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Beta 0.8.4e Release and Patch Notes

Edit: 0.8.4e originally had a bug which caused minion icons to not stack. Weve re-released the patch to address this, but youll have to download the update.

Temporal Sanctum


  • Chronomancer Julra now drops one of four new uniques specific to her.
  • Each dungeon tier introduces a new unique to the pool of uniques she may drop.
  • The unique always has at least 1 legendary potential.
  • The unique is always accompanied by a matching exalted item with four affixes.
  • For slots with class specific items, the matching exalted item is always compatible with your class.

New Affixes


Primalist


  • Added a new body armour prefix: Level of Swarmblade Form and increased damage while transformed.
  • Added a new body armour prefix: Armour Shred Chance for Locusts.
  • Added a new body armour prefix: Level of Upheaval and increased melee damage.
  • Added a new body armour prefix: Chance to create a Shockwave on hit with Upheaval.
  • Added a new body armour prefix: Critical Strike Chance with Rampage.
  • Added a new helmet prefix: Increased Attack and Cast Speed for Summoned Vines.
  • Added a new adorned (2x2) idol prefix: Melee Physical Damage For Swarm Strike and Locusts.

Rogue


  • Added a new relic prefix: Level of Umbral Blades and increased throwing damage.
  • Added a new ornate (4x1) idol prefix: Increased Damage with Umbral Blades per stack of Dusk Shroud.

Uniques


  • Roots of Vithrasil's spirit thorns projectile bonus now only applies while immobilized to prevent snapshotting abuse. It can now drop again.
  • Primal Squirrels now have a unique minion icon at the top left of the screen.
  • Added lore text for Herald of the Scurry.

Skills


Swarmblade Form


  • Dive now scales with movement speed, but is 5% slower by default. This makes it much quicker to use.
  • Swarm Strike now has 300% added damage effectiveness (from 200%) but only has 2 base damage (from 20). The new base damage is in line with other melee skills.
  • Increased the cast speed of manually summoning Locusts by 33%.

Summon Spriggan


  • Added a downed animation for the Summon Spriggan companion.

Passives


Druid


  • Force of Nature now properly states that it grants added melee and spell physical damage, instead of adaptive spell damage. This is only a tooltip change.
  • Force of Nature node now also adds 25% armor shred chance for Locusts as an 8 point bonus.

Sound


  • Updated the sound of Roar for Primal Bear companions.
  • Updated sounds for the Summon Bear skill.
  • Updated the sound for purchasing a stash tab.
  • Changed the sound effect for Fire Nova.
  • Removed placeholder sounds from Entangling Roots seeds.
  • Fixed a missing sound for the Voidfused Forges magma pool attack.
  • Improved mixing for casting sound effects.

Performance


  • Improved the performance and reduced the visual noise of Ice Bite, which is used by Primal Wolf companions and Frozen Wolf enemies.

Bug Fixes


  • Fixed a bug which caused the monster mod restrictions to be ignored. For example, Rare Void Horrors could have the Summons Ethereal Reflections mod in 0.8.4, which was not intended.
  • Fixed a bug where dying right as you changed from one Druid form to another would break your characters visuals and gameplay until you relogged.
  • Likely fixed a bug where Elder Erza would sometimes not spawn at the end of Last Refuge Outskirts.
  • Fixed Locusts not targeting Lagon.
  • Fixed Locusts getting stuck after spawning in certain situations.
  • Fixed a bug where Fury Leap's Rise and Poisonous Thicket nodes gave less chance to summon vines than intended.
  • Fixed a bug where Upheaval Totems with Rejuvenating Splinters could not shatter other totems.
  • Fixed a bug where Crowstorm cast via Swarmblade Form's Inspiring Swarm would cast in front of the crows instead of at the targeted location.
  • Fixed a bug where Abyssal Echoes's Rippling Corrosion only applied its armor shred if you also had the Potent Corruption node.
  • Fixed a bug where refreshing Ravaging Auras duration did not work (it would end as if you hadnt triggered it again).
  • Fixed a bug which prevented the Primalist idol affix which granted mana back upon transforming back into human form from working.
  • Fixed a bug where Swipe's Way of the Hunt node granted ten times more leech than intended.
  • Fixed a bug where Thorn Shield with the Glacial Grove node could cast Maelstrom on allies without needing Maelstrom's Storm's Aid node.
  • Fixed a bug where Ice Thorns' Barbed Thorns node granted 30% bleed chance and 5% more damage per point, instead of the stated 20% bleed chance.
  • Fixed a bug where the damage bonus from Serpent Strike's Septic Wounds applied twice to targets afflicted by both blind and blinding poison, and clarified its tooltip to reflect this.
  • Fixed a somewhat rare bug that could cause the player to move in the wrong direction when trying to pick up items from the ground.
  • Fixed a bug that caused Formosus, Argentus and Rahyeh to not say their voice lines in the Monolith of Fate.
  • Fixed a minor audio bug that could occur when the player turned around very quickly.
  • Fixed a bug where Entangling Roots's wrap VFX on enemies did not match its duration if you had the Entrapped node.
  • Fixed a bug where Storm Crawlers did not lose their lightning VFX upon death.
  • Fixed the Acolyte holding spears in an incorrect position.
  • Clarified that Werebear's Bringer of Storms node only works for Maul and Rampage.


[ 2021-12-22 17:14:56 CET ] [ Original post ]

Last Epoch
Eleventh Hour Games Developer
Eleventh Hour Games Publisher
2019-04-30 Release
Game News Posts: 429
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (90002 reviews)
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.

Key Features

  • 15 Mastery Classes
    Begin your adventure as a base class which can then specialize into one of three Mastery Classes. When specializing into a certain Mastery you will be able to access new skills and specialize your playstyle!
  • Customize each skill
    Every active skill has its own augment tree that can completely change how the skill functions. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you!
  • Lose yourself in the item hunt
    Fill your arsenal with magic items you craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's randomized loot system.
  • Explore a vast world throughout time
    The world of Eterra is home to many factions and secrets. Travel to different points in time to change the world's fate, and fight to set it onto a new path.
  • Endless replayability
    With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back.
  • Easy to learn, hard to master
    We're committed to making our gameplay approachable through breaking up the required learning and being transparent. At the same time, overcoming some of the most challenging content will require deep knowledge and pushing your build to its limits.

MINIMAL SETUP
  • OS: Ubuntu 16.04
  • Processor: Intel Core i5 2500 or AMD FX-4350Memory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: nVidia GTX 660ti or AMD R9 270 with 2+ GB of VRAMNetwork: Broadband Internet connection
  • Storage: 20 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 18.04
  • Processor: Intel Core i5 6500 or AMD Ryzen 3 1200Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: nVidia GTX 1060 or AMD RX 480 with 4+ GB of VRAMNetwork: Broadband Internet connection
  • Storage: 20 GB available space
GAMEBILLET

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GAMERSGATE

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4.05$ (73%)
3.48$ (83%)
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