Beta 0.9.2f Patch Notes
Thank you for your bug reports and feedback, including through our new in-game bug reporter. Were still working on addressing more issues for future patches. Here are some things were currently investigating:
[ 2023-10-05 16:07:29 CET ] [ Original post ]
Hello Travelers! We have a whole bunch of fixes were releasing in todays Patch. Two of the fixes we were targeting for this patch - Offline Temporal Sanctum Progression, and Ground Decals carrying over between echoes werent quite able to get in. The changes for these items unfortunately arent quite fixing them, and we dont want to delay all the other updates for them. While we continue to be hard at work on those bugs (and others), read below for all the fixes and updates out today!
Changes
Gameplay
- Fixed a bug that occasionally resulted in a duplicate player body after entering a new scene.
- Fixed a bug that occasionally prevented Rune Prisons from spawning their encounters.
Abilities
- Fixed a bug where Puncture would sometimes deal 1 damage
- Added Scaling Tags to Glyph of Dominion
- Fixed a bug where Frost Claw would leave a 'trail' on the ground when converted to Fire or Lightning
- Fixed a rare bug where some abilities could fail to hit
- Fixed a small timing issue with Runebolt
- Runebolts explosive skill tree node has had its placeholder name updated.
UI
- Fixed a bug where players were unable to Unhide Quests on the Map
- Fixed a bug where changing or disabling a Loot Filter would sometimes prevent players from closing the Loot Filter panel
- Fixed a bug where Medium Item Names was displaying Long Item Names
- Fixed a bug where clicking on quests on the Map would not always bring Players to the proper node on the Map Screen
Enemies
- Fixed ability pooling for Shade of Orobyss and Majasa
- Added ability pooling for a number of enemies to increase performance
- Fixed a bug where Exiled Mage's Mana Strike would fail to hit players
- Adjusted VFX for Winged Fire, and Dreadworm enemies
- Updated Skeletons weapon materials
Localization
- Fixed a bug where there was incorrect spacing between Hanja in Korean chat
- Added several localization updates
Items
- Fixed health recovery stacking from Death Rattle
- Fixed a bug with the Unique gloves Hand of Judgment which resulted in abnormally rolled values.
Other
- Fixed a bug that prevented some hardcore players from transitioning to softcore properly upon death.
- Implemented improvements to server stability and optimization
- Reduced matchmaking timeouts from 10min to 5min (This is not the AFK timer, but how long a server will wait for user connections, such as during a loading screen)
- Added several lighting improvements in Chapter H - Majelka
What Were Working On
Thank you for your bug reports and feedback, including through our new in-game bug reporter. Were still working on addressing more issues for future patches. Here are some things were currently investigating:
- Decals persisting and layering from scene to scene.
- Progression blocker in Temporal Sanctum (offline)
- Transition times between scenes
- Rarely disconnecting immediately after connecting to a new server.
- Enemies in Arena and Monolith often do not animate properly
- Continuing localization and translation improvements
Last Epoch
Eleventh Hour Games
Eleventh Hour Games
2019-04-30
Indie RPG Adventure Singleplayer EA
Game News Posts 425
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(88800 reviews)
https://lastepochgame.com
https://store.steampowered.com/app/899770 
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.
Key Features
- 15 Mastery Classes
Begin your adventure as a base class which can then specialize into one of three Mastery Classes. When specializing into a certain Mastery you will be able to access new skills and specialize your playstyle! - Customize each skill
Every active skill has its own augment tree that can completely change how the skill functions. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you! - Lose yourself in the item hunt
Fill your arsenal with magic items you craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's randomized loot system. - Explore a vast world throughout time
The world of Eterra is home to many factions and secrets. Travel to different points in time to change the world's fate, and fight to set it onto a new path. - Endless replayability
With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back. - Easy to learn, hard to master
We're committed to making our gameplay approachable through breaking up the required learning and being transparent. At the same time, overcoming some of the most challenging content will require deep knowledge and pushing your build to its limits.
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: Intel Core i5 2500 or AMD FX-4350Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: nVidia GTX 660ti or AMD R9 270 with 2+ GB of VRAMNetwork: Broadband Internet connection
- Storage: 20 GB available space
- OS: Ubuntu 18.04
- Processor: Intel Core i5 6500 or AMD Ryzen 3 1200Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: nVidia GTX 1060 or AMD RX 480 with 4+ GB of VRAMNetwork: Broadband Internet connection
- Storage: 20 GB available space
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