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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
A lot of changes! 0.960 + fixed upgrading cards on rest when having only one card to upgrade + fixed Vampires & lifelink condition + fixed forge crash - if leaving the forge without waiting for forging list to load + nerfed Vampires(added sleep after ress) + maintenance (card handling in hand when in battle) + maintenance (top scores wnd) + maintenance (cards layout) + maintenance (debuffs) + maintenance (forge) 0.959 + maintenance (enemy info) + maintenance (map) + maintenance (pets) + maintenance (editor) 0.958 + fixed crush on a playing card that does damage and gives potions, but potions are already at max + maintenance (card editor)(a lot!) 0.957 + maintenance (forge) 0.956 + maintenance (game tutorial) 0.955 + forge: added scrolling to prms + added art for cards energy 6,7,8,9(this will fix Forge for cards with energy above 5) + Berserk card buffed. Self Vulnerable 3 -> 2. + Heel Hook+ card buffed. 7 -> 8 damage. + Bullseye card buffed. Lock-On 1 -> 2. + Bullseye+ card buffed. Damage 10 -> 11. + maintenance (skulls) + maintenance (forge) 0.954 + added art for 'that's enough' + fix for end game lag: removed all messages from the start, if there are too many of them + maintenance (battle start) + maintenance (card colors) + maintenance (drag&drop) 0.953 + ios fix: forge, sync, etc web related + new option: card targeting via tap+tap or drag&drop + new option: mana bar at top + forge fix: properties from switched cards (thx Logo) + stacked cards at the begging of battle 0.952 hotfix + fixed crush: missing skull on normal when act4 is unlocked 0.951 + cleaned up unit info + fixed pets being too far or too close(thx Dealmi) + maximum stacks for rest-items: 5 (feel free to write me what you think about this limitation) 0.950 + fixed rare crashes - some condition on enemies before the battle started + maintenance (coop) + maintenance (customization)
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