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Name

 Last Epoch 

 

Developer

 Eleventh Hour Games 

 

Publisher

 Eleventh Hour Games 

 

Tags

 Indie 

 

RPG 

 

Adventure 

 

Singleplayer 

 

 Early Access 

Release

 2019-04-30 

 

Steam

 € £ $ / % 

 

News

 379 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/899770 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 145  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 145 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 LE Linux [32.59 G] 




LINUX STREAMERS (24)
geogalvanichardestcorehatnixgreyferretgaming
spoofhxiao_misterpremiumrosscarran
leandrodaslivesthemrmodblacksmitch123deadlinux
ricardo_strykidaxxtriasjorgiciodragochen
tarovenadinsx3a1rm4xgrindthefarm
karnulcirycdayrain1999huuof




New Character Models - Acolyte and Mage

With each patch we add new content and improve what already exists in the game. Its no secret that player characters are among the oldest assets. The Sands of Majasa Update brought an update to the Primalist model, and the Eternal Legends Update will continue this trend with improvements to Sentinel, Acolyte and Mage.

As we mentioned in Primalist blog, weve also changed the topology of the models, which has improved the look of many of the animations and also affects the silhouette and detail of the characters, which is most noticeable on the face.

In the case of Mage and Acolyte, we didnt want to completely change their appearance. We tried to keep the main features of our characters and focused mainly on visual quality improvements. We want you to still recognize the characters after these changes and we want to bring them up to our current standards.

Lets take a closer look at Mage and Acolyte.

[h2]Mage[/h2]





[h2]Acolyte[/h2]





[h2]Sentinel Corrections[/h2]

A few weeks ago we published a blog about a new model for Sentinel. It has not escaped many of you that in the pictures we used, the upper parts of the legs and the area around the waist didnt look as it should. At that time, the model had not yet been implemented and was still being worked on. We have since corrected the problems with the skinning that caused these seemingly incorrect proportions.

Here is a comparison of Sentinel as it looks in our previous blog and as it looks now.


Left: The image we shared a few weeks ago. Sentinel has incorrect proportions around the upper legs area. Right: New proportions after skinning issues were fixed.

[h2]What else we are working on beyond 0.8.4?[/h2]

Our work on the characters does not end with these changes. The Rogue model will also get some improvements, but we know that many of you are waiting for more variation of our characters' looks when using different Armor sets.

Sentinel will get two new Armor sets in the next patch and we are working hard on more. Here is a preview of just a few that are already in various stages of development and we hope to get them into the game as soon as possible.

Please keep in mind that real game assets may differ from these artworks. Many times changes have to be made for both aesthetic and technical reasons, or they may not make it into the game at all and be replaced by a different design.







We hope you enjoyed this sneak-peek of what's in store for you in the Eternal Legends Update and beyond. Don't worry, we know what many of you are waiting for and what you want to know more about. We may have some lege... very interesting information ready for you tomorrow!


[ 2021-12-02 20:28:17 CET ] [ Original post ]