Name | Starfighter: Infinity | ||
Developer | Ben Olding Games | ||
Publisher | Ben Olding Games | ||
Tags | |||
Release | 2019-07-16 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse Partial Controller Support | ||
Players online |  n/a  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Starfighter: Infinity Linux [976.74 M] |
[h3]Beta 0.37.0 Changes:[/h3]
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Happy new year
[h2]General Stats[/h2] Playable Ships:99 Total Ships:186 Weapons:1669 Equipment Items:2218 Star Systems:28 .. with sectors:5229 Planets:140 Non Playable Races:31 |
Hi All, Its been an interesting and frantic year, during which I have continued to add stuff to starfighter and not get round to posting about it. I will make it my new years resolution to improve in this department - my apologies for lack of communication.
[h3]Beta 0.36.6 Changes:[/h3]
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[h3]Beta 0.33.8 Changes:[/h3]
Thanks again - merry christmas to those who celebrate it, and best wishes to those who dont! - Ben |
Hello all since my last post in january, I have been continuing to work on the game and have been doing lots of updates, but often I just seem to get absorbed in doing it and it never seems to be a good time to do a post, so I am sorry about that. I do, however always post about it on the Discord, so if interested, please come and join myself and other players here: https://discordapp.com/invite/DCnp3Vp
Check out this wiki made by players if you want to know more about stuff in the game: https://starfighter-infinity.fandom.com/wiki/Starfighter:_Infinity_Wiki [h3]Beta 0.33.7 Changes:[/h3]
[h3]Beta 0.33.6 Changes:[/h3]
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[h3]Beta 0.32.7 Changes:[/h3]
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Thanks for the continued support, bug reports and feedback and welcome to new players
[h3]Beta 0.30.3 Changes:[/h3]
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[h3]Beta 0.30.1 Changes:[/h3]
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As usual ive been working away hard and not telling anybody about what I'm doing (except on discord). I thought now might be a good time as there's some cool new camera effects meaning some more eye catching screenshots.. if you want to keep up to date, then please join us on the discord (see website or steam forum for link).
[h2]General game stats:[/h2] Playable Ships:92 Total Ships: 163 Weapons: 1146 Equipment Items: 1615 Star Systems: 23 .. with sectors:4581 Planets: 115 Non Playable Races: 27 [h2]Change Log (its a long one)[/h2] [h3]Beta 0.29.0 Changes:[/h3]
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[h3]Beta 0.27.4 Changes:[/h3]
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[h3]Beta 0.25.2 Changes:[/h3]
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[h2]Sagittarius A and the Devimons[/h2]
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Hello all, been working hard as always, and have done a few versions without announcing on steam. Im generally doing around 1 a week at the moment. So here is what ive been up to:
[h3]Beta 0.24.0 Changes:[/h3]
[h3]Beta 0.23.2 Changes:[/h3]
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[h3]Beta 0.22.10 Changes:[/h3]
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[h3]Beta 0.22.8 Changes:[/h3]
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Hi all, main thing here is the new nebula effect. Just trying it out to gauge performance, I might need to optimise it further. So its opt in only at the moment.
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OK, so since my last news post I have been busy working on lots of mainly small things. But I have been working on a missions revamp for a while now that should hopefully add loads more variety - basically im making a mission editor that I can use + some trusted players. Its about half way done. I'm also working on another 2 non playable races that will be for high level players. + also 3 more star systems. Ive been trying to get a linux version running, but its not there yet....
[h3]Beta 0.22.5 - 17/04/2020[/h3]
[h3]Beta 0.22.3 - 04/04/2020[/h3]
[h3]Beta 0.22.2 - 03/04/2020[/h3]
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Just a few small things, been working on co-op missions, but its not ready yet..
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Thanks for all the continued feedback and ideas! The are invaluable and I hope you are all staying safe and staying at home where appropriate. Tough time for a lot of people and a bit hard to focus on building this game, but on the other hand its nice to get lost in my spaceships for a while... Ive added a planet to Sirius to mark the occasion...
[h3]Beta 0.21.7 [/h3]
[h3]Beta 0.21.6 [/h3]
[h3]Beta 0.21.5 [/h3]
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Ive done a few updates, but didn't really get round to shouting about them, so here is a post with notes from the last 4 updates. Mainly just fixes, but a few new augmentations including a laser beam ship turrets, and a repair beam ship turret. Also have been working on 2 new non playable races that are nearly ready and are pretty cool i think....
[h2]Beta 0.21.3 - 28/02/2020[/h2]
[h2]Beta 0.21.2 - 24/02/2020[/h2]
[h2]Beta 0.21.1 - 22/02/2020[/h2]
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AI has had another revamp and they will do things like use corkscrew to dodge incoming weapons (dumbfire and slow turning) and will also use augmentations intelligently like e.g. fire extinguisher if on fire, energy to shield converter if high on energy, but low on shields etc. The higher level the ship is the more likely they are to do this kind of stuff... They might even do a corkscrew as a taunt after killing you.... This is all on top of the recently change where they now will do things like attack from the side only + I am going to add more...
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Hi All, I wanted to get this out before the weekend so may have rushed it a bit, let me know of any issues via ben@benolding.co.uk and I will fix asap....
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Hi all, got some new Non playable races in the works, one is 99% done subject to a bit more testing and got another couple of cool ones on the way...
[h2]Version 0.19.4[/h2] Changes:
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Happy new year to you all and thanks to those who continue to support the game and that have supported so far...
But one thing I should probably do first is work on a new version of the trailer, its a bit out of date now - I never spend as much time on marketing as I should, I prefer to work on the game itself.... Thanks again for all the help and feedback so far, its been great! |
Hello all, ive been working hard on allowing players to make their own PvP matches. This is a bit rough round the edges at the moment, but I can expand it later when i see that it works ok... So thats the main part of this update, but i also did another quick update later with some bugs fixes and other tweaks. I'm hoping to take a few days off over Christmas, and in the new year have a bunch of new non playable races to finish and add as well as some other cool new features/improvements.
[h2]Version 0.19.3[/h2]
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Hello,
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Heres a pic of lancelot in his Accumulator with a Tobor skin. I also watched him in VR - nearly banged my head on the ship it was so big! |
Hello All... |
Hello all, |
Font size - I have been in the process of increasing it, but it will take a few versions to do it fully. Some people are not keen on the new font and others have complained about the old font being too small. I have found it hard to find a font that it both easy to read and looks good on all different resolutions. So if anyone has a recommendation for a font, please feel free to suggest it. Thanks for your patience while I sort it out Ive been adding in behind the scenes things in preparation for some new multiplayer features including adding some more PvP options as well as fixing multiplayer errors: I want to add a feature where players can create their own pvp 'matches' like classic deathmatches, team deathmatches etc. I will also add the sharing missions feature. Also as mentioned in the notes, I think it would be cool if you could see where other friendly players are via the star system map. Im working as hard as I can on this, theres lots to do between bug fixing and adding new stuff. Feel free to come and chat on the discord if you want to contribute ideas etc |
Version 0.16.1
Version 0.16.0
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Hi All, I did a fairly big update earlier in the week (and didnt post about it) and a smaller one today. So here are the details of both:
Version 0.15.1
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I've not forgotten about co-op missions etc, will hopefully do them soon. Now that the major problems are being ironed out, I hope to add a bunch more content soon...
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I plan to work on: trying to reconnect people if they are disconnected without sending to main menu + I'm going to start putting in some new alien races, bout time i added some new content i will also look at the multiplayer syncing issues and see if I can figure out whats going on |
Hello all, and thank you for your feedback and help. I uploaded a new version last night, with a whole bunch of changes:
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Hello Starfighters |
Finally live on here! please have some patience as there are bound to be a few teething problems. If you have an error, you can use the button to email it to me, and if you find a bug, then there is the in game reporting tool. |
Hi All, |
Hi All, the trailer is up, check it out. |