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Update #6 Sneak-Peek: Temples Rituals
One of the things we often see coming back in feedback, is that the Disciples don't do much on their own. Well, not anymore! Disciples will now perform rituals every day to improve themselves and their understanding of your will.
Once these Rituals have been completed a certain amount of time, the Disciple will develop and become stronger! The miracles you give to your disciples will increase the effectiveness of these Rituals. Every Ritual will influence another field, and you can customize your Rituals to fit your strategy better. In a madness religion who is out to end humanity you'll call to Stalk the sick, scream in panic, or dabble in the occult.
This has major implications for the gameplay. All your disciples will develop, even those who you give less attention. Increase in power is also going to be a lot more tangeable, especially in combination with our new stat rank system. It also makes for a smoother and deeper play experience.
We can't believe (ha ha) how far Godhood has come! We're getting really close to our goal; a deep, indirect, game about creating a religion. But we're not there yet! We will need your help just a little bit more to get Godhood to its acension! You can help by taking part of the open beta and provide us with feedback! We're looking for feedback on the new systems, and how you perceive them. Are they understandable? Do you miss or like something about the new Tenets? Are there game breaking bugs? To play the open beta, you can switch to via the 'Betas' tab in Godhood's properties. It's not exactly stable yet, and you will encounter bugs, but we think you'll find it has improved considerably from the last version in terms of gameplay and theme. If you don't like change, don't try it out! As a bonus we've made steam branches for all previous milestone versions as well, in case anyone wants to revisit the Early Access history of Godhood.
Relax and tell us all about your experience! Let us know your opinions of the new build! We might be able to improve some more things based on your feedback. We're looking forward to it! - Greetings from the Abbey
[ 2020-06-11 17:30:30 CET ] [ Original post ]
Hello young gods!
Here we are with some new info on our upcoming update! This time, let's look at Miracles and Rituals! First, the old places like the Farm and Meditation Circle have been replaced by real temples.
For example, the Farm has been replaced by the Temple of Harvest. Around the temple, other buildings will pop up. The harvest temple encourages more farms to be build. The harvest is blessed anyway!
It's still a place to improve your Disciples to become stronger. However, it's effects are a little bit different...
Rituals
One of the things we often see coming back in feedback, is that the Disciples don't do much on their own. Well, not anymore! Disciples will now perform rituals every day to improve themselves and their understanding of your will.
Once these Rituals have been completed a certain amount of time, the Disciple will develop and become stronger! The miracles you give to your disciples will increase the effectiveness of these Rituals. Every Ritual will influence another field, and you can customize your Rituals to fit your strategy better. In a madness religion who is out to end humanity you'll call to Stalk the sick, scream in panic, or dabble in the occult.
This has major implications for the gameplay. All your disciples will develop, even those who you give less attention. Increase in power is also going to be a lot more tangeable, especially in combination with our new stat rank system. It also makes for a smoother and deeper play experience.
Open Beta
We can't believe (ha ha) how far Godhood has come! We're getting really close to our goal; a deep, indirect, game about creating a religion. But we're not there yet! We will need your help just a little bit more to get Godhood to its acension! You can help by taking part of the open beta and provide us with feedback! We're looking for feedback on the new systems, and how you perceive them. Are they understandable? Do you miss or like something about the new Tenets? Are there game breaking bugs? To play the open beta, you can switch to via the 'Betas' tab in Godhood's properties. It's not exactly stable yet, and you will encounter bugs, but we think you'll find it has improved considerably from the last version in terms of gameplay and theme. If you don't like change, don't try it out! As a bonus we've made steam branches for all previous milestone versions as well, in case anyone wants to revisit the Early Access history of Godhood.
Relax and tell us all about your experience! Let us know your opinions of the new build! We might be able to improve some more things based on your feedback. We're looking forward to it! - Greetings from the Abbey
[ 2020-06-11 17:30:30 CET ] [ Original post ]
Godhood
Abbey Games
Developer
Abbey Games
Publisher
2019-07-10
Release
Game News Posts:
74
🎹🖱️Keyboard + Mouse
Mostly Positive
(931 reviews)
Public Linux Depots:
- Godhood Linux [514.45 M]
Create your in strategy god game Godhood. Decide virtues and vices. Inspire construction of great temples, ready for rituals in your honor. Guide and develop your faithful disciples in turn-based conflict to convert worshippers away from rival gods. Become the most powerful god of all!
Key Features
- Create your own religion: From peaceful meditative monks to savage warrior-priests drenched in the blood of human sacrifice, mix and match dozens of religious dogmas to shape your worshippers' morality!
- Guide your disciples: Disciples are the heroes of your religion and they require your guidance: choose their class and level up their abilities to create your perfect team of mighty missionaries.
- Manage your holy site: Your worshippers expand your holy site with new temples and buildings based on the religion you’ve created. Use these to collect resources or power up your disciples even further.
- Indirect control: Your disciples have strong personalities and a mind of their own. Use divine inspiration and godly intervention to guide them, but take heed, their faith in you affects the potency of your influence.
- Turn-based Ritual Combat: Face other religions in turn-based ritual combat called Sacraments. Use awe, persuasion, brute force or even flirtation to defeat and convert their worshippers.
- A relaxing mythical world: Vibrant hand-painted art and relaxing tunes bring you into Godhood’s world of devoted worship and mythical heroes.
- Replayability: Experiment with dozens of different combinations of religious commandments, virtues, tenets, disciple classes, and holy relics. Try two game modes: become the greatest god of all before the age of myth ends, or take it easy in a timeless story mode.
MINIMAL SETUP
- OS: Ubuntu 16.04 64-bit
- Processor: AMD FX 3.5 GHz / Intel i3 3.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 4000 (only proprietary GPU drivers are supported) OpenGL 4.3
- Storage: 1 GB available space
- OS: Ubuntu 16.04 64-bit
- Processor: AMD Ryzen 3.5 GHz / Intel i5 3.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: AMD Radeon HD 7700 / NVIDIA GeForce GTX 650 (only proprietary GPU drivers are supported) OpenGL 4.3
- Storage: 1 GB available space
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