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I thought that 12:00 am on the nose timing was rather fun to share for when the build that is now live was uploaded.
What to expect between now and Oct. 31. (my next two part announcement)
- Some holiday theme workshop stuff.
- Release a mix of best playable gameplay even if whole story isn't there yet.
- Release time game play, so those that like to follow a game from the beginning can start gaining rewards even if the whole game isn't there yet. (nor will be for some time)
- Open source code even if only Unity Companion License code based play.
- Workshop tools.
- VR play.
Lastly, create the start of the "central gameplay" that begins to lay the concept of what CommunityUs is. Simply a bunch of us being able to do stuff in an open world - where adventure, treasure and sincere stories find you - grab hold and inspire. Something like that.
Central to this is building your toon. (Avatar, Character...played around with the idea of calling it a Dou or in game Clone.) So could spend 2 months just doing that. Maybe we will.
Anyways more stuff coming. We are a slow burn.
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