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Version 0.22.0

Thanks for all the continued feedback and ideas! The are invaluable and I hope you are all staying safe and staying at home where appropriate. Tough time for a lot of people and a bit hard to focus on building this game, but on the other hand its nice to get lost in my spaceships for a while... Ive added a planet to Sirius to mark the occasion... Been a few new versions with a bunch of new changes. The most exciting I think is the new Non playable Race: The Radii a race of cyborgs with futuristic tech, a good challenge for higher level players. Another exciting new race soon to come.,.. I also going back to the Co-op missions, while still trying to work on my mission revamp. The 2 things go hand it hand. I can imaging some co-op multi stage missions being quite fun. However this is a big hurdle to get over, might take me a while. I will try and keep doing smaller fixes in the meantime... Here are the notes from the recent versions....

Beta 0.22.0


  • AI ship levels: now higher level ships in higher systems
  • New Andromedan skin added to Benaris
  • New look for refinery interiors
  • Space station carpets now owners colour scheme
  • Can now respawn with fire button
  • Multiplayer traffic meter added, let me know if it goes high/extreme at any point
  • New Radii Weapon: Radii Revealer
  • Shields now sometimes have a secondary resistance against a specific effect
  • Can now only equip 1 augmentation of certain types e.g. only 1 ship turret
  • Cockpit windscreens fixed
  • Eyeblast/brainblast improved
  • Fixed the energy balancer constantly telling you energy full
  • Droid weapons all had a buff
  • Repair beam range increased
  • Some other bug fixes

Beta 0.21.7


  • Fixed the error due to the missing double thunderbolt mine
  • New weapon: Obscurer bomb
  • Players can no longer get the vendetta if in an older version
  • Large weapons: now get 1 ammo when you buy, but 0 when you equip from cargo hold, to avoid free ammo exploit
  • Minor fixes to radii (arming time on photon bomb)
  • Forkwork egg minefields added to chaos engine
  • Forkworm eye blast, and the brain blast should now work better when point blank
  • Adjusted how laser sight works. When holding fine aim on keyboard, but always when not turning fast on joypad/VR
  • New random sector event added - quite a cool one
  • Some other small fixes as usual

Beta 0.21.6


  • New Race added to IoL complete with loot etc but still more to add
  • Fixed the issue with shield bubbles and other effects sometimes persisting after running out
  • Summoned minions should now work correctly in FFA zones etc (e.g. wont attack you)
  • New levels of thunderbolt torpedos
  • New ship beam turrets: Energy extraction & tractor beam
  • Laser turrets adjusted, now slower turning with less energy than primary weapon turrets
  • VR tweaks + tooltip now works better
  • Can now longer earn money using the life extender & refunds
  • Ships should no longer try and leave via the edge of the star system and shouldnt hyperspace that way and shouldnt enter from that way
  • Added some planets
  • Lots of work on the other (not live) new race
  • Some adjustments to solarion weapons
  • Some other minor tweaks and fixes

Beta 0.21.5


  • Laser beam ship turrets tweaked+ a few bugs fixed. Nerfed slightly
  • Ship Fighting AI - have tweaked so that they are less inclined to fight round the edges of a sector
  • If you knock an enemy off the edge of a sector, if you follow them now then theres a good chance they will be in that sector, depending on how quickly you do it - this needs more testing & work from me
  • Selective Effect dampener fixed
  • Some errors fixed


[ 2020-03-26 17:56:43 CET ] [ Original post ]

Starfighter: Infinity
Ben Olding Games Developer
Ben Olding Games Publisher
2019-07-16 Release
Game News Posts: 35
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (92 reviews)
Public Linux Depots:
  • Starfighter: Infinity Linux [976.74 M]
Starfighter: Infinity is a space based MMORPG with a focus on ‘dogfighting’ style action and exploration.

Features a huge array of imaginitive weapons and ship upgrades and more being added all the time. A large selection of ships that you can unlock as you progress through the game.

Create your own organisations, that have an effect on the in game world by branding stations, and ai ships and choosing weapon loadouts for AI ships. Declare war on other organisations

...or...

Just keep to yourself and pursue your own goals

Craft unique weapons and upgrades by finding their blueprints

Encounter other alien races and loot their unique weapons

Craft, Loot Discover

  • 62 playable ships (so far) with different stats and play styles unlocked as you progress.
  • 550 different items (so far) that you can buy, craft or loot. With a large variety of imagination - not just different numbers, weapons act differently have different effects. See the official website for a full list
  • Hunt down and mine precious minerals that can then be crafted into weapons/items

Fight

  • Realtime multiplayer PvP and PvE - keyboard or joypad based action involving skill. Action is skill based dogfighting style, with no fixed tactics: use a fast ship and evade, or a slower ship with tactical aids, and lots of shields. How you combine weapons and tactics is up to you.
  • Designed so that pretty much any ship in game is a threat - you are not 'the chosen one', you have no special advantage over any other ship except your own cunning and skill...
  • Neutral zones, warzones, free for all zones, duels and also jammers, interfering nebula dust all allow for different types of combat and tactics, or no combat at all...

Explore

  • 12 explorable star systems with different things to discover
  • Loads of planets with their own back stories
  • Ancient Relics drifting in space - not all are just dormant
  • Explore inside space stations, chat to other players while turrets protect you from incoming enemies.

Organise

  • Team up with other players to form your own organisation and compete with others
  • Organisation run stations: Affect the star system around you - Nearby AI ships will be coloured and branded to your organisation and will have weapons specified by you. Therefore the galaxy is very much influenced by the people playing it.
  • Get special ranks and ships for running an organisation with a certain amount of members

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 729 MB available space
  • Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 729 MB available space
  • Storage: 729 MB available space
GAMEBILLET

[ 6132 ]

24.49$ (30%)
19.99$ (20%)
27.59$ (8%)
1.00$ (90%)
16.97$ (15%)
8.39$ (16%)
3.31$ (78%)
16.99$ (15%)
4.14$ (17%)
8.47$ (15%)
8.39$ (16%)
5.09$ (15%)
16.95$ (15%)
2.00$ (90%)
16.88$ (16%)
16.57$ (17%)
33.17$ (17%)
4.42$ (56%)
3.36$ (83%)
2.00$ (80%)
19.97$ (20%)
4.00$ (80%)
9.74$ (25%)
17.82$ (55%)
2.54$ (15%)
2.52$ (92%)
33.59$ (16%)
2.78$ (81%)
1.50$ (90%)
4.00$ (75%)
GAMERSGATE

[ 2625 ]

19.8$ (67%)
12.0$ (70%)
5.0$ (75%)
14.87$ (40%)
5.1$ (66%)
1.88$ (81%)
1.69$ (89%)
0.86$ (57%)
7.2$ (64%)
20.0$ (50%)
7.49$ (63%)
4.95$ (67%)
1.7$ (91%)
0.75$ (85%)
1.88$ (62%)
0.9$ (92%)
0.59$ (40%)
4.5$ (77%)
1.76$ (91%)
2.98$ (57%)
25.0$ (50%)
3.3$ (78%)
7.83$ (74%)
25.0$ (50%)
10.58$ (47%)
1.84$ (91%)
0.85$ (83%)
7.5$ (50%)
3.75$ (85%)
7.5$ (70%)

FANATICAL BUNDLES

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8 days, 16 hours, 11 minutes


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