New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Indivisible | |
Developer | Lab Zero Games | |
Publisher | 505 Games | | |
Tags | Indie RPG Singleplayer | | |
Release | 2019-10-08 | |
GameBillet | 31.85 / € | |
Steam | € £ $ / % |
News | 41 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  n/a  |
Steam Rating | Mostly Positive |
Steam store |  https://store.steampowered.com/app/421170  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Indivisible Linux [36.05 M]
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LINUX STREAMERS (2)
"Unstable" build update - Oct 17th - #39261 |
For those of you on the Unstable build, we've fixed some more things!
For those of you on the regular version of the game, please wait patiently while those brave Unstable Build people verify some more fixes, so we can finally update the real game. :^)
Changes:
- FIXED possible random crash when collecting a Ringsel.
- Fixed at least one more crash-on-load.
- Yay, the change that made update sizes smaller worked! This update is not 2.8 GB. :^)
- The DLC validation check happens at a better time now, so you shouldn't be able to boot the game directly into a save with DLC colors and have the colors accidentally removed even though you own them.
- Savedata file sizes are now much smaller than before!
- Pause menu: backing out of a submenu now remembers your position, instead of sending you back to the top of the menu each time.
Spoiler'd Changes:
- Fixed Yan having two colors that were the same. :^P
- Updated Act 2 and 3 enemies with more blocking, and some health and damage adjustments. It's getting there...
- Baz now has the correct amount of health, and does his attacks correctly.
- Bugfix - Lanshi now doesn't damage from barking at enemies that deal contact damage.
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[ 2019-10-17 11:23:07 CET ] [ Original post ] |