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The Gunsmith Update

Reki here. I recently completed my own playthrough of Blessed Surface. I hadnt really been able to do a full playthrough before because I was always testing individual sections of the game. I found a couple things that I never fixed, so I fixed those broken things, added new content, and did some balance. Welcome to the Gunsmith Update.

FEATURES:


- Added 13 new heart trigger types you can get from a special event in Skungus Wilds. - Added gun crafting parts obtained from the same event as above. - Added a new random event to mines. - Added a new goddess.

TWEAKS:


- Greatly increased the crit chance of rage. Hopefully this will buff pure melee and make rage more useful beyond spending it on finishers. - Balanced the levels of several gods to be more useful or less punishing. - Attack movement Calamity Card gives more speed now. - Poison Curse Charge Calamity Card now consumes charges, but gives you some to start with. - Rapid attack Calamity Card now instead simply damages all nearby enemies. - Transformation Calamity Card now always transforms you into a beast, and does not require that you have a transformation item. Its bullets are also slower. - Lamonte Calamity Card only deals knockback to you now, and the life cells dont vanish constantly. However, it gives life less frequently now. - Stun gong Calamity Card now also damages when it stuns. - Rain Calamity Card now makes rain damage enemies. However, it only produces any rain close to the end of its effect, so youll need to invest elsewhere to take advantage of its devastating ability. - Spinning fire sword Calamity Card now also damages when it burns. - Luck boost Calamity Card now stacks luck on you a lot faster. - Speed on rage Calamity Card now also autocrits nearby enemies based on rage. Instead of transforming enemies on hit, enemies now sometimes call for help when hit. - Spell sealing trident from Calamity Card now follows you after 3 seconds if you go out of its range. Its bullets are also a little less numerous and are cleaned up after the cards effect is over. - Malser Heart now summons ghost fish. - Potions are now a potential reward from the Giga Machine. - Getting wet from rain now puts out burns. - Increased rain hitbox. - Drubub Heart and Twilight-Devil Heart minions now work with the standard target picking system, and should be more reliable. - Zhiqi armor plates now self destruct after 10 seconds. - Plonker heart now gives its ammo over time to avoid infinite loops. - Factions now display how much gold is required for the next rank

FIXES:


- Fixed Scaithe Heart turret crashing the game. - Fixed a bug that prevented Giga Pistol from gaining xp with its regular attacks. - Stopped Mines boss from entering Giga mode in the arena. - Fixed Scrapheart Heart creating invisible minions with no corpse in slot. - Fixed shield circle from showing up after death. - Cleaned up the damage crack effect on final bosses.

NOTES:


Ive wanted to do gun crafting for a long time, and finally took a night to implement it with this patch. I was a little worried itd be a disaster, but it actually turned out pretty well. The guns certainly can be janky, but if they are, its your own fault for putting a pistol grip on a gatling gun. Course, you can use the recoil from a pistol grip gatling to send yourself flying, so maybe someone will like it. Im always surprised by the obscure items that turn out to be the cornerstone of someones build. There are a lot of new and really weird blood types this patch too. Ive tied them into an event so there arent an overwhelming amount of types in the regular drop pool. Trigger on standing still is my favorite. Should be a lot of potential for some really busted builds. Also did a bunch of balance on Calamity Cards in particular. During my playthrough, I found myself wanting to engage with the mechanic more, but not all the cards were fun to use, the risks being too great. The really powerful cards though, were pretty fun. So I rebalanced the ones that needed it to the style of a quad damage pickup. Not just a negative and a positive effect, but a powerup that puts you on a rampage through a difficult encounter. Thats everything I have to say on the patch. Hope you have fun with it. Stay safe. By the way, Im currently making a first-person shooter sequel to Blessed Surface. Its early in development, but you can follow progress at the discord: https://discord.com/invite/DWz6kxt


[ 2020-06-21 03:24:34 CET ] [ Original post ]



Blessed Surface
Corpse King Games
  • Developer

  • Corpse King Games
  • Publisher

  • 2019-02-27
  • Release

  • Indie RPG Adventure Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 35  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mixed

    (32 reviews)


  • Review Score

  • https://store.steampowered.com/app/657810 
  • Steam Store



  • Blessed Surface Linux Depot [208.47 M]

  • Public Linux depots

  • Blessed Surface is an open-world 2d platformer, mixing the depth of its detailed and lively gameworld with fast-paced, chaotic gameplay. Relaxed exploration, a skill-rewarding, diverse combat system, and high potential character-building make up the core of the game.



    ▬ You can equip two weapons, which have two unique attacks each. A wide range of builds with unique movesets is available. You'll need to find weapons that combo well together, and can adapt to any situation.

    ▬ Charge up your finishing move and destroy enemies with style!

    Timed blocking and other mechanics reward speed and accuracy.

    ▬ Collect ammo that drops from defeated creatures, and use your gunner mode for some extra damage on more difficult enemies.





    ▬ Collect armor, guns, melee weapons, and passive or triggered perks. Find what works well together and make your own playstyle!

    ▬ Nearly every creature you meet has a chance to drop its heart. Hearts give you one passive and one triggered perk, and you can have up to three hearts active!

    ▬ Hatch a creature as your pet! With a huge amount of potential pets, find the weirdest one to be your companion!

    ▬ Every armor set has a unique finishing move, as well as a luck stat that gives you a higher chance to meet special encounters.

    Level up your weapons by hitting stuff with them!





    Events, both random and based on the real-time clock, ensure that you'll always see something different each play session, from different creatures emerging at certain hours, to daily bosses, to flowers changing color throughout the year.

    ▬ There's also an in-game ecosystem. Every monster you kill makes an impact on the population. Monsters breed and lay eggs. They multiply with the passing of every real-time day. They have favorite foods, and fight each other. It's a living world.

    ▬ Lore and writing fleshes out a fairy tale-esque world, telling you fantastical stories about its unusual inhabitants through various sources, including item descriptions and an in-depth NPC dialogue system.



    And perhaps, if you are determined, you might just find the Blessed Surface...

    Features

    • A seamless, dungeon-like open world with over 10 uniquely themed areas, including portals, secret passages, and more

    • Large population of well over 50 unique enemies and bosses

    • Skill-based combat system with many different weapons, armor, guns, and over 100 passive/triggered perks

    • Functioning ecosystem allowing for creature population control, invasive species, and other innovative mechanics

    • Random and timed events

    • Keyword-based dialogue system, hiding many secrets if you know what to ask, allowing players to take conversation at their own pace

    • Deep lore and stories to discover

    • Basic two-player online multiplayer; players are synchronized, enemies from another player's world are not (easily join via Steam, no port forwarding or setup required)

    Why open-world, rather than a Metroidvania?

    There are a few subtle differences, in the way content is structured. Metroidvanias are usually based on going from place to place to find new things and unlock new areas, whereas this game contains more dynamic systems to give you a unique and fresh experience no matter where in the map you are!





    For making it to the end, you have been blessed by the Biter of good fortune.
    MINIMAL SETUP
    • OS: Ubuntu 18.04.2Memory: 4 GB RAMStorage: 500 MB available space
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