▶
12.1.21
Last year we promised you content updates. That begins today. Yellowdale is a lively town near the Angshire cultural center with a mixed population. Surrounding areas are; Blademer, Kambert, Fennac & Lansman. (To name a few...) The story begins with a likeable hero who somehow ended up in Yellowdale and is now trapped for one reason or another. In the past the town was very progressive - even boasting metaverse status but, for some reason their federated identity was rejected recently and much of the town has reverted to doing things the old way. (Polygonal) [Dev Note] CommunityUs is a space opera-fantasy with epic elements on the timescale. The introductory story is meant to be widely appealing and comical. Paying homage to many cultures and genres in a lighthearted way. As the game progresses, the story will become more important and you will have to pay attention to progress. The in game characters and environments also improve along the way.
How does the game begin:
The game begins in polygon style. It is part of the story. On one of the screens you can save your characters look. Since the game is epic fantasy you will have many classes to pick from. After you finish your character will wake up in the world and you will be treated to some nice opening dialogue and background.
After you have wandered around the map you will eventual find someone who wants to spar with you.
Battle mode is a key game mechanic. It ties in the magical force called the Aether that will eventually allow you to do very powerful things in spacetime. However for now you are just learning.
The map is still heavily under development. We do know we want Yellowdale in there in some form. (More on that backstory later.) So that is why its canon safe to begin discussing this unchanging location with you. This is the size we are looking at making available for exploration..
Click to zoom:
(The space map will be shown later and is part of the more advanced game play) There is a working GPS system. Yellowdale will be somewhere near the Prime Meridian. We are still playing with the idea of lightly using some of H.P. Lovecraft's work. So that is what Bosterton is for. Maybe a chilling tail of a spirited graveyard by next halloween?
As you accomplish goals in the story Yellowdale will come alive and the gameplay graphics will progress right along with you.
(Notice the billboard upgrade from low poly style to a textured style.) As the game world comes alive. We hope you get more and more immersed in the story. Thank you for checking out this Part One of the new Make One series. There isn't a new game build yet. It is inching its way closer and closer everyday. Think of it this way. It's close enough to preview we now feel comfortable talking about the content. Look for more news and updates soon.
[ 2021-12-01 07:01:55 CET ] [ Original post ]
Part of the Make One series. This is post one.
Last year we promised you content updates. That begins today. Yellowdale is a lively town near the Angshire cultural center with a mixed population. Surrounding areas are; Blademer, Kambert, Fennac & Lansman. (To name a few...) The story begins with a likeable hero who somehow ended up in Yellowdale and is now trapped for one reason or another. In the past the town was very progressive - even boasting metaverse status but, for some reason their federated identity was rejected recently and much of the town has reverted to doing things the old way. (Polygonal) [Dev Note] CommunityUs is a space opera-fantasy with epic elements on the timescale. The introductory story is meant to be widely appealing and comical. Paying homage to many cultures and genres in a lighthearted way. As the game progresses, the story will become more important and you will have to pay attention to progress. The in game characters and environments also improve along the way.
People:
How does the game begin:
The game begins in polygon style. It is part of the story. On one of the screens you can save your characters look. Since the game is epic fantasy you will have many classes to pick from. After you finish your character will wake up in the world and you will be treated to some nice opening dialogue and background.
Battle:
After you have wandered around the map you will eventual find someone who wants to spar with you.
Battle mode is a key game mechanic. It ties in the magical force called the Aether that will eventually allow you to do very powerful things in spacetime. However for now you are just learning.
Map:
The map is still heavily under development. We do know we want Yellowdale in there in some form. (More on that backstory later.) So that is why its canon safe to begin discussing this unchanging location with you. This is the size we are looking at making available for exploration..
Click to zoom:
(The space map will be shown later and is part of the more advanced game play) There is a working GPS system. Yellowdale will be somewhere near the Prime Meridian. We are still playing with the idea of lightly using some of H.P. Lovecraft's work. So that is what Bosterton is for. Maybe a chilling tail of a spirited graveyard by next halloween?
As you accomplish goals in the story Yellowdale will come alive and the gameplay graphics will progress right along with you.
(Notice the billboard upgrade from low poly style to a textured style.) As the game world comes alive. We hope you get more and more immersed in the story. Thank you for checking out this Part One of the new Make One series. There isn't a new game build yet. It is inching its way closer and closer everyday. Think of it this way. It's close enough to preview we now feel comfortable talking about the content. Look for more news and updates soon.
[ 2021-12-01 07:01:55 CET ] [ Original post ]
CommunityUs
CommunityUs
Developer
CommunityUs
Publisher
2019-05-01
Release
Game News Posts:
16
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
What's Inside?
The ambitious feature set of essentially a completely open and fully intractable world will make use of Steam Workshop and other Community Hub features day one. This is why we call it CommunityUs.
The point of this game is community first and game second i.e. the game is the thing to talk about in the various community channels.
Start your journey in a small low detail yet polished world.
Use the in game workshop to grow your world with CommunityUs contributed content.
Become an active community member.
- An advanced game that is immersive and massive in scale - the crossroads where community, gaming and storytelling precipice.
- From mini games like match 3 to full on adventure gaming with farming, crafting and land ownership - everything is accessible.
- Respecting the player, woven into the play are the concepts of Edutainment and EduTECH - with these tenets we can soar to new experiences that aren't watered down for the masses.
The ambitious feature set of essentially a completely open and fully intractable world will make use of Steam Workshop and other Community Hub features day one. This is why we call it CommunityUs.
The point of this game is community first and game second i.e. the game is the thing to talk about in the various community channels.
Start your journey in a small low detail yet polished world.
Use the in game workshop to grow your world with CommunityUs contributed content.
Become an active community member.
- Encourage others or do your own stuff.
- Discover guides to help you grow.
- Anyone can get their feet wet with simple pixel art.
- Work on skills that carry over into real life.
MINIMAL SETUP
- OS: SteamOS. Fedora. Ubuntu. Red Hat
- Processor: amd/i3Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD or AMD 540/560/590
- Storage: 1 GB available space
- OS: SteamOS
- Processor: i5Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVidia 960/1080 or Dual 1080Ti for VR beta
- Storage: 750 GB available space
GAMEBILLET
[ 6132 ]
GAMERSGATE
[ 2625 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB