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Reki here. Instead of working on more urgent things, I couldn't resist developing some extra features that I've been excited about. I'll get right into explaining those, no centaur jokes this week. Not that I've ever joked about centaurs, they're a very serious threat, after all. Each corpse now has a fixed luck stat, which affects how often you see albino creatures, golden creatures, and key-holding creatures, as well as a few other bits like eggs. Ones with more difficult to use finishing moves tend to have higher luck to make up for it, while the strongest ones will have very little. Hopefully, this will introduce more reasons to use different corpses. Weapons now have levels. They start at zero and gain xp every time you hit something with them. Higher levels will reduce the attack cooldown for missing an attack. While that system is in place to reward accurate, high-speed attacks, the levelup system should be a well fitting counterpart to it, rewarding you long-term for landing many attacks over your career, opening new potential. There is no level cap, but the effects of leveling will end at level 100, where your weapon will no longer have any cooldowns. Lots more cool stuff to come. Please enjoy this week's update. CONTENT: - Added weapon leveling system. - Added corpse luck system. - Added an unused creature to Skungus Wilds. GAMEPLAY TWEAKS: - Text now quickly scrolls in instead of appearing all at once. - Renamed Dustyhag Mine to Sootyhag mine, to better fit its industrial theme and distinguish it from the Holy Cathedral of Dust. - Adjusted Garden-Drone's attack. - Golden and key monsters now spawn anywhere. - Buffed Demon Bulwark directional attack. - Priko Heart trigger jars no longer count as monsters. - Plague-Blocking Shield now displays a goo in the direction that it is equipped to, while blocking. FIXES: - Fixed crash involving keys. - Fixed a couple bugs with tentacles. - Fixed some crashes and bugs with holding down wield mode to swap equipment. - Rowus more reliably damage you instead of just changing direction. - Fixed some bugs with Boggot Heart undead.
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