physical).
- Fixed Sky beam and wave having misleading names displayed if you were killed by them.
Gorgon
- 7% more health.
- Limited to 1 per wave in the arena.
- Fewer spawn in monolith zones that contain them.
- Twister has 4% less radius and deals 10% less damage.
Majasa
- Deals 12% less damage in both phases (includes damage from Essences).
- Phase 1 has 7% less health.
- Phase 2 has 25% less health.
- Melee attacks and blood pools in Phase 2 no longer apply physical shred.
- Armour shred applied by melee attacks in Phase 2 no longer has increased duration (from 30% to 40% depending on the attack).
- Melee attacks in Phase 2 apply one stack of armour shred on hit (from 50% chance of 1 stack, 50% chance of 2 stacks).
- Essence of Opulence can no longer hit the player with multiple lightning projectiles from a single cast (i.e. it no longer shotguns).
- Essence of Opulence has a 15% longer delay between casts.
- Essence of Greed has a 15% longer delay between casts.
- Falling Emeralds spell has 16% reduced duration resulting in fewer emerald falling (does not affect duration of poison pools).
Scalebane Guildleader
- 7% less damage in phase 1.
- 11% less damage in phase 2.
- 30% reduced poison duration.
- 38% more health in phase 2.
Scalebane Bandit
- 7% less health.
- 9% fewer spawn at once.
- Can no longer spawn with the Rampancy monster suffix.
Scalebane Sorcerer
- 3% less damage.
- Can no longer spawn with the Rampancy monster suffix.
Scalebane Rogues
- 7% less health.
- 7% less damage.
- Dash to ranged enemies attack has a 29% longer cooldown.
- 3% fewer spawn at once.
- Can no longer spawn with the Rampancy monster suffix.
Bug Fixes
- Fixed a bug where you could die during certain Time Rift sequences.
- Fixed a bug where projectiles were destroyed on impact with several enemy types even if they were supposed to pierce. (This affected 17 different enemy types, mostly from Chapter 2)
- Fixed a bug where the Ravenous Void unique drop from Husk of Gaspar could not be obtained.
- Fixed a bug where Ravenous Void could not drop from random monsters.
- Fixed a bug where Leviathan Carver could not drop.
- Fixed Sacrifical Embrace consuming Abyssal Rite stacks on procced abilities.
- Fixed a bug where the Charged Hand node on the Smite Tree had no effect.
- Fixed Warpaths Cyclone of War granting less leech than intended.
- Fixed many Shade of Orobyss abilities not having reduced damage against minions.
- Fixed a bug where Stone Tablets (intended as a unique only base type for Stormcarved Testament) could drop as normal, magic, or rare items.
- Fixed a bug where the zone level display at the top right of the screen would not correctly update upon entering a monolith or arena zone unless you toggled the tab map.
- Fixed Fire Auras visuals being below the ground.
- Fixed the Cleanse Ailments on Potion Use affix not having an affix title. It is now "Cleansing".
- Fixed a bug where the Cleansing potion affix was displayed in the Attributes tab of the loot filter (without a name).
Known Issues
- The The Scalebane quest cannot be turned in to Zerrick until the Arjani, The Ruby Commander quest has been completed.
- We have been working on a fix for this but it was not completed in time for this hotfix.
Last Epoch
Eleventh Hour Games
Eleventh Hour Games
2019-04-30
Indie RPG Adventure Singleplayer EA
Game News Posts 425
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(88800 reviews)
https://lastepochgame.com
https://store.steampowered.com/app/899770 
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.
Key Features
- 15 Mastery Classes
Begin your adventure as a base class which can then specialize into one of three Mastery Classes. When specializing into a certain Mastery you will be able to access new skills and specialize your playstyle! - Customize each skill
Every active skill has its own augment tree that can completely change how the skill functions. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you! - Lose yourself in the item hunt
Fill your arsenal with magic items you craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's randomized loot system. - Explore a vast world throughout time
The world of Eterra is home to many factions and secrets. Travel to different points in time to change the world's fate, and fight to set it onto a new path. - Endless replayability
With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back. - Easy to learn, hard to master
We're committed to making our gameplay approachable through breaking up the required learning and being transparent. At the same time, overcoming some of the most challenging content will require deep knowledge and pushing your build to its limits.
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: Intel Core i5 2500 or AMD FX-4350Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: nVidia GTX 660ti or AMD R9 270 with 2+ GB of VRAMNetwork: Broadband Internet connection
- Storage: 20 GB available space
- OS: Ubuntu 18.04
- Processor: Intel Core i5 6500 or AMD Ryzen 3 1200Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: nVidia GTX 1060 or AMD RX 480 with 4+ GB of VRAMNetwork: Broadband Internet connection
- Storage: 20 GB available space
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