Update for Test Branch - v0.0.51.1 ALPHA
[ 2020-03-10 00:05:08 CET ] [ Original post ]
Hello mayors, Version 0.0.51.1 ALPHA is now live on the test branch. Full changelog below: NOTICE: Version 51 contains major backend changes. We are still testing the new transportation system. Make sure to keep a version 50 save of your favorite cities.
- Implemented bus system. To use, open the road tool (2) and select the transit tab (T). Add a new bus line (Q) and select "Add Stops to Line" (F). Then start placing a chain of routes. Select a headway (or frequency) for day and night. Then return to "All Bus Lines" to set the ticket and transfer price.
- Implemented a new router which can handle transit routes.
- Buses bill the city based on time spent on the road. Passengers pay a player-selectable ticket price and transfer price. Passengers are less likely to take an expensive bus. The city's transit budget is multiplied by 90 to account for the fact that we only simulate 4 days out of 365. Income is further multiplied by 5 to account for the fraction of trips that are not simulated.
- Transit View was added to the infoview bar. Transit View now shows lines, stops, passengers waiting, and number of people inside buses.
- Adding a Console. Access console by pressing ` (the tick mark or tilde key). Type "help" to get a list of commands. Put a question mark before a command to learn more about it, like so: "?lua". The console is still a work-in-progress.
- Added Budget Controls. Player can now reduce spending on specific sectors, but those sectors will be less effective. It is also possible to shut down a sector entirely.\n \n
- Budget estimates and Line of Credit are now based on Year+1, for stability.
- People who spend more than a day traveling are now sent directly to their destination.
- Improved performance of budget, frustum culling. Buildings are updated less frequently, for performance.
- Building selection panel now shows the design filename.
- Building roofs accumulate snow again.
- Improved performance of transit.
- Fixed a crash related to pedestrian paths and zoning/buildings.
New Cities
Lone Pine
Lone Pine
2020-06-12
Simulation Singleplayer EA
Game News Posts 76
🎹🖱️Keyboard + Mouse
Mixed
(384 reviews)
http://lonepine.io/NewCities
https://store.steampowered.com/app/1067860 
Build your city - From a small farm town to a thriving metropolis.
Watch your citizens - Track individual people and businesses.
Plan for traffic - Upgrade roads and plan highway networks.
Parks and schools - Create a livable city -- to collect more taxes.
Balance the budget - From careful planning to emergency fixes.
Get the skyscraper - Cultivate a towering city center and win world renown.
Design a unique city - The building designer allows for endless creativity.
Watch your citizens - Track individual people and businesses.
Plan for traffic - Upgrade roads and plan highway networks.
Parks and schools - Create a livable city -- to collect more taxes.
Balance the budget - From careful planning to emergency fixes.
Get the skyscraper - Cultivate a towering city center and win world renown.
Design a unique city - The building designer allows for endless creativity.
MINIMAL SETUP
- Memory: 2 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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