1.2.1
Due to some unpleasant developments, work on this update did not go according to plan. The main problem was hard drive breakdown and loss of a lot of project data. Also, a user showed up who received an exclusive set in a dishonest way.
Due to the disrupted plans and deadlines, I decided to release in this update what is already ready to give you the opportunity to adapt to some of the innovations that will be listed below. So what's new ?! Work on the Pioneer kit is complete! (bonus kit for players who bought the game) To receive the kit: [olist] Download the game update.
Download the special game add-on for old players.
Check if your add-on is enabled in the game add-ons section of the incentive.
Start the game!
[/olist]
The work on the location "Suicide Island" is completed!
Moving across locations occurs through the global map. To access the global map: [olist] Find one of the green areas located at the edges of the location.
After clicking on the green area, in the pop-up window, form a detachment for travel by selecting several members of the group from among the survivors in your camp.
After the group is formed, go on a journey by pressing the appropriate key.
On the global map, select the desired location from the list of available ones. (at the moment there are 2 locations available, the starting location "Desert of Death" and the new location "Suicide Island")
[/olist]
Note! The ability to transport resources between game locations will appear only in the next update! At the moment, the system for changing locations does not provide for the transfer of resources! Therefore, when you first move to a new location, you will have at your disposal the basic amount of food. The character stats are almost complete! Now you can track the status of your characters and meet some of their needs! Keep track of your survivors' hunger, thirst, fatigue and temperature levels! Don't let them drain and overheat, or you risk losing them! At night, the temperature in the desert is much lower, so survivors who are not busy with work or occupy a guard post can freeze! To prevent your survivors from freezing, let them bask by the fire! Note! During the daytime, the temperature is extremely high, any work will overheat your survivors, and being around a fire or any other source of heat can cause critical overheating! Other stats and character needs need to be tweaked and balanced, so they'll be available in the next updates!
The work on viruses is complete! Now you can completely control the incidence and spread of viruses among your survivors! However, more detailed information about viruses and the consequences of infection by them will be available in the update dedicated to viruses! At the moment, there are 3 types of viruses available, all you need to know about them now, viruses are the most evil and dangerous of all your enemies in this world!
New skill for survivors! The "Wolf Stamina" skill has been unlocked, which increases your survivor's stamina! Description of the characteristics of objects! Now you can read about the characteristics of items in stock! Lists of item characteristics will be updated in the next updates! New shaders! Now the appearance of game locations is even more attractive, and their loading is faster! Extension of the LOD system! An additional level of detail has been added to almost every game object, which should have a beneficial effect on the speed of the game on many devices! I will be glad to receive your messages in game discussions! Report bugs and suggest your ideas for what you would like to see in the next game updates! Have a nice game! I'll go work on new locations and try to release the next update as soon as possible! Thank you for being with me!
[ 2021-10-28 21:57:14 CET ] [ Original post ]
IMPORTANT! After downloading the update, old saves will not work! Therefore, you should clean the game worlds separately or reset all game progress in the settings menu!
Due to some unpleasant developments, work on this update did not go according to plan. The main problem was hard drive breakdown and loss of a lot of project data. Also, a user showed up who received an exclusive set in a dishonest way.
ATTENTION! Henceforth, any attempts to obtain game items by dishonest means will be tracked and suppressed! And the perpetrators will be punished!
Due to the disrupted plans and deadlines, I decided to release in this update what is already ready to give you the opportunity to adapt to some of the innovations that will be listed below. So what's new ?! Work on the Pioneer kit is complete! (bonus kit for players who bought the game) To receive the kit: [olist]
The work on the location "Suicide Island" is completed!
Moving across locations occurs through the global map. To access the global map: [olist]
Note! The ability to transport resources between game locations will appear only in the next update! At the moment, the system for changing locations does not provide for the transfer of resources! Therefore, when you first move to a new location, you will have at your disposal the basic amount of food. The character stats are almost complete! Now you can track the status of your characters and meet some of their needs! Keep track of your survivors' hunger, thirst, fatigue and temperature levels! Don't let them drain and overheat, or you risk losing them! At night, the temperature in the desert is much lower, so survivors who are not busy with work or occupy a guard post can freeze! To prevent your survivors from freezing, let them bask by the fire! Note! During the daytime, the temperature is extremely high, any work will overheat your survivors, and being around a fire or any other source of heat can cause critical overheating! Other stats and character needs need to be tweaked and balanced, so they'll be available in the next updates!
The work on viruses is complete! Now you can completely control the incidence and spread of viruses among your survivors! However, more detailed information about viruses and the consequences of infection by them will be available in the update dedicated to viruses! At the moment, there are 3 types of viruses available, all you need to know about them now, viruses are the most evil and dangerous of all your enemies in this world!
New skill for survivors! The "Wolf Stamina" skill has been unlocked, which increases your survivor's stamina! Description of the characteristics of objects! Now you can read about the characteristics of items in stock! Lists of item characteristics will be updated in the next updates! New shaders! Now the appearance of game locations is even more attractive, and their loading is faster! Extension of the LOD system! An additional level of detail has been added to almost every game object, which should have a beneficial effect on the speed of the game on many devices! I will be glad to receive your messages in game discussions! Report bugs and suggest your ideas for what you would like to see in the next game updates! Have a nice game! I'll go work on new locations and try to release the next update as soon as possible! Thank you for being with me!
First Day
BadWolf Games
BadWolf Games
2019-08-23
Indie Strategy Simulation Singleplayer EA
Game News Posts 56
🎹🖱️Keyboard + Mouse
Mixed
(110 reviews)
https://www.badwolfgames.info/
https://store.steampowered.com/app/1067810 
Хранилище First Day Linux [2.85 G]
Who would have thought that nuclear weapons could be dangerous ...
How does it start over? From the very beginning...
After a nuclear explosion, the planet was covered with a huge wave of atomic energy, which wiped out almost all life from the face of the earth.
From the land that we knew there were only stones, sand and debris ...
All the liquid on the planet has turned into alcohol.
The only plants that remained and were able to more or less adapt to the new atmosphere were the mutated cacti, the last drinking liquid remained in them.
Those few who miraculously survived were lucky enough to call it that, because now they have to hide from deadly sandstorms and crowds of zombies ...
Many of them would rather die than dig for whole days in the garbage in the hope of finding something edible there or something else that will prolong their “life.”
How does it start over? From the very beginning...
After a nuclear explosion, the planet was covered with a huge wave of atomic energy, which wiped out almost all life from the face of the earth.
From the land that we knew there were only stones, sand and debris ...
All the liquid on the planet has turned into alcohol.
The only plants that remained and were able to more or less adapt to the new atmosphere were the mutated cacti, the last drinking liquid remained in them.
Those few who miraculously survived were lucky enough to call it that, because now they have to hide from deadly sandstorms and crowds of zombies ...
Many of them would rather die than dig for whole days in the garbage in the hope of finding something edible there or something else that will prolong their “life.”
First Day - is a strategy in which you have to revive a civilization destroyed by a nuclear explosion, well, or something that is generally possible to revive after a nuclear explosion.
- Find survivors, invite them into your squad, increase the population!
- Collect trash, look for weapons, as well as other useful things and tools.
- Reflect the attack of zombies, and other enemies, defend and repair the camp!
- Collect and produce the resources necessary for survival!
- Build fortifications and useful facilities!
- Improve skills and equip your people!
MINIMAL SETUP
- OS: Linux OS
- Processor: Intel i3 3GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Geforce GTX 660 or Radeon R7 200
- Storage: 6 GB available space
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