▶
Himno The Silent Melody New Massive DEV Update #4!
A complete rework to the inventory, chests and equipment systems. You can drag & drop items, recycle them and much more. Now there is a hotbar up to 8 items, the first one is always for The Guardian's Weapon.
Now there are different types of weapons: swords, bows, magic staffs, tomes and wands, boomerangs, spears, throwable weapons like bombs And I am planning to make more types of weapons!
They can be crafted, dropped by enemies or bought in hidden shops or even rewards! The damage, firerate and more stats, scale with the Guardian's Vitality, Strength, Dexterity and Intelligence.
You can now destroy the terrain making new paths and strategies to fight or travel. There will be hidden secrets in some districts!
There are 4 total biomes right now: [olist] Ruins (the default Himno biome)
(Reworked) Red Cliffs (the shown in the gif)
(NEW) Scourge Lairs
(NEW) Frozen Highlands
[/olist]
There are some changes in The Main Camp.
As you travel through the districts, you can find some Item Teleporters. You can save some items if you are going to die and later retrieve them in the Main Camp.
The Builder will help you achieve your goal, bring him objects and he can improve, build workstations and different types of items and weapons.
In each run, if you die you will lose everything except Corrupted Cores. With them, you can improve The Guardian's soul permanently. But beware, with each upgrade your purity will decrease and bad things will happen if you become corrupted.
Now runes can be equipped in the inventory. Applying it to the Guardian, will become 100% blocked occupying 1 slot of the inventory. They will take MAX % HP when equipped.
A proper title menu for the game. Up to 3 memory save slots! And that's it for the update. Have a nice day and thanks for supporting me! You can ask me any questions here in twitter. David
[ 2021-01-20 02:44:56 CET ] [ Original post ]
Happy New Year everyone! (a bit late though...) NEW UPDATE #4!! So I have been working on Himno - The Silent Melody. Many ideas have come out of this discussion, so if you have any that you would like to be in the game, do not hesitate to write it here. All ideas are welcome!
To make everything clear, there will be two types of games, one with combat that will be this standalone expansion "Himno - The Silent Melody" and "Himno 2", that will be 100% peaceful.
And now, the important things.. The NEW features!:
INVENTORY SYSTEM
A complete rework to the inventory, chests and equipment systems. You can drag & drop items, recycle them and much more. Now there is a hotbar up to 8 items, the first one is always for The Guardian's Weapon.
NEW WEAPON SYSTEM
Now there are different types of weapons: swords, bows, magic staffs, tomes and wands, boomerangs, spears, throwable weapons like bombs And I am planning to make more types of weapons!
They can be crafted, dropped by enemies or bought in hidden shops or even rewards! The damage, firerate and more stats, scale with the Guardian's Vitality, Strength, Dexterity and Intelligence.
NEW TERRAIN SYSTEM
You can now destroy the terrain making new paths and strategies to fight or travel. There will be hidden secrets in some districts!
NEW BIOMES
There are 4 total biomes right now: [olist]
THE GUARDIAN'S CAMP
There are some changes in The Main Camp.
ITEM TELEPORTER
As you travel through the districts, you can find some Item Teleporters. You can save some items if you are going to die and later retrieve them in the Main Camp.
NEW REWORKED NPC
The Builder will help you achieve your goal, bring him objects and he can improve, build workstations and different types of items and weapons.
NEW SOUL SYSTEM
In each run, if you die you will lose everything except Corrupted Cores. With them, you can improve The Guardian's soul permanently. But beware, with each upgrade your purity will decrease and bad things will happen if you become corrupted.
RUNE SYSTEM
Now runes can be equipped in the inventory. Applying it to the Guardian, will become 100% blocked occupying 1 slot of the inventory. They will take MAX % HP when equipped.
A TITTLE MENU
A proper title menu for the game. Up to 3 memory save slots! And that's it for the update. Have a nice day and thanks for supporting me! You can ask me any questions here in twitter. David
[ 2021-01-20 02:44:56 CET ] [ Original post ]
Himno
David Moralejo Sánchez
Developer
GrabTheGames
Publisher
2019-04-26
Release
Game News Posts:
22
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(5711 reviews)
Public Linux Depots:
- Himno Linux [156.25 M]
A quick note from the developer:
Himno was created a long time ago as a private project which I played to de-stress myself. Little by little I was getting in love, and that's why I decided to share it for free. If you enjoy simple games about platforming and parkour, this will catch you! The controls are super intuitive and easy to learn, and there is an endless amount of procedurally generated maps for you to explore and overcome in many different ways like the old 8-bit platformers.
An endless experience about jumping and watching the world created featuring:
- Non-violent, no death
- Your actions in the world trigger emotional soundtracks and vibrant visuals
- Wall-jumps, slides, dashes, moving platforms, lifts
- Play at your own pace without pressure
- Watch bright things dance around you
- Great for playing for a little while every now and then to discover some new maps
- Enjoyable by a wide variety of player skill
GAMEBILLET
[ 6132 ]
GAMERSGATE
[ 2625 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB