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Indivisible
Lab Zero GamesDeveloper
505 GamesPublisher
2019-10-08Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (1234 reviews)
Public Linux Depots:
  • Indivisible Linux [36.05 M]
Patch Notes - #39986 - Nov 25th, 2019

Title screen build number 39986

General

  • Added a 4th digit to the hits counter; new maximum is now 9999!
  • After running up and attacking, characters now stay in place until the player's combo fully ends instead of running back to their idle position after about half a second. Should help with combos.
  • Hitting a sprite that's being grabbed now correctly deals armored damage to the victim without liberating it from the grab. Fixes a LOT of things.
  • Fixed a sprite culling bug - stretched sprites are now properly displayed onscreen even if their origin is offscreen.
  • More environment fixes!
  • More credits fixes! We even sped them up so the end-game credits are a whole two minutes faster! And here you thought the excitement was dying down...!!!!!!!!!!!
  • Upgrade/Ringsel info line at the top of Party Select no longer cuts off the end after you have enough upgrades/Ringsels to make the text really long.

Spoilers

[spoiler]
- Fixed a bug where the some attacks from the Preta (evolved Hungry Ghost) would mistakenly cost you Iddhi after recovering from Clean Blocking them.
- Status effects now correctly apply when you hit armor.
- You can Hustle into Tanks again without starting a battle, because it was fun. :^)
- Added a small unskippable section after the Port Maerifa Chakra Gate cutscene to make it more difficult to accidentally skip the following cutscene.
- Fixed Garuda occasionally doing his flyby at the wrong height.
- Improved the Clean Block tutorial in Vimana.
- Removed Nuna from Hunoch's quest if she's not in your party yet.
- Incarnation motes now travel back to Ajna in a maximum of 44 frames, instead of a maximum of "never actually getting there". :^)
- Ajna being thrown while next to a wall no longer spawns Incarnations inside the wall when battle starts.
- Corrected the attack indicator for Frug's roll.
[/spoiler]

Balance Spoilers

[spoiler]
- Updated some Oont (wizard) damage values, hitboxes, and made some attacks Clean Block only.
- Altered behavior of Pelesit (insect/bottle): bottle idle initially has lots of hits of armor; snap speeds up all enemies.
- Gremlin (gremlin :^) taunt increases their battle speed.
- Updated damage for Rompo (chainsaw wolf), Gremlin, Pelesit, Fallen Deva (rainbow ring).
- Rompo now summons some friends by howling; only once per battle.
- Iron Kingdom Soldiers now reload after firing, but the reload animation counts as not part of their turn. If you interrupt it, they will have to waste a turn reloading next time.
- Soldiers will now shoot at you from farther away during platforming.
- Makara (alligator) now has armor, instead of blocking.
- Yaksini (naga) will now KISS ya if it lives long enough. Bewaaaaaaaaare!
- Late-game Hungry Ghost lick applies Slow, is Clean Block only.
- Re'em (goat/ram) is now 80% as big. Still 100% as adorable.
- Multiple updates to the Waieri (shaman sitting in a shell).
[/spoiler]

[ 2019-11-25 23:44:08 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 18.04
  • Processor: Intel Core i3-2100Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 560. OpenGL 3.3 Core
  • Storage: 6 GB available spaceAdditional Notes: Photosensitivity warning disclaimer; 8GB of swap required with 8GB RAM;
GAMEBILLET

[ 6437 ]

5.87$ (16%)
0.74$ (93%)
24.87$ (17%)
35.15$ (12%)
7.97$ (80%)
5.97$ (80%)
4.65$ (53%)
13.34$ (11%)
4.37$ (78%)
16.98$ (72%)
2.98$ (85%)
0.80$ (95%)
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5.03$ (16%)
3.00$ (85%)
4.77$ (84%)
4.65$ (53%)
4.19$ (16%)
5.14$ (83%)
1.88$ (81%)
25.47$ (15%)
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6.73$ (78%)
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5.49$ (73%)
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9.74$ (35%)
GAMERSGATE

[ 3708 ]

2.25$ (85%)
3.75$ (85%)
5.0$ (75%)
9.0$ (70%)
7.2$ (64%)
2.25$ (89%)
7.2$ (64%)
1.8$ (90%)
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2.8$ (44%)
1.8$ (91%)
9.37$ (63%)
0.56$ (81%)
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4.83$ (86%)
0.56$ (81%)
3.75$ (81%)
0.68$ (91%)
1.13$ (96%)
9.0$ (77%)
15.0$ (70%)
4.46$ (70%)
30.0$ (50%)
3.75$ (75%)
9.37$ (63%)
1.91$ (87%)
1.6$ (80%)
0.56$ (81%)
3.17$ (89%)
MacGameStore

[ 5362 ]

9.59$ (84%)
11.24$ (75%)
7.49$ (75%)
1.99$ (89%)
3.99$ (73%)
1.99$ (90%)
0.79$ (89%)
5.99$ (60%)
17.49$ (50%)
2.49$ (88%)
5.09$ (66%)
2.24$ (85%)
1.98$ (80%)
1.99$ (80%)
4.49$ (70%)
2.79$ (60%)
9.49$ (5%)
1.29$ (91%)
9.49$ (5%)
73.99$ (8%)
3.39$ (66%)
47.99$ (40%)
1.19$ (88%)
4.99$ (90%)
1.24$ (75%)
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1.99$ (90%)
4.99$ (75%)
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1.24$ (75%)

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