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Versions 0.21.X

Ive done a few updates, but didn't really get round to shouting about them, so here is a post with notes from the last 4 updates. Mainly just fixes, but a few new augmentations including a laser beam ship turrets, and a repair beam ship turret. Also have been working on 2 new non playable races that are nearly ready and are pretty cool i think....

Mission Plans


I think the current big hurdle for me to get over is to revamp the missions. I want to make the generated one much more varied. Hard to explain how, but imagine you are on an assassination mission, currently you pretty much know what to expect, but what I would like to do is have different 'events' happen during the mission e.g. maybe you get there and find they have setup some defence turrets, or perhaps after a few minutes, some reinforcements arrive. That kind of thing. Another example might be you answer a distress call to find its a trap and you get ambushed. I would also like to add some more mission types: I was thinking of a mission type where you hear about a freighter carrying a certain mineral that you could steal. You would be rewarded with money but could keep the mineral - for those who dont like mining. On a similar note, I thought there could be a smash and grab type mission, a bit like the 'collect and deliver', but you would just need to get one heavily guarded crate. So could do it kind of like a stealth mission. One more idea: Hacking mission. Maybe could hack a station, or something else like a jammer for a reward. Any other ideas, let me know! ...so those are the randomly generated ones, I also want to add more 'fixed' prewritten missions, maybe with a bit of story to them. That you can complete and 'tick off' adding another type of game progression. I was also thinking of some 'challenge' type missions where you might have to use a particular ship (and/or weapons) to clear a sector/do something. This might add some challenge for those who just have some level 100 ship and find things easy generally + give a reason to try a different playstyle Anyway, here are the patch notes....

Beta 0.21.4 - 06/03/2020


  • New Micro turrets: Laser Beam & Repair Beam. Might add more later, maybe energy extraction beam and others
  • Micro turret status displayed on right with effects
  • Null turret now uses dark charging instead of solar
  • Some usability things e.g. spectate and kill cam keys now blocked while chatting, to stop you bringing up the map etc
  • Minion limit fixed
  • Hard light saw fixed
  • Stopped a few things from ending up in loot that shouldnt have
  • Medusa & Oppressor now have a utility slot
  • Ingi skin added to Algol
  • Some VR improvements
  • Some other minor tweaks
  • New races nearly done
  • + seasonal weapon added for april 1st - remember to login that day

Beta 0.21.3 - 28/02/2020


  • Micro turrets now have their own energy and are a bit more intelligent
  • Recoded non playable race loot - so theres probably more of it to find now (things like triple tobor pulse laser etc)
  • New Augmentation: Shield to Energy Converter
  • Ship stats bars on ship menu screen and ship loadout screen show effects from equipment e.g. see if your shield is boosted etc
  • Fixed the missing/problematic items e.g. tobor factory
  • Fixed the broken microgates
  • Made some improvements to background planets and stars when hyperspacing
  • Did lots of work on 2 new races, but still not properly live
  • Some ship stat and weapon stat tweaks based on feedback
  • Other minor fixes

Beta 0.21.2 - 24/02/2020


  • Fixed a game crash in minefields
  • Hopefully the missing turret models should be back
  • Mine formation augs now added - quite fun i think
  • Ship name now displayed on hud
  • Cargo screen can switch active ship with right click
  • Jump gate org colour now correct
  • Microgates now have better names/descriptions
  • Fix kit out picking active augs for passive slots
  • Fixed a few minor errors
  • Added a new gate to CEn
  • Power failure/frozen now depete instantly when get knocked out a sector

Beta 0.21.1 - 22/02/2020


  • Fixed a problem with steath where AIs could see oyu when they shouldn't have
  • A few tweaks to torpedo ammo, some now have more
  • Fixed an issue with the new 'kit out' button giving items that it shouldnt
  • Fixed vortex bomb and AVB error
  • Adjusted rodion and gao spawning to be a bit more frequent
  • Stopped AI ships firing microgates
  • Can no longer use microgates to get to low mass systems in high mass ship
  • VR mode: Added some 'plinths' to the main menu
  • Fixed dark anomalies so that they now spawn again
  • Can no longer walk through substation walls
  • Fixed a problem with human female bones going wonky in stations
  • Some other minor corrections


[ 2020-03-09 11:27:14 CET ] [ Original post ]

Starfighter: Infinity
Ben Olding Games Developer
Ben Olding Games Publisher
2019-07-16 Release
Game News Posts: 35
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (92 reviews)
Public Linux Depots:
  • Starfighter: Infinity Linux [976.74 M]
Starfighter: Infinity is a space based MMORPG with a focus on ‘dogfighting’ style action and exploration.

Features a huge array of imaginitive weapons and ship upgrades and more being added all the time. A large selection of ships that you can unlock as you progress through the game.

Create your own organisations, that have an effect on the in game world by branding stations, and ai ships and choosing weapon loadouts for AI ships. Declare war on other organisations

...or...

Just keep to yourself and pursue your own goals

Craft unique weapons and upgrades by finding their blueprints

Encounter other alien races and loot their unique weapons

Craft, Loot Discover

  • 62 playable ships (so far) with different stats and play styles unlocked as you progress.
  • 550 different items (so far) that you can buy, craft or loot. With a large variety of imagination - not just different numbers, weapons act differently have different effects. See the official website for a full list
  • Hunt down and mine precious minerals that can then be crafted into weapons/items

Fight

  • Realtime multiplayer PvP and PvE - keyboard or joypad based action involving skill. Action is skill based dogfighting style, with no fixed tactics: use a fast ship and evade, or a slower ship with tactical aids, and lots of shields. How you combine weapons and tactics is up to you.
  • Designed so that pretty much any ship in game is a threat - you are not 'the chosen one', you have no special advantage over any other ship except your own cunning and skill...
  • Neutral zones, warzones, free for all zones, duels and also jammers, interfering nebula dust all allow for different types of combat and tactics, or no combat at all...

Explore

  • 12 explorable star systems with different things to discover
  • Loads of planets with their own back stories
  • Ancient Relics drifting in space - not all are just dormant
  • Explore inside space stations, chat to other players while turrets protect you from incoming enemies.

Organise

  • Team up with other players to form your own organisation and compete with others
  • Organisation run stations: Affect the star system around you - Nearby AI ships will be coloured and branded to your organisation and will have weapons specified by you. Therefore the galaxy is very much influenced by the people playing it.
  • Get special ranks and ships for running an organisation with a certain amount of members

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 729 MB available space
  • Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 729 MB available space
  • Storage: 729 MB available space
GAMEBILLET

[ 6132 ]

9.19$ (8%)
0.40$ (92%)
1.00$ (80%)
2.43$ (92%)
4.19$ (16%)
24.89$ (17%)
12.00$ (60%)
17.77$ (56%)
8.39$ (16%)
33.59$ (16%)
10.26$ (66%)
0.63$ (87%)
4.20$ (83%)
14.99$ (25%)
9.87$ (67%)
1.50$ (85%)
4.24$ (79%)
12.74$ (15%)
26.24$ (25%)
4.21$ (16%)
25.19$ (16%)
2.52$ (83%)
12.59$ (16%)
33.19$ (17%)
3.75$ (75%)
10.00$ (50%)
1.68$ (83%)
2.39$ (88%)
12.87$ (8%)
50.39$ (16%)
GAMERSGATE

[ 2625 ]

0.85$ (83%)
4.19$ (30%)
4.4$ (78%)
0.43$ (91%)
12.1$ (36%)
4.4$ (82%)
1.5$ (90%)
3.4$ (83%)
1.31$ (81%)
1.5$ (81%)
7.92$ (74%)
27.99$ (30%)
0.99$ (50%)
0.9$ (70%)
0.75$ (85%)
4.75$ (76%)
0.85$ (91%)
3.75$ (62%)
0.87$ (71%)
2.55$ (83%)
0.9$ (92%)
9.99$ (50%)
32.49$ (35%)
2.1$ (70%)
1.7$ (83%)
5.22$ (74%)
1.19$ (40%)
14.99$ (50%)
1.7$ (91%)
4.5$ (85%)

FANATICAL BUNDLES

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8 days, 16 hours, 7 minutes


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HUMBLE BUNDLES

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3 days, 10 hours, 7 minutes


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17 days, 10 hours, 7 minutes

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