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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello everyone I haven't been here for a long time and during my absence you have accumulated a lot of questions and error messages, sorry for leaving them unanswered, but I have good news, I fixed the main errors and released an update on the test branch. This update does not bring significant changes to the gameplay, but fixes all visual artifacts, crashes and breakdowns of the game. Perhaps the old saves will stop working correctly, so they will have to be deleted, but when creating a new game, errors should no longer appear. Another good news is that I'm slowly getting back to work on this project, so cool new updates are waiting for you soon! I won't promise much, because my free time is still very limited, but I will try to release updates at least once every 1-2 months. Thanks to everyone who waited and supported, I really appreciate it!
Hello! For those who did not know, I work as a chef and due to work I have very little free time for my projects, so the release of updates is constantly delayed, however, I read all your feedback and error messages, trying to pay attention to fixing them. Today I decided to upload a test update for those who have been playing for a long time and managed to accumulate a huge number of the same items, in this update you can exchange them for profile experience in the warehouse window. In the future, items will be traded for junk that you can use to craft new items, so if you don't need profile experience, you can wait and make a better trade. Also in this update, you can open all the boxes that you have accumulated, all in the same warehouse window, go to which you can through the main menu by clicking on the "Storage" button. In general, this update will have a lot of new things, a new interface, a new resource, new buildings, I wont describe everything yet, because, as I wrote above, this update is a test one and after some time I will upload a new full-fledged update with a full description of all fixes and innovations. Please note that the test update is released only for Windows operating systems and will most likely break old saves, so for it to work correctly, you will need to clean your game worlds. You can download a test update in the following way: right-click on the game in the steam client, in the drop-down window click on the "properties" tab, then click on the "beta versions" tab and select "test_update - Test update branch", after that close the window and wait for the update to download. If you find bugs, or you have any suggestions, write in the discussions of the game's community center, I will be glad to all your messages!
Hi.
To say that this year has been difficult is an understatement.
And to be honest, I dont want to say anything, but I need to.
In all my 26 years of life, I have not seen as much shit as happened in this miserable year.
This year: I witnessed the world go crazy, attended my grandmother's funeral, attended the funeral of a friend, got into a financial hole, sold projects, returned to work as a cook and released 4 updates for FD.
All in all, it was a busy year.
I wanted to finish the update by the new year and launch the annual New Year's event, but unfortunately I have absolutely no strength, either morally or physically, the work takes me 13 hours a day, so there is very little time left for the project, and even less strength .
In short, there will be no new year.
However, I would like to wish that the new year still was, and it was beautiful, because the black stripes must someday end, in the name of the beginning of the white ones!
I hope that in the new year I will have more free time and I can devote it to this project so that updates come out more often and with better quality, making you happy!
Happy New Year!
P.S. I also have a few spoilers in the form of screenshots and videos of what will be waiting for you in the next updates, so in the end I would like to show them to you.
[previewyoutube=YS75pgihR-M;full][/previewyoutube]
Recently, many different events have taken place, both on a global scale and on a more modest scale, the scale of my personal life. I managed to: end a relationship with a loved one, change my place of residence, bury a loved one, lose the meaning of existence and ultimately gain freedom. Based on my plans, this update should have been released much earlier, but life decided otherwise and dictates its own rules of the game, under which I have to adapt. My birthday is in a week, on this date I planned the release of my project "Find Exit", as you probably guessed, the release is postponed, and if my plans do not fly to hell again, then I hope you will see it in the fall. Well, now keep a small but pleasant update!
Hey! Spring and gardening seem to cure any depression and I seem to be starting to feel better! I still have small problems that prevent me from implementing a full-fledged crafting system in the game (which, by the way, has been ready for a long time, but the steam server does not want to give correct answers to requests through the inventory) and some other things, but in order not to stagnate, I I decided to leave it for the future and do other plans for this project, so I will try to release an update in the near future! I also spent a lot of time in a cool game called Rust from a wonderful person Garry Newman and his Facepunch team. Once I was very inspired by this game, and start made a project in the first-person survival genre (the announcement was in the VKontakte group many years ago, but the project was soon frozen) and now, having played it again, I have some new ideas for the First Day game, which I would like to discuss with you. What do you think about adding a new type of turret to the game? For example, would you like to see a rocket launcher in the game? Do you want to see more explosions and have powerful defense against bulky enemies? And what do you think about adding a farming system to the game? For example, would you like to be able to tame wild animals, breed them and use them as a food source? Would you like to see a new greenhouse built that would be able to grow food? Share your opinion on this matter and offer your ideas, I will definitely consider the implementation of all your good ideas in this project!
Recently, I exist in some other world, my head is porridge, so today is short. This was supposed to be a big update, but due to some circumstances and the discovery of a critical bug, this update is released in the form of a fix, ahead of schedule and without the implementation of many planned things. Warehouse: processing, optimization, sorting, demos of some items, updated descriptions and more. Weather: Clouds and storms have been reworked, now warnings about the danger of weather and some environmental conditions are displayed in the log. Displaying information about the found item in the log. Fixed bugs: changing locations, leaderboard, and other less significant ones.
We were not born to destroy, but to build. Do not provoke each other to betray your nature. I do not want the fictional world of my game to come true. Love your neighbor as yourself. Let there be peace!
Fix 1.2.7 By the way, instead of generating a flag from the proposed elements, you can upload your own images from the link using this DLC !
A wonderful person's channel with interesting reviews and walkthroughs! Helpful update reviews and tube streams await you!
Check out the stream!
Hello!
I would like this announcement to start more optimistically and contain information about game innovations, new content, new mechanics, but not everything is so rosy.
Due to some difficulties that arose, work on this project was temporarily stopped, for an indefinite period.
Therefore, it was decided to open access to the game for everyone by transferring it to the free section!
But, this does not mean that the work on the game has stopped forever! I have big plans for this project, revision of existing game mechanics, expansion of the game world, replenishment of content, new game mechanics, all this is in my plans!
To help my work on this project, each of you can still
by purchasing my other projects, and in-game items!
Dear girls, for the love of you it is enough for me that you are interested in my project, and therefore, I want to congratulate you on your day and wish you to remain as smart and wonderful!
Main events:
Time is running, a lot is changing, people are born and dying, and holidays are always in place.
February 14 - Valentine's Day.
February 23 - Day of the people of the military profession.
February 20 - Day of Update First Day!
What happens behind closed doors?
Anything ...
And it depends only on those who are behind these doors.
Love and War ...
How many differences in these words ...
And how much is the same in them ...
Love and War. Life and death. White and black.
Everything is very closely connected ...
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Hello! I did not have time to adapt to 2019, as the new 2020 came. Time is ruthless. It rushes with a crazy speed towards the point at which death awaits. However, let's not talk about sad things! 2019 was a difficult year for all of us, but despite all the difficulties of the past year, it was also very productive, even for me! For 2019, I managed to bring "First Day" to early access, do a lot of work on updates, work with a beautiful young artist on a joint small project, and also start work on a new small project that will be announced in the near future! In the festive bustle intertwined with workdays, I did not manage to pay due attention to the New Year update, and did not even make an announcement with the changes and innovations, and therefore I am correcting myself! And so, what awaits us in the new version? Main events:
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Firearms!
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Survivor skills added! [olist]
The new enemy Flying Death!
Description of Flying Death: Such creatures and the size of one centimeter are terrible, to say nothing of their giant mutant brothers! These flying demons are so fast that no runner can compare with them! Just look at these huge wings! These wings cut no worse than a good katana! And their sting easily penetrates the most durable metal!
Attention! Flying Deaths with a 50% chance begin to patrol your territory from the third day of your existence, however, there is a 5% chance that someone from Flying Deaths will interest you earlier.
Characteristics of the low-level enemy on the first game day:
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New enemy Arachnid!
1 lvl enemy characteristic in first game day:
I know that a creative personality lives in each person, just sometimes in order to open it, you need to push it a little.
Try to be creative in capturing frames, take an original screenshot from the game, and publish it in the game community, and the most interesting ones will be on the main page of the game!
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