Update #6 Sneak Peak: Improvements Showcase
Always thought it was weird when people were cheering when playing Madness? So did we! From next update on, the crowd will react to your style and commandment. Strike fear into their hearts, make them drop down in awe, or DESTROY your opponents with FACTS and LOGIC to make them all nod in agreement.
Stat Ranking is a new mechanic that looks small at first, but will give you a much smoother core game experience. The stat of a Disciple now has two parts: Value and Rank. The Value we all know; it's the number on which everything scales. e.g. More Health means more armor and more damage from your Guardian abilities! The Rank of a stat is represented by a letter, going from 'F' all the way up to 'S'. When the value of a stat reaches a certain threshold, your Rank in that stat goes up. A higher rank gives instant big bonuses depending on the stat. For example, raise your "devotion" from 19 to 20, and you'll go up to Rank D. This will give an instant +10 Morale Armor!
When selecting Rituals to boost your stats, keep an eye for the arrow that indicates a Rank Up! This seemingly small change breaks up the stat part of the game into nice chunks. Previously it could be hard to see the difference between your Disciples before and after a training. With a Rank Up, you'll know for sure that your Disciple has become a lot stronger!
A neat new feature that hasn't made it to the beta yet, is Relic Choice. Instead of getting a random relic, you can select the Relic as a symbol of your succesful mission! The relics will be a bit common at first. In the future, they'll be more dependent on the islands you convert. This might sound familiar for Renowned Explorer fans out there!
One of the 20+ Traditions you can adopt is the Hermit Pilgrimage. To unlock it, you'll need a chaste and enlightening Tenet. Maybe something like meditation? This tradition lets you send out a Disciple to find themself [strike]on a trip to Bali[/strike]. This action will cost you offerings, and the disciple will be unavailable for a while!
Off to find wisdom! When the Disciple return, they will be wiser and more experienced. The Pilgrimage will grant them +8 XP and 2 Ability points. This is a great and flexible way to bring boost your Disciples - if you have the offerings to spare.
Elo returns with wisdom (and a beard)!
This is just a showcase of a few of our favorite changes! Expect Tenets & Traditions to drop in your downloads soon! if you want to discuss more Godhood, leave your comments in the forums, or join us on our Discord! We hope you're excited for this new update! - Greetings from the Abbey
[ 2020-06-18 18:20:25 CET ] [ Original post ]
Hello young Gods, We are a week into testing our new update, and we've been overwhelmed by all the positive responses! There is still plenty to fix, but you can expect the Tenets & Traditions update to arrive soon! Until then, let us dive into some of the other changes we made. There are too many to list them, so we'll go over the ones we think deserve some attention!
Crowds
Always thought it was weird when people were cheering when playing Madness? So did we! From next update on, the crowd will react to your style and commandment. Strike fear into their hearts, make them drop down in awe, or DESTROY your opponents with FACTS and LOGIC to make them all nod in agreement.
Stat Ranking
Stat Ranking is a new mechanic that looks small at first, but will give you a much smoother core game experience. The stat of a Disciple now has two parts: Value and Rank. The Value we all know; it's the number on which everything scales. e.g. More Health means more armor and more damage from your Guardian abilities! The Rank of a stat is represented by a letter, going from 'F' all the way up to 'S'. When the value of a stat reaches a certain threshold, your Rank in that stat goes up. A higher rank gives instant big bonuses depending on the stat. For example, raise your "devotion" from 19 to 20, and you'll go up to Rank D. This will give an instant +10 Morale Armor!
When selecting Rituals to boost your stats, keep an eye for the arrow that indicates a Rank Up! This seemingly small change breaks up the stat part of the game into nice chunks. Previously it could be hard to see the difference between your Disciples before and after a training. With a Rank Up, you'll know for sure that your Disciple has become a lot stronger!
Relic Choice
A neat new feature that hasn't made it to the beta yet, is Relic Choice. Instead of getting a random relic, you can select the Relic as a symbol of your succesful mission! The relics will be a bit common at first. In the future, they'll be more dependent on the islands you convert. This might sound familiar for Renowned Explorer fans out there!
Content: Hermit Pilgrimage
One of the 20+ Traditions you can adopt is the Hermit Pilgrimage. To unlock it, you'll need a chaste and enlightening Tenet. Maybe something like meditation? This tradition lets you send out a Disciple to find themself [strike]on a trip to Bali[/strike]. This action will cost you offerings, and the disciple will be unavailable for a while!
Off to find wisdom! When the Disciple return, they will be wiser and more experienced. The Pilgrimage will grant them +8 XP and 2 Ability points. This is a great and flexible way to bring boost your Disciples - if you have the offerings to spare.
Elo returns with wisdom (and a beard)!
More to come!
This is just a showcase of a few of our favorite changes! Expect Tenets & Traditions to drop in your downloads soon! if you want to discuss more Godhood, leave your comments in the forums, or join us on our Discord! We hope you're excited for this new update! - Greetings from the Abbey
Godhood
Abbey Games
Abbey Games
2019-07-10
Strategy Singleplayer
Game News Posts 74
🎹🖱️Keyboard + Mouse
Mostly Positive
(914 reviews)
https://godhoodgame.com/
https://store.steampowered.com/app/917150 
Godhood Linux [514.45 M]
Create your in strategy god game Godhood. Decide virtues and vices. Inspire construction of great temples, ready for rituals in your honor. Guide and develop your faithful disciples in turn-based conflict to convert worshippers away from rival gods. Become the most powerful god of all!
Key Features
- Create your own religion: From peaceful meditative monks to savage warrior-priests drenched in the blood of human sacrifice, mix and match dozens of religious dogmas to shape your worshippers' morality!
- Guide your disciples: Disciples are the heroes of your religion and they require your guidance: choose their class and level up their abilities to create your perfect team of mighty missionaries.
- Manage your holy site: Your worshippers expand your holy site with new temples and buildings based on the religion you’ve created. Use these to collect resources or power up your disciples even further.
- Indirect control: Your disciples have strong personalities and a mind of their own. Use divine inspiration and godly intervention to guide them, but take heed, their faith in you affects the potency of your influence.
- Turn-based Ritual Combat: Face other religions in turn-based ritual combat called Sacraments. Use awe, persuasion, brute force or even flirtation to defeat and convert their worshippers.
- A relaxing mythical world: Vibrant hand-painted art and relaxing tunes bring you into Godhood’s world of devoted worship and mythical heroes.
- Replayability: Experiment with dozens of different combinations of religious commandments, virtues, tenets, disciple classes, and holy relics. Try two game modes: become the greatest god of all before the age of myth ends, or take it easy in a timeless story mode.
MINIMAL SETUP
- OS: Ubuntu 16.04 64-bit
- Processor: AMD FX 3.5 GHz / Intel i3 3.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 4000 (only proprietary GPU drivers are supported) OpenGL 4.3
- Storage: 1 GB available space
- OS: Ubuntu 16.04 64-bit
- Processor: AMD Ryzen 3.5 GHz / Intel i5 3.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: AMD Radeon HD 7700 / NVIDIA GeForce GTX 650 (only proprietary GPU drivers are supported) OpenGL 4.3
- Storage: 1 GB available space
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