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Story Release Window Update


An important milestone for Omni was made today, and we have an announcement regarding a change to the release window for Omni. Read more about it on the blog: https://www.warheadent.com/blog/omni-story-and-release-date-update Join our Discord: https://discord.gg/omnithegame


[ 2019-08-18 00:08:37 CET ] [ Original post ]

Pre-Release Update - Summer 2019


Our Summer Update for Omni is here! We'll be going over some new updates containing some new audio and angel designs, and a quick exciting take on where the development of the Story is at. Read on our blog: https://www.warheadent.com/blog/omni-pre-release-update-summer-2019


[ 2019-07-30 21:59:27 CET ] [ Original post ]

Pre-Release Update - May 2019


Our Pre-Release Update for Omni is now published on our Warhead Entertainment blog! https://www.warheadent.com/blog/omni-pre-release-update-may-2019 Ill be sharing news about the current production situation and what the next few months look like, some juicy new details on how Angel is evolving in the game, our Omni Insiders program and a status update on Twitch streams.


[ 2019-05-14 14:27:36 CET ] [ Original post ]

Omni Voice Cast Announcement

Today, we're happy to announce the official cast for Omni. This marks a major milestone for the game as we bring on truly passionate collaborators to give their voice and thoughts to characters you will interact with later this year. I'm truly excited to work with all of these people. I have no doubt that Omni will have incredible moments as a result of their incredible talent. For all of those who auditioned for the Protagonist last month, thank you. It was truly incredible going through and listening to each and every one of your submissions. Being able to find the right person to fill the role was challenging, but I'm confident the game will be even stronger because of it.

PROTAGONIST


Without further ado, I'd like to congratulate EvosaintX and SilentUschi on their acceptance of the Protagonist role for Omni!
I'm incredibly honoured to get to work alongside strong community leaders such as EvosaintX and SilentUschi. In the coming months, I'm hoping to show off more and more of their incredible talent. Prior to putting out the voice auditions, I was only going to cast a male VA for the project. I decided almost last minute that I wanted everyone to give it a shot, and I'm glad I did. I want to give players the choice of which person they want to be as they will likely offer different moments and experiences. If you'd like to check them out, you can follow their social media below! Evosaintx Twitter: https://twitter.com/EvosaintSilentX Twitch: https://www.twitch.tv/Evosaintx SilentUschi Twitter: https://twitter.com/SilentUschi Twitch: https://www.twitch.tv/silentuschi

CREATOR


You thought we were done? We have more to announce! During the auditions, I was on the lookout for other strong potential candidates with different skills to fill other roles I had in mind. Without spoiling too much, the Creator is a mysterious man responsible for the recovery program and manages Angel. He is the puppet master behind the scenes, the man with a mysterious goal. I'd like to congratulate Calin Bleau (BleauBeard) for his acceptance of this role.
Social Media Twitter: https://twitter.com/calin_bleau

ANGEL


While this is already well known, FoxySongbird brings forth an incredible warm resonance with her role as Angel and will be a perfect match with the two protagonists we are announcing today.
Social Media Twitter: https://twitter.com/FoxySongbird Twitch: https://www.twitch.tv/foxysongbird

A NEW COLLABORATOR!?


Earlier in March after auditions closed, Arraley accepted becoming an official collaborator for the project. She demonstrated fantastic editing abilities during her audition and I'm truly excited to work with her on enhancing the various moments throughout the game.
Social Media Twitter: https://twitter.com/Arrraley Twitch: https://www.twitch.tv/arraley

IN CLOSING


This milestone is huge for Omni. Bringing on collaborators means that the creative storytelling will be pushed along at a steady rate at a higher quality. I can't wait to share more for Omni. Thanks again to everyone who auditioned. Keep an eye out for future oppertunities as I'm sure this won't be the last time you'll hear from me. Love you all <3


[ 2019-04-02 16:12:42 CET ] [ Original post ]

Protagonist Voice Auditions

Hello there! Warhead is looking for someone to fill the Protagonist role (the one the player controls) for Omni!
The script is still under production, but we wish to begin collaborating with those interested as soon as possible.

OVERVIEW


The protagonist will begin out as a nameless, silent character. As the game progresses, the character will first regain their voice but won't have much personality or unique characteristics. This will continue to grow as the protagonist interacts with Angel (his companion aiding them throughout their recovery). If you're the sort of person who wants to challenge themselves by lending their voice to a character that develops throughout the game, then we really want to hear from you! The role is open to all genders.

GOOGLE FORM


The "audition form" is hosted on Google. https://docs.google.com/forms/u/2/d/e/1FAIpQLScytiSDX_C1lHQM2F4Jv-wbYrlEmSABBtu-vGlU4ktlfVgyQw/viewform

QUESTIONS?


If you have any questions at all, join the Omni discord and send a direct message to Warhead. https://discord.gg/T6kbMye


[ 2019-03-02 23:45:12 CET ] [ Original post ]

Our First Update - January

Welcome everyone to our first monthly community update regarding Omni!
I know it is my first time here communicating with you all regarding the status of the game and I'm really excited to share some of the brand new things I've been working on since I've shown the game almost 4 years ago. A ton has changed since you've seen the game. Many advancements in how the Unreal Engine has evolved and a lot of thinking about where to take the direction of the story. Once we're closer to release, I'd really like to share the story of why the game took so long and silence in between. Today though, I'd like to commit to sharing with you more about the game once per month.

Angel


Ever since I showed the reveal trailer for Omni back in August, I've received a ton of love and warm reception for the character Angel. It took me a very long time to figure out how the story would be fully presented for Omni, and the introduction of Angel was a major push to get it all rolling.
If you haven't seen the Omni reveal trailer, I really encourage you to check it out below! https://www.youtube.com/watch?v=leLmo0Zkid8 Angel is your companion throughout your journey to recovery. She'll be there to cheer you along, help you out when you need her and talk with you about the changes happening to you and around you. I want the interactions between the protagonist and Angel to be the centre point for the game, as your character growth and the development of their relationship I consider to be some of the most exciting parts of how the story will unfold.
I would like to take some time to give a shoutout to a dear friend of mine for taking on the role of voicing Angel. Her name is FoxySongbird and she actively promotes and inspires positivity throughout all of the communities she is apart of and lends her support to so many individuals. She is a wonderful friend, moderator and I'm happy that she is voicing this wonderful character. Really encourage everyone to check her out both on Twitter and her Twitch channel.

The Protagonist


Currently, I haven't locked down the name or voice actor for the protagonist. For those of you who have been following me closely on social media, you may know that this is something I'm working towards. The protagonist in Omni is a tricky character to create, as I want to demonstrate their growth with the interactions they have with Angel and this has to be visually tangible. Regarding the voice actor, within the month of February, I will be making an announcement on the Discord and social media about those who want to lend their voice to the project. I've had a few people express interest already and I'd be really happy to work with any of them! I will be providing more information about how the process will work, what you will need to do, deadlines, requirements, information about the character, etc. later on next month. I currently estimate that about 40% of Omni's story has been written and I'm still exploring the character as a whole.

Enough Story! Where Is The Pretty Stuff?


This month, I've been experimenting more with achieving more atmospheric lighting without losing a lot of the visibility of the game. Before, I used to describe the game in "complete darkness" but that philosophy has changed drastically. The game is mostly lit in key areas (doors, hallways) a lot more than was designed before. https://youtu.be/_QYDehhaIOg Working on removing a lot of frustration from "stumbling around in the dark" to "spotting something in the distance and moving towards it". In terms of changes to gameplay mechanics, I'm planning for the game to shift towards "orbs providing the energy" and it being more easily communicated to the player. I still have stuff that is heavily WIP that I'll be sharing next month. So stay tuned there!

Developer Livestreams


Starting sometime next month, I will be live streaming development of the game a little bit more regularly. I have a ton of systems to build still in terms of gameplay mechanics and cutscene/puzzle management systems. I had begun a good run of this in December with a community I am close to and I was pretty happy with the results. If you'd like to check me out sometime while I stream, you can find my channel below. No story content or critical moments will be shown. https://www.twitch.tv/warheadkillor

Social Media & New Logo


I've decided to update my branding for Warhead Entertainment, which can be seen below!
If you'd like to follow us on social media, here is a list of all the places you can visit! Warhead Entertainment Steam Page: https://store.steampowered.com/developer/warhead Warhead Entertainment on Twitter: https://twitter.com/warheadent Warhead Entertainment on Facebook: https://www.facebook.com/WarheadEntertainment/ WarheadKillor's Twitter: https://twitter.com/WarheadKillor WarheadKillor's Twitch: https://www.twitch.tv/warheadkillor

In Closing


I'm really happy to call 2019 the year that I see Omni finally being released. I've received a ton of support these past few months and I'm encouraged to keep moving forward. I've made a Discord server for Omni! If you're interested in joining it to get more smaller, regular updates from me and talk with me about the game, I'll be on there. There is also some Angel emojis I've made too! https://discord.gg/t5HrM8E Next month I'll have more news on the progress of the game. Until the next time, love you all - Warhead


[ 2019-01-25 17:40:39 CET ] [ Original post ]

New Reveal Trailer

It's been a long time since we've shown anything new about Omni. Today, that changes. We're happy to release our very first cinematic story reveal trailer for Omni. https://youtu.be/leLmo0Zkid8 Thank you for your incredible patience. See you in 2019 <3


[ 2018-08-13 15:18:11 CET ] [ Original post ]

Omni
Warhead Entertainment Developer
Warhead Entertainment Publisher
2017 Release
Game News Posts: 7
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
( reviews)
The Game includes VR Support
SteamVR: 1
Keyboard & mouse: 1
Gamepad support: 1
Room width requirement: 2
Room depth requirement: 1.5
Standing: 1
Seated: 1
Set in total darkness, Omni is a game about solving puzzles by shooting around orbs of light. It will challenge players to explore and memorize their paths while bringing forth the traditional first person puzzle action game.

GAMEBILLET

[ 6132 ]

9.89$ (60%)
5.21$ (13%)
25.19$ (16%)
20.00$ (50%)
6.11$ (69%)
24.89$ (17%)
15.00$ (50%)
7.50$ (50%)
50.39$ (16%)
4.19$ (16%)
10.00$ (50%)
3.10$ (79%)
4.19$ (16%)
0.80$ (92%)
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42.46$ (15%)
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3.60$ (80%)
14.85$ (58%)
0.70$ (90%)
8.25$ (17%)
12.74$ (15%)
1.26$ (87%)
33.59$ (16%)
16.97$ (15%)
33.97$ (15%)
15.47$ (45%)
0.90$ (91%)
GAMERSGATE

[ 2625 ]

2.0$ (80%)
4.95$ (67%)
3.3$ (78%)
9.71$ (46%)
3.52$ (82%)
8.1$ (73%)
13.49$ (46%)
9.99$ (50%)
34.99$ (30%)
0.94$ (81%)
5.22$ (65%)
8.1$ (82%)
0.45$ (85%)
5.0$ (50%)
7.65$ (74%)
0.45$ (85%)
5.0$ (75%)
0.53$ (95%)
0.88$ (82%)
1.94$ (84%)
2.2$ (78%)
3.38$ (62%)
14.18$ (68%)
4.5$ (77%)
14.99$ (50%)
17.49$ (30%)
0.42$ (79%)
1.35$ (89%)
3.75$ (75%)
0.64$ (87%)

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