





After a long hiatus, were back!
Between E3, Anime Expo, GamesCom, PAX West, and, of course, making the game, weve been really busy. With those events out of the way, well be working to provide regular updates again.
Todays update focuses on Thorani, a deva whose cool waters can calm even the most wrathful souls.
Thoranis hair constantly produces a magical, healing water. She leaves puddles of this life-giving water as she runs around the battlefield and attacks, and these puddles feature prominently in her gameplay.
If your other Incarnations run over one of these puddles, the puddle will disappear, the Incarnation will be healed slightly, and your party will gain a small amount of Iddhi.
Thoranis Neutral Attack fires water at her target, up to three times. After damaging the target, the water pools at their feet, ready to help a comrade when they attack.
Thoranis Up Attack lets her hair down, hitting the enemy and scattering smaller puddles around her.
Thoranis Down Attack hits the enemy with a wave, leaving a puddle behind.
Thoranis sole Iddhi Power changes any puddles on the field into rain clouds.
Rainclouds wont generate Iddhi, but theyre persistent for a while, and heal any party members or damage any enemies that pass beneath them.
That about sums Thorani up!
Well leave you with her model sheet and a couple more animations:
[ 2018-10-05 18:59:27 CET ] [ Original post ]
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- Indivisible Linux [36.05 M]
- OS: Ubuntu 18.04
- Processor: Intel Core i3-2100Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 560. OpenGL 3.3 Core
- Storage: 6 GB available spaceAdditional Notes: Photosensitivity warning disclaimer; 8GB of swap required with 8GB RAM;
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