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Holiday Update! |
Hey everyone,
Here's our final update of the year in time for the Holidays! Were bringing you a couple new character customisation options and more fixes as we get ready to launch on new platforms next year!
We're also working on bringing all the dungeons onto one persistent level so that you no longer have to wait for all other players agreeing to move to a new area. This is a difficult process but we're getting there and this will help the world and game play feel drastically more natural.
Hope you have a great Christmas and a happy New Year!
Change Log for 0.4.10
Two new hats for the Holidays
Grey Temple and Ameria Crypts modified to support Persistent World
Added models for various chest items
Updated Lock-On camera
Bug Fixes
Network improvements to Ander Ruins
Fixed Eyelash rendering for the female player characters
Fixed hat positions in multiplayer
Cutscenes now support Persistent World
Asset position changed from World Position to Local Position to support Persistent World
Portals updated to support Persistent World
Rune Tower optimisation pass
Improved Lightable Torches
Fixed progress blocking invisible wall in Ameria Crypts
Rune Tower Gems scale fixed
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[ 2021-12-08 19:27:31 CET ] [ Original post ] |