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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Last Epoch 

 

Developer

 Eleventh Hour Games 

 

Publisher

 Eleventh Hour Games 

 

Tags

 Indie 

 

RPG 

 

Adventure 

 

Singleplayer 

 

 Early Access 

Release

 2019-04-30 

 

Steam

 € £ $ / % 

 

News

 379 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/899770 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 145  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 145 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 LE Linux [32.59 G] 




LINUX STREAMERS (24)
geogalvanichardestcorehatnixgreyferretgaming
spoofhxiao_misterpremiumrosscarran
leandrodaslivesthemrmodblacksmitch123deadlinux
ricardo_strykidaxxtriasjorgiciodragochen
tarovenadinsx3a1rm4xgrindthefarm
karnulcirycdayrain1999huuof




Beta 0.9h Patch Notes

Bug Fixes


  • Fixed a bug where deleting a stash category could cause some stash tabs to become inaccessible, making it appear like the items were lost.
  • Added a check to automatically fix any stashes that were affected by the above bug.



Notes

Because this stash bug was high priority and reasonably self-contained, we decided it was worth putting out a dedicated hotfix for it. We have many other bug fixes in progress that we plan to release in a more substantial patch next week, following the strategy I mentioned in the 0.9g post.

Heres some of what were working on:


  • We have fixes for reordering transform abilities, Abominations losing abilities on transition and Tempest Strike visuals.
  • We have a fix for changing left mouse button behavior in testing.
  • We have a fix for the Dungeon entrance bug and it has passed our initial testing. Since the problem does not affect everyone evenly, we are doing more testing to confirm.
  • We are also working on a fix for Dungeon boss rooms sometimes being inaccessible, and Julra failing to drop her specific unique items.
  • We are still actively working on client and server performance. This includes CPU, memory and network optimizations and should help improve situations that feel laggy.
  • We are aware that unexpected server region / high latency issues are still occuring and are working on ways to improve this. Its a somewhat longer term effort than individual bug fixes.
  • We are continuing to monitor for indications of save data loss, and things have looked good this week. We will investigate any reports thoroughly.


[ 2023-04-05 17:58:38 CET ] [ Original post ]