Reki here. I've been setting booby traps all over my house for the holiday season, but finished that in time to release an update here. It's been a while, but don't think for a second that I'm not working on the game, even if updates are no longer weekly. That decision was purely so I could deliver fatter updates like this one, that complete a feature.
Getting into it, the meat of this update is the completed Curse Card system. They are now called Calamity Cards, with each having a unique challenge to complete. Once that challenge is complete, you'll be able to toggle them on, activating a difficulty modifier and granting you a boost to your luck level.
Other than that... invasive species have been tweaked to make for a better late-game experience, there's a new monster heart, a few new random events, various polishing tweaks. The soundtrack is now in stereo, so the file size will be a lot bigger.
Please enjoy the new challenges. Plenty more content and balance to come before the game's end.
CONTENT:
- - Added two additional Calamity Cards (formerly called curse cards) to every area for a total of 20 new unique challenges.
- - Fossil's Basin boss now has some sound effects.
- - There is now a different footstep sound for stepping on softer terrain.
- - Holy Cathedral of Dust boss now drops a gunner.
- - Added Fire-Puff Heart.
- - Added new random event to Sootyhag Mine.
- - Added new random event to Belly of the Comet God.
- - Added new random event to Skungus Wilds.
GAMEPLAY TWEAKS:
- - Calamity Cards now give you +5 luck when active.
- - The soundtrack is now in stereo.
- - Invasive species now have a chance to overwrite each other when the area's monster species slots are full.
- - Time of day tint now changes color more smoothly.
- - Curse Charges now disappear when you are hit instead of over time.
- - Luck now gives you a better chance to find rare random events.
- - Boggot Heart trigger ghosts will now attack enemies for you.
- - Secret buttons are now much smaller.
- - Rurus and Fests are now native to the Holy Cathedral of Dust in addition to their other locations.
FIXES:
- - Fixed a bug preventing Grong Sage from dropping its heart.
- - Rain and puddles properly fade away smoothly now.
- - Fixed a crash involving displaying text.
- - Monsters shouldn't drop their hearts before dying now.
- - Fixed a bug with keys pointing the wrong direction.
- - Fixed the luck of comet armors not updating properly.
- - Fixed many perk related projectiles that were not being counted as player owned.
Blessed Surface
Corpse King Games
Corpse King Games
2019-02-27
Indie RPG Adventure Singleplayer Multiplayer Coop
Game News Posts 35
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(32 reviews)
https://store.steampowered.com/app/657810 
Blessed Surface Linux Depot [208.47 M]
▬ You can equip two weapons, which have two unique attacks each. A wide range of builds with unique movesets is available. You'll need to find weapons that combo well together, and can adapt to any situation.
▬ Charge up your finishing move and destroy enemies with style!
▬ Timed blocking and other mechanics reward speed and accuracy.
▬ Collect ammo that drops from defeated creatures, and use your gunner mode for some extra damage on more difficult enemies.
▬ Collect armor, guns, melee weapons, and passive or triggered perks. Find what works well together and make your own playstyle!
▬ Nearly every creature you meet has a chance to drop its heart. Hearts give you one passive and one triggered perk, and you can have up to three hearts active!
▬ Hatch a creature as your pet! With a huge amount of potential pets, find the weirdest one to be your companion!
▬ Every armor set has a unique finishing move, as well as a luck stat that gives you a higher chance to meet special encounters.
▬ Level up your weapons by hitting stuff with them!
▬ Events, both random and based on the real-time clock, ensure that you'll always see something different each play session, from different creatures emerging at certain hours, to daily bosses, to flowers changing color throughout the year.
▬ There's also an in-game ecosystem. Every monster you kill makes an impact on the population. Monsters breed and lay eggs. They multiply with the passing of every real-time day. They have favorite foods, and fight each other. It's a living world.
▬ Lore and writing fleshes out a fairy tale-esque world, telling you fantastical stories about its unusual inhabitants through various sources, including item descriptions and an in-depth NPC dialogue system.
And perhaps, if you are determined, you might just find the Blessed Surface...
Features
- A seamless, dungeon-like open world with over 10 uniquely themed areas, including portals, secret passages, and more
- Large population of well over 50 unique enemies and bosses
- Skill-based combat system with many different weapons, armor, guns, and over 100 passive/triggered perks
- Functioning ecosystem allowing for creature population control, invasive species, and other innovative mechanics
- Random and timed events
- Keyword-based dialogue system, hiding many secrets if you know what to ask, allowing players to take conversation at their own pace
- Deep lore and stories to discover
- Basic two-player online multiplayer; players are synchronized, enemies from another player's world are not (easily join via Steam, no port forwarding or setup required)
Why open-world, rather than a Metroidvania?
There are a few subtle differences, in the way content is structured. Metroidvanias are usually based on going from place to place to find new things and unlock new areas, whereas this game contains more dynamic systems to give you a unique and fresh experience no matter where in the map you are!For making it to the end, you have been blessed by the Biter of good fortune.
- OS: Ubuntu 18.04.2Memory: 4 GB RAMStorage: 500 MB available space
- Memory: 4 GB RAMStorage: 500 MB available space
- Storage: 500 MB available space
[ 5852 ]
[ 513 ]