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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Reki here. Still sick, but here's an update anyways. Totally gonna take next week off, for real this time. Thinking hard about new tutorial and Cathedral boss, but in the meantime, it's time to start filling the world with more events, landmarks, and creatures, and polishing any subpar existing content. Gotta start working on the finale of the game soon, too. While I do intend to fill this world with plenty of content, the end is in sight. It's a lot easier putting meat on a skeleton rather than creating a skeleton from scratch. There's a lot to do, but the scope has been set and it's very achievable. CONTENT: - Added 6 potions, each found in a certain type of random event. A certain one of these potions can be used to remove your familiar. - Added Blue Scrap. - Added Yellow Scrap. - Added Purple Scrap. GAMEPLAY TWEAKS: - Adjusted some level design at Cemetery of Bells, Belly of the Comet God, Flooded Passages, Dustyhag Mines, and Holy Cathedral of Dust. - Added a second gravestone to Flooded Passages - Hag Lamonte renamed to Crone Lamonte to avoid confusion with Dustyhag Mines. - Frozen status effect no longer freezes you in place while in water, just slows you like it would outside water. - Removed some daily bosses for now, to be inspected for visual/mechanical quality. The remaining ones were made rare events, up from uncommon events. - Removed all but one Well Shrine. - Vertical, downwards knockback no longer interferes with gravity. FIXES: - The effect that plays after eating a heart now releases the correct color of blood. - Fixed death messages appearing when the player wasn't actually dead. - Fixed a typo with consuming Red Scrap. - Fixed an issue causing the player to appear lighter colored than usual.
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