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0.8.5 on the Horizon | Development Update January 2022

Development Update


December saw the introduction of the Eternal Legends update. This introduced one of the new endgame Dungeons: Temporal Sanctum, Legendary Items, an overhaul to crafting, and an overhaul to the Druid mastery. We're happy to say this new endgame system, and the addition of legendary items to provide further solid goals for players has been very well received. This patch resulted in not only continual growth of player numbers over the first month following release but the highest overall retention weve seen to date. Looking forward to patch 0.8.5, we have some exciting news to share with you today. 0.8.5 will bring an exciting batch of content into the game for players in Eterra to explore. From endgame content like two new dungeons and updates to our Arena system - to visual improvements across the game, like new 3D models, weapons, and combat VFX and feel. We are also putting a lot of effort into improving our tools to find, track and fix performance issues. In addition to the new content above, behind the scenes our 0.8.5 development cycle has a massive focus on multiplayer. We have more dedicated developers devoted to multiplayer this year than at any time in Last Epochs history, and we are actively paving the way towards our first community test.

Forecast Update


As our development path towards 1.0 comes closer into focus, we have an update to share on some of our longer-term development goals for Last Epoch. We now have a better understanding of what our focuses need to be for 1.0 to ensure Epoch is ready for a large audience, and live operations development for years to come. As weve continued to develop and shape Last Epoch around community feedback (thank you by the way), we have realized that some features have needed to be re-evaluated in how they fit into the world of Eterra, and thus removed from this development card. This does not mean we have plans for any less content for Last Epoch, just that these items no longer fit into the core experience in a fun and fluid way as they were envisioned.
Right now our efforts need to be focused on overall game quality, higher performance standards, server load, balance, story presentation, and more to ensure were on the right foot at 1.0 to give our community, and Last Epoch the successful launch it deserves. We fully understand this message may come as disappointing news to some who were waiting for a specific feature to drop into an upcoming patch. We want you to know that we remain committed to our ongoing development of Last Epoch and in time we will deliver everything the game needs, and our passionate community deserves. Two features were removing from the card are Gates of Memoriam, and the Epochs Call system. We have removed the Bazaar from the card and added player trading in its place. Gates of Memoriam was planned as an endgame system that was more rooted in the world and timeline of the campaign, in contrast with the Monolith and Arena. However as we discussed and developed the idea more recently, we decided that the prospect of revisiting the actual campaign zones did not fit well into Last Epoch as it exists now or our visions for it in the future. We feel that the Dungeon system more effectively fulfills this role of a repeatable endgame system that takes place within the world of the campaign, and will be expanding on it in 0.8.5 with two new dungeons. Epochs Call was intended as a mechanic for directing players towards specific randomised content in the Gates of Memoriam and the Monolith of Fate. However as we no longer plan to go ahead with the Gates of Memoriam and our vision of the Monolith of Fate has evolved a lot since 2018, Epochs Call as it was originally envisioned no longer has a clear place. With that said we are still dedicated to improving monolith randomisation. These sorts of missions that direct players towards specific pieces of content in endgame are still something were considering implementing. However, if implemented, theyre more likely to be a part of the Favour system rather than Epochs Call. The final system we want to discuss is the Bazaar. We spoke to our ideas regarding the Bazaar in the Multiplayer FAQ in July of last year. Since then, we listened very carefully to all of the dialogue concerning trade and had a lot of conversations internally as a result. After a lot of discussion about the various challenges to our proposed direction, we no longer feel that the Bazaar is the best way to go about player trading in Last Epoch. While player trading will still be a part of the game, were planning to take a different approach. We will be talking more about our reasoning here, as well as the future of trading in Last Epoch, in a dedicated post in the coming months.

New Dungeons


Temporal Sanctum was the first dungeon we added to the game in the Eternal Legends Update. It offers the first iteration of map randomization, a unique mechanic, a boss encounter, and last but not least, its own reward. In the future, we plan to expand the Dungeon System, introduce new challenges, and make the end-game more diverse.
Patch 0.8.5 will bring two new dungeons with their own theme and mechanics to Last Epoch. Players will encounter two new terrifying bosses and after defeating them will get access to new rewards - the Vaults of Uncertain Fate and the Soul Gambler. Well talk more about the mechanics and rewards in the coming weeks.

Arena Champions


With 0.8.5, were going to be introducing a new arena mode. In this mode youll find yourself in the arena against a set number of waves, eventually coming face to face with one of the new Arena Champions. These champions have had their own fair share of experience in the gauntlet and know which way the pointy end goes - you may even find them using a trick or two of your own against you. You can defeat skullens, imperial commanders, and even dragons; but can you defeat another master of the arena?

New 3D models for several Unique Weapons


Players can find hundreds of unique and set items in the game. And while the unique items have great 2D art, the vast majority of them dont have 3D models to match. Patch 0.8.5 will bring the first batch of new 3D models for dozens of unique and set-based weapons and shields.



New Armor Sets, Catalysts, and new catalyst animations


Adding new armor sets to the game is an ongoing process and patch 0.8.5 will bring several new ones.
In addition to the armor sets, Catalysts will get a complete overhaul with new implicit affixes and 2D/3D art.

Weve also taken this opportunity to revise some animations, and our playable characters will get brand new animations when using Catalysts.

And much more


And this is not all. Behind the scenes were constantly working on many other smaller but important changes. With 0.8.5 well see many of these game experience changes; including new enemies, improvements to animations of some of the older enemies, an improved dialog box, more voice-overs, and improvements to the visuals of some areas. We cant wait to share the details with you in the upcoming weeks, so keep your eyes on our socials. Patch 0.8.5 will be released this March. Discord Facebook Twitter Reddit Youtube


[ 2022-01-27 18:23:40 CET ] [ Original post ]

Last Epoch
Eleventh Hour Games Developer
Eleventh Hour Games Publisher
2019-04-30 Release
Game News Posts: 429
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (90002 reviews)
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.

Key Features

  • 15 Mastery Classes
    Begin your adventure as a base class which can then specialize into one of three Mastery Classes. When specializing into a certain Mastery you will be able to access new skills and specialize your playstyle!
  • Customize each skill
    Every active skill has its own augment tree that can completely change how the skill functions. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you!
  • Lose yourself in the item hunt
    Fill your arsenal with magic items you craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's randomized loot system.
  • Explore a vast world throughout time
    The world of Eterra is home to many factions and secrets. Travel to different points in time to change the world's fate, and fight to set it onto a new path.
  • Endless replayability
    With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back.
  • Easy to learn, hard to master
    We're committed to making our gameplay approachable through breaking up the required learning and being transparent. At the same time, overcoming some of the most challenging content will require deep knowledge and pushing your build to its limits.

MINIMAL SETUP
  • OS: Ubuntu 16.04
  • Processor: Intel Core i5 2500 or AMD FX-4350Memory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: nVidia GTX 660ti or AMD R9 270 with 2+ GB of VRAMNetwork: Broadband Internet connection
  • Storage: 20 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 18.04
  • Processor: Intel Core i5 6500 or AMD Ryzen 3 1200Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: nVidia GTX 1060 or AMD RX 480 with 4+ GB of VRAMNetwork: Broadband Internet connection
  • Storage: 20 GB available space
GAMEBILLET

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16.96$ (15%)
15.29$ (15%)
GAMERSGATE

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3.9$ (70%)
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0.75$ (85%)
1.5$ (90%)
1.0$ (80%)
1.8$ (77%)
20.0$ (50%)
4.39$ (69%)
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1.2$ (85%)
14.99$ (50%)
4.0$ (80%)
2.0$ (80%)
10.49$ (48%)
19.8$ (67%)
8.0$ (60%)
2.97$ (40%)
10.2$ (66%)
10.58$ (47%)
4.0$ (80%)
0.64$ (87%)
3.4$ (83%)
0.8$ (90%)
7.53$ (50%)
3.0$ (85%)
3.52$ (65%)
6.11$ (49%)

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