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Name

 New Cities 

 

Developer

 Lone Pine 

 

Publisher

 Lone Pine 

 

Tags

 

Simulation 

 

Singleplayer 

 

 Early Access 

Release

 2020-06-12 

 

Steam

 € £ $ / % 

 

News

 76 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/1067860 

 


LINUX STREAMERS (0)




NewCity September 24th, 2021 Update - v0.0.58.14 Patch Notes

Mayors,

We come bearing an update! Version 0.0.58.14 ALPHA is now live on all branches. Details below:


1. Overhauled the Tutorial Experience:


  • All New Tutorials covering basic gameplay, transit, expressways, economy, education, heatmaps, blueprints, and winning the game.
  • Streamlined new player experience.
  • Several bugfixes and improvements to the tutorial system.


2. Reworked the toolbar position and layout:

  • The toolbar is now positioned along the left edge of the screen, with labels for each tool, making it easier to navigate.


3. Changed road and rail elevation behavior:

  • Roads and rails are now always built at a height relative to the terrain.
  • This may prevent certain bugs where roads didn't quite snap to one another, and were offset vertically.


4. Changes to Heatmaps:

  • Pollution spreads further.
  • Increased Community's protective effect on Health
  • Neighboring cities will no longer affect the Density and Health heatmaps. Neighbors create less Crime and Pollution.


5. Misc. changes:

  • Mixed Use zones can now spawn Residential, Retail, and Office buildings, in addition to Mixed Use buildings. Mixed Use zones cannot spawn Farms or Factories.
  • Added the Summer Spectacular winner names to the list used for random citizen generation.
  • Added many newspaper articles focused on you as the Mayor, funny characters in your city, and economics.
  • Added a Design Organizer to help organize building designs by zone, density and value. The Design Organizer can be accessed from the Building Designer.
  • Search in Controls Options.
  • Markdown can now display charts and animated images.
  • Various improvements to performance and stability.


6. Plugged a number of memory leaks:

  • Fixed a memory leak when reading blueprints.
  • Fixed a memory leak during building illumination texture cleanup when resetting textures.
  • Fixed a memory leak when rendering multiline text in the UI.
  • Fixed a memory leak when rendering span UI elements.
  • Fixed a memory leak when caching building decoration information.
  • Fixed a memory leak when reading the Designs directory.
  • Fixed a memory leak when drawing the cursor.
  • Fixed a memory leak during tree cleanup when resetting terrain.
  • Fixed a memory leak for family members when resetting people.
  • Fixed a memory leak when reading the RenumTable.
  • Fixed a memory leak when finishing a RouteRequest.


7. Improvements to stability and preventative measures for certain crashes:

  • Fixed a bug where reading binary data from the input file would result in reading zero-length or invalid length data when copying to cache.
  • Changed how Steam API functionality is shutdown to prevent race conditions and fully clean up state.
  • Fixed a potential crash when attempting to load a preview image for a city or design that doesn't exist.
  • Added some Windows specific error handling in certain situations to prevent CTDs (Crashes to desktop) unless absolutely necessary.
  • Added better error checking to the isEntityActive check.
  • Changed the frontBuffer flag to an atomic boolean to prevent certain bugs related to multithreading.


8. Various other bug fixes:

  • Fixed a bug where the Route Inspector said citizens value their time at "$0.00 per hour."
  • Fixed a bug in Planner Mode when building expressways that caused a "Bad Angle" error.
  • Fixed the Traffic Infoview, which was not displaying correctly.


We really appreciate all the feedback and bug reports here on Steam and Discord! Please keep posting your thoughts and touching base with us.

Happy building,
Lone Pine Games


[ 2021-09-25 06:09:49 CET ] [ Original post ]