New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Last Epoch | |
Developer | Eleventh Hour Games | |
Publisher | Eleventh Hour Games | | |
Tags | Indie RPG Adventure Singleplayer Early Access | | |
Release | 2019-04-30 | |
Steam | € £ $ / % |
News | 379 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  n/a  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/899770  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 145 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 145 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | LE Linux [32.59 G]
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LINUX STREAMERS (24)
geogalvanichardestcorehatnixgreyferretgaming
spoofhxiao_misterpremiumrosscarran
leandrodaslivesthemrmodblacksmitch123deadlinux
ricardo_strykidaxxtriasjorgiciodragochen
tarovenadinsx3a1rm4xgrindthefarm
karnulcirycdayrain1999huuof
0.9.2b Release and Patch Notes |
Changes
- Fixed a bug where using a Rune of Research could not create a Glyph of Insight.
- Fixed a bug causing projectiles to be destroyed early in the Ritual Lake echo layout.
- Fixed a bug which caused Frostclaws Glamdring node to scale with increased and more melee damage stats.
- Fixed a bug where submitting a bug report when your Log File was too large could crash the game client.
- Submitting a bug report now also includes the Log File for your previous session as well.
- Fixed a bug where Adanais personal item dropped as a Staff instead of a Dagger. This fix will not retroactively affect existing items.
- Fixed a bug where Frost Claw did not have localized text.
- Fixed visual issues with Frostclaws Fire and Lightning conversions.
- Fixed visual bugs with the Rogues appearance when creating a new character.
- Fixed a bug where players would stand completely still after certain skill animation ended, rather than returning to their idle animation.
- Summon Spriggan
- Upheaval
- Default Attack
- Ice Thorns
- Summon Scorpion
- Earthquake
- Updated animations for channeled Flurry when using a polearm or two-handed axe.
- Updated sound effects for Immortal Eye enemies.
- Fixed footstep sounds being incorrect for players.
- Replaced the very old sounds on Divine Bolt and Volcanus shard ability with newer ones.
- Fixed various minor environmental audio issues.
What Were Working On
Thank you for your bug reports and feedback. Were still working on addressing more issues for future patches.
Here are some things were currently investigating:
- Transition times between scenes can be quite long.
- Rarely disconnecting immediately after connecting to a new server.
- Sometimes, your player model is duplicated after entering a new scene and the camera gets stuck. Portaling out to another server usually fixes this.
- Rune Prisons can rarely fail to spawn an Exiled Mage.
- Enemies in Arena and Monolith often do not animate properly.
- Certain abilities failing to hit enemies correctly.
- Swapping loot filters can cause the loot filter interface to bug out.
- Textures can pile up on the ground as you load more monolith echoes, causing strange visuals and increased memory usage.
- Item name lengths are now Long when they should be Normal.
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[ 2023-09-14 18:25:33 CET ] [ Original post ] |