With each patch we add new content and improve what already exists in the game. Its no secret that player characters are among the oldest assets. The Sands of Majasa Update brought an update to the Primalist model, and the Eternal Legends Update will continue this trend with improvements to Sentinel, Acolyte and Mage. As we mentioned in Primalist blog, weve also changed the topology of the models, which has improved the look of many of the animations and also affects the silhouette and detail of the characters, which is most noticeable on the face. In the case of Mage and Acolyte, we didnt want to completely change their appearance. We tried to keep the main features of our characters and focused mainly on visual quality improvements. We want you to still recognize the characters after these changes and we want to bring them up to our current standards. Lets take a closer look at Mage and Acolyte.
Mage
Acolyte
Sentinel Corrections
A few weeks ago we published a blog about a new model for Sentinel. It has not escaped many of you that in the pictures we used, the upper parts of the legs and the area around the waist didnt look as it should. At that time, the model had not yet been implemented and was still being worked on. We have since corrected the problems with the skinning that caused these seemingly incorrect proportions. Here is a comparison of Sentinel as it looks in our previous blog and as it looks now.
Left: The image we shared a few weeks ago. Sentinel has incorrect proportions around the upper legs area. Right: New proportions after skinning issues were fixed.
What else we are working on beyond 0.8.4?
Our work on the characters does not end with these changes. The Rogue model will also get some improvements, but we know that many of you are waiting for more variation of our characters' looks when using different Armor sets. Sentinel will get two new Armor sets in the next patch and we are working hard on more. Here is a preview of just a few that are already in various stages of development and we hope to get them into the game as soon as possible. Please keep in mind that real game assets may differ from these artworks. Many times changes have to be made for both aesthetic and technical reasons, or they may not make it into the game at all and be replaced by a different design.
We hope you enjoyed this sneak-peek of what's in store for you in the Eternal Legends Update and beyond. Don't worry, we know what many of you are waiting for and what you want to know more about. We may have some [strike]lege[/strike]... very interesting information ready for you tomorrow!
[ 2021-12-02 19:28:17 CET ] [ Original post ]
🕹️ Partial Controller Support
Key Features
- 15 Mastery Classes
Begin your adventure as a base class which can then specialize into one of three Mastery Classes. When specializing into a certain Mastery you will be able to access new skills and specialize your playstyle! - Customize each skill
Every active skill has its own augment tree that can completely change how the skill functions. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you! - Lose yourself in the item hunt
Fill your arsenal with magic items you craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's randomized loot system. - Explore a vast world throughout time
The world of Eterra is home to many factions and secrets. Travel to different points in time to change the world's fate, and fight to set it onto a new path. - Endless replayability
With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back. - Easy to learn, hard to master
We're committed to making our gameplay approachable through breaking up the required learning and being transparent. At the same time, overcoming some of the most challenging content will require deep knowledge and pushing your build to its limits.
- OS: Ubuntu 16.04
- Processor: Intel Core i5 2500 or AMD FX-4350Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: nVidia GTX 660ti or AMD R9 270 with 2+ GB of VRAMNetwork: Broadband Internet connection
- Storage: 20 GB available space
- OS: Ubuntu 18.04
- Processor: Intel Core i5 6500 or AMD Ryzen 3 1200Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: nVidia GTX 1060 or AMD RX 480 with 4+ GB of VRAMNetwork: Broadband Internet connection
- Storage: 20 GB available space
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