




Hey all!
The STEAM AWARDS have arrived - and Littlewood could be up for a nomination!
Please consider nominating Littlewood for the "Sit Back and Relax" Steam Award. It would mean a great deal to me!
As always, thanks so much for the love and support. I am so grateful for this community and for all of the amazing feedback, screenshots, and artwork you all have posted.
Cheers!
Sean
[ 2020-11-28 07:54:13 CET ] [ Original post ]
Littlewood v1.026 +Increased Deluca Present chance when playing Tarott Monster +Went through entire game code and did a lot of optimizing +Load times should be a bit faster +Updated indoor build mode top row icons +Fishing and Bug Catching randomizer statues no longer deny you "Misc" item drops +Fixed the drifting pastures/exotic pet area bug finally +Special Moments will not occur if any of the Townsfolk houses aren't built +Rain won't occur on days with events or Special Moments +Added slightly more base exp to Fishing and Bug Catching +You gain more Bug Catching EXP when near the Catacomb Tree +Fixed drifting marketplace and town square bug +Fixed being able to jump over Colossal Pillar +Fixed Lightning spell giving dirt when destroyed +Fixed rain occuring but not showing bug Cheers and thanks for your support!!
[ 2020-08-22 18:49:33 CET ] [ Original post ]
Littlewood v1.02 +Dalton's shop changes every Tues and Thurs +Once you've talked to Dalton quite a bit, he will have new dialogue that unlocks daily shop refreshes +Increased base farming exp gained by 1 +Fixed showing a number when hovering over farm animals instead of their names +Fixed not winning Deluca Presents when dueling in Tarott Monster +Fixed getting a wooden plank from winning in Tarott Monster
[ 2020-08-14 05:53:06 CET ] [ Original post ]
Littlewood v1.01 +Hovering over objects in Build Mode will tell you their name +Changed spawn rates of Gobby/Traveler/Merchant to 60%/25%/15% +Gobby Merchant is now 3x more likely to show up +Items won from Casino now counts towards "Collect X Item" in Personal Goals +DOUBLED THE AMOUNT OF TOWNSFOLK DIALOGUE (Random blurps) +Tarott Monster Victory has a 25% chance to award 60 Duelist Badges instead of 30. +Returning an adopted pet will refund your spent Dewdrops (9000 each) +You now get 3 Dirt instead of 1 when mining a Dirt Deposit +You now get 3 Grassy Earth instead of 1 when mining a Grassy Earth Deposit +Lowered structure upgrade costs a bit to reduce mid game grind (Bricks and Planks) +Changed "Gain a Deluca Coin" to "Gain 3 Rare Items" when upgrading structures +Dalton's General Shop refreshes every day +Mel's Decor Shop refreshes every day +Toned down Gilded Axe and Gilded Pickaxe chance to trigger a tiny bit lol +Fixed rain sound persisting after a Special Moment plays +Fixed upside down bug with Dark Tree root attack +Fixed spell paintings giving you dirt upon destroying them +Fixed invisible cloak bug after leaving Build Mode +Fixed Mel being in the water at Deluca +Fixed Dark being in the water at the Grand Library +Fixed jumping into buildings when on bridge/pier tiles +Fixed travelers not spawning in marketplace when placed on bridge/pier tiles +Fixed Tilled Soil remaining when lowering elevation Aside from the usual bug fixing, I got a lot of feedback after the 1.0 launch about how grind-heavy the mid game can be. I did a lot of thinking about this, and without redoing entire game systems, I decided to make these tweaks which aim to lessen the monotony of the mid game and to add excitement when upgrading structures. Change #1: "Gain a Deluca Coin" was boring and not very exciting. I changed this to "Gain 3 Rare Items". This will hopefully accomplish 2 things: +Make upgrading more exciting +Reduce the rare item bottleneck that occurs later in the game Now when you hit an upgrade milestone, you'll have a nice little bonus chance to get items like River Crystals, Shiny Shells, Acorns, Dragon Fossils, etc. Change #2: I adjusted the quantities of bricks and planks needed for upgrading. This number has been changed so many times over the course of the game, and I hope these new numbers strike a new balance. Feedback is super important to me and I want to make sure that Littlewood is the best possible game it can be. I really appreciate everyone's kind words and suggestions so far! The 1.0 launch went really well overall and I am super excited that the community has grown so much. Cheers :)
[ 2020-08-11 06:33:44 CET ] [ Original post ]
Littlewood (v0.99 - v1.0) +Added "Meteorite Storm!" (New Town Event) +Added "The Lightning Mages!" (New Town Event) +Added "The Mining Guild!" (New Town Event) +Added "Rare Item Merchant!" (New Town Event) +Added "Return of the Fishfolk" (New Town Event) +Added more random dialogue +Reimported all music tracks to updated versions +Added new music track to Edge of Solemn +You can now gain Deluca Presents from winning in Tarott Monster +Changed Gilded Tarott Monster statue's effect +Fixed Pocket Watch lighting bug +Fixed unable to move right/left in townsfolk house +Fixed invisible Toby crashing bug +Added 10 more Special Moments! +Added "Introducing Tarott Monster" (New Special Moment) +Added "Paving Your Own Path" (New Special Moment) +Added "A Dueling Partner" (New Special Moment) +Added "A Poem For Bubsy" (New Special Moment) +Added "Can We Pet Him" (New Special Moment) +Added "Arpeggio's Grand Entrance" (New Special Moment) +Added "Old Folks" (New Special Moment) +Added "Making Friends" (New Special Moment) +Added "Fashion Rivals" (New Special Moment) +Added "Fight By Your Side" (New Special Moment) +Added "Time Warper" (New Tool found at the Edge of Solemn) +Added "Invisible Cloak" (New Tool found at the Edge of Solemn) +Added new interior art for Smelter +Stumps no longer take an extra hit outside of town +Tutorial text disappears after day 5 +Fixed Wedding Fairy skipping wedding bug +Fixed Willow's Tutorial text +Fixed pets leaving Exotic Pet Area bug +Fixed random bugs when getting a rare bug +Fixed random fish when getting a rare fish +Fixed Gilded Fishing Statue bug when out at sea +Fixed Gilded Bug Net Statue when near Catacomb Tree +Added Steam Trading Cards +Added ALL Townsfolk Request Gifts!!! +Added Battle Knight +Added Busting Sword +Added Tower Shield +Added Pyro Plush +Added Kraken Plush +Added Worg Plush +Added Squigglydoot +Added Dirboros Guard +Added Claw From Below +Added Conjured Zombie +Added Music Note +Added Baliset +Added Hair Gel +Added Litterbox +Added Cat Tree +Added Giant Minnow +Added Supreme Card +Added Golden Axe!!! +Added Golden Pickaxe!!! +All Golden Tools are in! +Added Bridge Tile (Wood) +Added Bridge Tile (Stone) +Added outfit/hairstyle names in Beauty Salon dresser menu +Added all Lv.99 Chests!!! +Added Gilded Glove Statue +Added Gilded Pickaxe Statue +Added Gilded Axe Statue +Added Gilded Bug Net Statue +Added Gilded Fishing Statue +Added Gilded Farming Statue +Added Gilded Cooking Statue +Added Gilded Crafting Statue +Added Gilded Merchanting Statue +Added Gilded Tarott Statue +Fixed unlocking incorrect Special Moments bug +Fixed slow whirlybug animation +Fixed exotic pet bug +Fixed chicken/cow event reward bug WE DID IT!!! I want to say a big THANK YOU to the entire Littlewood community for supporting this project on Steam Early Access. Without you, Littlewood wouldn't be what it is today. Because of your bug reports and awesome suggestions over the past year, Littlewood has truly turned into a relaxing, fun, and addicting game. There were so many hurdles along the way, but we conquered them TOGETHER! I hope you all have a wonderful day. I am going to sleep. Cheers! Sean
[ 2020-08-04 13:53:55 CET ] [ Original post ]
Littlewood v0.9951 +Added 10 more Special Moments! +Added "Introducing Tarott Monster" (New Special Moment) +Added "Paving Your Own Path" (New Special Moment) +Added "A Dueling Partner" (New Special Moment) +Added "A Poem For Bubsy" (New Special Moment) +Added "Can We Pet Him" (New Special Moment) +Added "Arpeggio's Grand Entrance" (New Special Moment) +Added "Old Folks" (New Special Moment) +Added "Making Friends" (New Special Moment) +Added "Fashion Rivals" (New Special Moment) +Added "Fight By Your Side" (New Special Moment) +Added "Time Warper" (New Tool found at the Edge of Solemn) +Added "Invisible Cloak" (New Tool found at the Edge of Solemn) +Added new interior art for Smelter +Stumps no longer take an extra hit outside of town +Tutorial text disappears after day 5 +Fixed Wedding Fairy skipping wedding bug +Fixed Willow's Tutorial text +Fixed pets leaving Exotic Pet Area bug +Fixed random bugs when getting a rare bug +Fixed random fish when getting a rare fish +Fixed Gilded Fishing Statue bug when out at sea +Fixed Gilded Bug Net Statue when near Catacomb Tree Hey all! We now have 3 Days until version 1.0!!! I prefer to push out these smaller updates leading up to the launch so that players and I can catch all of the bugs before launch day. I hope you are all just as excited as I am for August 4th! Cheers and thanks for your support :)
[ 2020-08-01 17:40:17 CET ] [ Original post ]
Littlewood v0.99 +Added Steam Trading Cards +Added ALL Townsfolk Request Gifts!!! +Added Battle Knight +Added Busting Sword +Added Tower Shield +Added Pyro Plush +Added Kraken Plush +Added Worg Plush +Added Squigglydoot +Added Dirboros Guard +Added Claw From Below +Added Conjured Zombie +Added Music Note +Added Baliset +Added Hair Gel +Added Litterbox +Added Cat Tree +Added Giant Minnow +Added Supreme Card +Added Golden Axe!!! +Added Golden Pickaxe!!! +All Golden Tools are in! +Added Bridge Tile (Wood) +Added Bridge Tile (Stone) +Added outfit/hairstyle names in Beauty Salon dresser menu +Added all Lv.99 Chests!!! +Added Gilded Glove Statue +Added Gilded Pickaxe Statue +Added Gilded Axe Statue +Added Gilded Bug Net Statue +Added Gilded Fishing Statue +Added Gilded Farming Statue +Added Gilded Cooking Statue +Added Gilded Crafting Statue +Added Gilded Merchanting Statue +Added Gilded Tarott Statue +Fixed unlocking incorrect Special Moments bug +Fixed slow whirlybug animation +Fixed exotic pet bug +Fixed chicken/cow event reward bug I decided to push out some of these features before 1.0 so to avoid launch day bugs. I'll be monitoring the discussion page, discord, and my email for any bug reports. Thanks so much for your support and I'm super excited for version 1.0 to launch on August 4th!!! Sean
[ 2020-07-25 05:46:47 CET ] [ Original post ]
Littlewood v0.97 +Added Achievement System +Added Steam Achievements +There are 60 Achievements to obtain! +Added Cloud Saves +Added Arpeggio's Town Wishes +Added Toby's Town Wishes +Added all Personal Goals (25 Pages Total) +Fixed Iris' Town Wish sprite +Fixed bugs flying into border trees +Fixed not being able to plant flowers that you have in inventory +Fixed Beauty Salon error after using Lightning Sword +Adjusted brightness on some environment sprites +Fixed Lightning Sword not destroying Windmill, Birdhouse, Bug Hive, etc. +Increased chances of finding rare bugs at Catacomb Tree +Fixed Birdhouse not being able to be rebuilt after being destroyed +Fixed Beeford saying Freddy's dialogue +Fixed donation stand bug in cutscenes in Deluca/Forest +Fixed Cavern/Forest travelers spawning in town +Fixed flowers propagating on town square / marketplace / etc +Fixed rain making flowers not sprout properly +Increased movement speed while sprinting in Build Mode Steam Achievements are finally in! If you already have a save file, just load it up and any achievements that you've acquired will automatically unlock them on your Steam profile. I'll be hanging around the forums, discord, and reddit for any bugs that may appear from this update. Cheers and thanks for your support! We're so close to 1.0 now!!! Sean
[ 2020-06-29 04:52:34 CET ] [ Original post ]
Littlewood v0.96 +Added Dark (New Townsfolk) +Added Arpeggio (New Townsfolk) +Added Toby (New Townsfolk) +Added The Edge of Solemn (New Location) +Added Dialogue for all 3 of the new townsfolk +Added Romance dialogue for all 3 of the new townsfolk +Added Traveler page to Journal +Updated Townsfolk Journal page +Added Bookmaster Yugri (New NPC) +Added the Grand Library!!! +Added 27 Books that can be found and restored +Each book has lore that you can read +Added 27 Travelers, each with a book to give you! +Added Wedge the Thief (New Traveler) +Added Primrose, the Cleric (New Traveler) +Added Datz, the Ice Mage (New Traveler) +Added Tyrus, the Berserker (New Traveler) +Added Lelana, the Musician (New Traveler) +Added Dart, the Thief (New Traveler) +Added Kylocke, the Wizard (New Traveler) +Added Juliet, the Dancer (New Traveler) +Added Oogaga, the Barbarian (New Traveler) +Added Promecia, the Balloon Pilot (New Traveler) +Added Thorn, the Cactus Knight (New Traveler) +Added Lloyd, the Spellcrafter (New Traveler) +Added Raven, the Elementalist (New Traveler) +Added Asher, the Specter (New Traveler) +Added Hadrian, the Gladiator (New Traveler) +Added Pokidoki, the Treemage (New Traveler) +Added Robin, the Trapper (New Traveler) +Added Tara, the Enchantress (New Traveler) +Added Gareth, the Swordsmith (New Traveler) +Added Freya, the Druid (New Traveler) +Added Woz, the Seer (New Traveler) +Added Donno, the Fighter (New Traveler) +Added Ozymandias, the Kingslayer (New Traveler) +Added Zeig, the Ghost Knight (New Traveler) +Added Dark Golem +Added Melodic Wallpaper +Added Harmony Carpet +Added Music Bed +Added Symphony Table +Added Symphony Chair +Added Performer Lamp +Added Microphone +Added Sheet Music +Added Earthen Wallpaper +Added Dune Flooring +Added Sandworm Bed +Added Spice Table +Added Spice Chair +Added Hook Lamp +Added Metal Crawler +Added Tasty Fish Pie +Added Intimate Wallpaper +Added Charm Flooring +Added Lovely Bed +Adede Lovely Double Bed +Added Romance Table +Added Romance Chair +Added Romance Lamp +Added Big Heart +Added Valentine Poster +Added Grassy Earth deposits that spawn in the Forest/Cavern +Added Pebbles (Path) +Added Wooden Tile (Path) +Added Flat Stone (Path) +Added Exotic Pet Area +Added Caravan Cat Statue +Added Birdhouse +Added Birds that randomly spawn +Added Colossal Pillar +Added Large Chest +Added Sack of Goods +Added Earthy Growth +Added Floaty Balloon +Added Dark Tree Replica +Added Big Dark Tree Replica +Added Abyssal Pit +Added Bamboo +Added Regen Spell (New Painting) +Added Summon Spell (New Painting) +Added Inferno Spell (New Painting) +Added Bubble Spell (New Painting) +Added Lightning Spell (New Painting) +Added Teleport Spell (New Painting) +Added Ribbon Seeker +Added Bird Fountain +Added Womper Pet +Added "Not on My Watch" (New Special Moment) +Added "The Danger Below Solemn" (New Special Moment) +Added "Lilith's Powers" (New Special Moment) +Added "Dark's Resolve" (New Special Moment) +Married Townsfolk now move in with you and have goodnight dialogue +Birdnest Table requires Fancy Plank instead of Dusk Plank +A member of the Big Five will always spawn in the card shop +Fixed Scavenger Egg in crafting workshop to be accessible +Fixed Pocket Watch during rain bug +Fixed special moment bug Whew! The Grand Library is FINALLY done! Dark, Arpeggio, and Toby are FINALLY in the game! This certainly is the biggest update that Littlewood has received so far! Thanks for being patient with this one. There was a lot of moving parts and things that interacted, so I had to make sure everything worked smoothly. Not to mention the buttload of new dialogue I had to do. Dark's dialogue is extra important because he is tied to the main storyline of Littlewood. I hope you enjoy this update! We're still on schedule to launch version 1.0 by the end of July. I'll keep you guys posted on what's coming in the next few patches before then. Really exciting times ahead!!! Cheers and thanks for your support :) Sean
[ 2020-06-19 10:17:03 CET ] [ Original post ]
Littlewood v0.94 +Added Laura's Request gifts +Added Wooden Display Stand (Laura's Gift #1) +Added Stone Display Stand (Laura's Gift #2) +Added Golden Bug Net (Laura's Gift #3) +Added Mel's Request gifts +Added Green Item Stall (Mel's Gift #1) +Added Blue Item Stall (Mel's Gift #2) +Added Red Item Stall (Mel's Gift #3) +Added Freddy (New NPC) - Rare spawn in Deluca +Added Harold Pockets (New NPC) - Rare spawn in Endless Forest (Whirlybug #2) +Added Beeford (New NPC) - Rare spawn in Endless Forest (Whirlybug #1) +Crafting Workshop now has Ultimate Upgrades for your 10-Star structures/areas +Added Tavern Ultimate Upgrade (In Crafting Workshop) +Added Musum Ultimate Upgrade (In Crafting Workshop) +Added Lumber Mill Ultimate Upgrade (In Crafting Workshop) +Added Smelter Ultimate Upgrade (In Crafting Workshop) +Added Air Balloon Ultimate Upgrade (In Crafting Workshop) +Added Coffee Shop Ultimate Upgrade (In Crafting Workshop) +Added Decor Shop Ultimate Upgrade (In Crafting Workshop) +Added Deluca Ultimate Upgrade (In Crafting Workshop) +Added Forest Ultimate Upgrade (In Crafting Workshop) +Added Cavern Ultimate Upgrade (In Crafting Workshop) +Added Master Forge Ultimate Upgrade (In Crafting Workshop) +Added Town Expansion! +Added Pip the Lumberjack (New NPC that visits at the bottom of map after 35 days.) +Updated Scenic Mode to show your whole town +Proper Bug Net sprite is shown when swinging it +Gobbys can now spawn upstairs in tavern +Changed recipe menu +Dust Caverns will now VERY rarely spawn Wyvernite/Dragalium deposits +Orange flowers can now be bred from Red + Yellow flowers of the same type +Removed Donation Stand in Beauty Salon. All hairstyles/outfits are available right away +Fixed no button selected when adding the last item of a stack into tavern +Fixed cutscene dialogue being messed up during event +Fixed being stuck when exiting Build Mode over water +Fixed Bubsy's dialogue looping after building Beauty Salon +Fixed Structures being placed on border trees +Fixed upside down bug +Fixed Grand Library's flower sprites +Fixed elevation bug for Townsfolk Requests +Fixed dating cutscene showing incorrect dialogue +Fixed night time not properly occuring when inside of a house +Fixed wrong player positioning when leaving the Beauty Salon +Fixed fishing bug with golden rod when catching a rare fish + blueprint Woohoo! Another chunk of content out of the way! I haven't told anyone this yet BUT... I'm aiming for Littlewood's 1.0 launch to be at the end of July!!! I've mapped out everything that needs to get done before then so hopefully we can meet the deadline. I'll be sure to keep the community informed with everything! Cheers and thanks for your support :) Sean
[ 2020-05-16 02:27:36 CET ] [ Original post ]
Littlewood v0.93 +Updated elevated land sprites +Updated Tree Sprites +Updated Alm Tree sprite +Updated Leif Tree sprite +Updated Dewdrop sprite +Updated Lumber Mill sprites +Updated Smelter sprites +Added Watering Can (Bubsy's Gift #1) +Added Beauty Salon (Bubsy's Gift #2) +Added Bubsy's Self Portrait (Bubsy's Gift #3) +Beauty Salon System! +You can change your hair and outfit in the Beauty Salon's dresser +You can purchase new hairstyles and outfits +Added new weather: Rain! +Added Lollypop Flower (8 Colors) +Added Zigzag Flower (8 Colors) +Added Dewcap Flower (8 Colors) +Added Wickid Flower (8 Colors) +Added Tootsie Flower (8 Colors) +Added Floof Flower (8 Colors) +Added Flower Room in the Museum +Flowers can spawn in the Endless Forest +Water your flowers for a chance at getting new colors and hybrid flowers +Added Wooden Toy (New Item) +Added Magicwood Toy (New Item) +Added Goldenwood Toy (New Item) +Added new text when finding a rare item +Changed sprite for Garden Flowers +Changed sprite for Lily flowers +Fixed wedding invite bug +Fixed hand selector bug +Fixed marketplace not selling items bug +Fixed invisible paintings bug +Fixed invisible item obtained when removing fence +Replaced Key Items with Flowers +Removed old Watering Can tool +Updated structure donation menu +donating to structures can get you more deluca coins Thanks so much for your support! I hope you all are staying safe during these crazy times. I've got big plans for the next update. I think it's finally time to take on the Grand Library!!! Cheers :) Sean Personal Note** As some of you know, I'm gonna be a dad very soon! My wife's due date is the 30th so the baby might pop out any day now. I'll be sure to keep the community informed on update plans as well as upcoming intended launch dates!
[ 2020-04-25 13:16:39 CET ] [ Original post ]
Littlewood v0.92 +Added Museum Pillar icons when you've completed rooms +Added a new 'End of Day Menu' to show more info for townsfolk/hobby levels +Added 4 new Hair styles (Total of 11 options now, more coming) +Added new "Spikey" hair option +Added new "Column" hair option +Added new "Rolls" hair option +Added new "Hawk" hair option +Added new Hair Color option - White +Added 5 new outfits (Total of 12 options now, more coming) +Added new "Mustard" outfit option +Added new "Neon" outfit option +Added new "Cream Robe" outfit option +Added new "Blush Robe" outfit option +Added new "Sky Robe" outfit option +Added new Blueprint Icon +Blueprints are now... BLUE +Tree Stumps must be hit twice before being destroyed +Dark Trees attack a tad bit slower +Dark Trees are now knocked out for 20 seconds when you hit them. +Alm Stumps now look different from Tree Stumps +Leif Stumps now look different from Tree Stumps +Added hopping animation when catching bugs +Added fishing animation when reeling in +You sometimes hop when mining or chopping wood +Made camera follow smoother +Stumps now only cost 1 wood to build +Reduced Pocket Watch required materials to 3/3/3/3 +Fixed Black screen bug before your wedding +Fixed day light not being active during cutscenes +Fixed lumbermill/smelter/tavern menus being active during cutscenes +Fixed lowering ground under fences, unable to raise water to ground level +Fixed running into the void when trying to leave your house after selecting "Return Home" +Fixed Punkins not being harvestable because of event dialogue Woo! I plan on adding more hair styles and outfits in the next patch. Soon there will be a Beauty Salon blueprint that will allow you to change your character (One of Bubsy's request gifts). I'm considering having more outfits and maybe even hats that can be unlocked, too. I spent this weekend watching my wife play the new Animal Crossing. I sat there taking notes on things that I could add to Littlewood LOL. I can't wait to share some exciting new things I have planned. I hope you all are staying safe out here! Cheers and thanks for your support :) Sean
[ 2020-03-23 17:24:53 CET ] [ Original post ]
Littlewood v0.915 +Added Maximilian's romance/marriage option +Added Iris's romance/marriage option +Added more details to wedding portraits +Fixed "Too Many Pets" bug when trying to buy something in Deluca +Fixed Willow thinking you're marrying her before you propose lol typical Willow +Fixed townsfolk saying let's go to Deluca even after completing their date +Fixed town name panel showing up when in a date cutscene in Deluca +Fixed dating bug where you can enter Deluca over and over again +Fixed not saving romantic dialogue level when exiting the game +Fixed some townsfolk being interested in other townsfolk after you start dating them +Fixed Magic Trees being invisible in town +Fixed Townsfolk / NPCs being off grid and making the player off grid when swapping places +Fixed unable to propose bug +Fixed kiss animation +Fixed not being able to swap places with townsfolk while on stairs +Fixed spawning outside of the walls of a house when building indoors +Fixed wedding and other events being buggy when not sleeping in your bed the night before +Fixed getting stuck with Heart Clover dialogue +I think I fixed not being able to move right or left when entering building. Let me know if this still occurs! +You can now swap places with townsfolk while inside a house/structure +You can now hop over objects while inside a house/structure (With Jumpy Boots) +Nerfed dewdrops received from museum chest by 20% +Dust Cavern shop now refreshes every day +You can no longer place objects that block the doorway inside of a house Whew, all current Townsfolk can be married now! I hope that you find the dialogue to be charming! Sometimes writing dialogue is the hardest aspect of developing Littlewood lol. I fixed a bunch of bugs that were reported, and I still have a few that need solving. Thanks so much to everyone who has been letting me know about bugs! Next up is a brand new Blueprint (Beauty Salon) with a bunch of character customization options, Bubsy's request gifts, and maybe even some... WEATHER! As always, thanks for your support. Cheers :) Sean
[ 2020-03-07 07:37:23 CET ] [ Original post ]
Littlewood v0.9 +Added Punkin Day (New Town Event) +Added Gobby Caravan (New Town Event) +Added Gobby Beanbag +Added Gobby Plushie +Added Gobby Traveler Plushie +Added Gobby Merchant Plushie +Added Gobby Duelist Plushie +Added Gobby Portrait +Added Bug Swarm (New Town Event) +Added Bug Hive (Attracts bugs in town to its location) +Added new portraits sprites for all of the Townsfolk during Punkin Day! +Added more songs for each season and a second night theme +Added animation to title screen logo +Added Windmill - A new town object that increases your chance to yield bonus crops/fruit when harvesting them +The Windmill can be unlocked from Fancy Chests (the purple chests from completing quests in town) +Added new Indoor Decor that can be bought at Mel's Decor Shop +Added Wind Fairy Wallpaper +Added Wind Fairy Flooring +Added Breezy Bed +Added Breezy Chair +Added Breezy Table +Added Breezy Lamp +Added Miniature Windmill +Added Night Ambience +Added Cavern Ambience +Upgrading Deluca now unlocks the Card Shop before the Pet Rescue +Revamped various sound effects +Updated dialogue box texture +Goldencrest can now be caught at the Catacomb Tree +You can now jump over objects which include weeds, crops, barrels, signs, etc. +Slowed down run animation a bit +The Dark Trees in the Endless Forest won't attack you for 5 seconds after you've entered +Changed sprite for Perfect Slimeapple and Golden Carrot so that the hint silhouette isn't misleading +Changed the "Experience Town Events" personal goal to another item collection goal +Updated Tarott Monster table background +Finding all scavenger eggs during the event will reward you with 500 Dewdrops if you interact with the sign again. +Researcher Chest in the Museum now gives dewdrops equal to 2 times the amount of items you've donated +You now have a chance to get Deluca Coins from the Researcher Chest in Museum +Increased rewards from Fancy Chests (more dewdrops and higher chance of unlocking blueprints) +Increased movement speed in build mode while sprinting +Hitting the "P" key in the main menu will set the game's resolution to 800x600 with fullscreen turned off +Town Beauty score can no longer go down, only up +Fixed bonus crop/fruit chance I accidentally put it to be 50% which was way too high +Fixed Scavenger Hunt Eggs not unlocking new furniture +Fixed game breaking bug when you have 150 town decorations +Fixed quest not counting multiple items sold in a single item stand +Fixed spelling mistakes +Fixed bugs spawning in crops and townsfolk being stuck in crops +Fixed getting locked out of Catacomb Tree after feeding it 3 times and not immediately spawning bugs +Fixed Townsfolk Request page being buggy and completing requests that weren't on the current page +Fixed mashing on the "Leave Forest" button to be buggy and teleport you to the wrong location +Fixed Town Event not refreshing when returning home after fainting in the forest/caverns +Fixed Tarrot Monster bug where the opponent's hp would reset to 10 if they healed +Fixed Jumpy Boots not working properly when jumping up and down elevation from the top edge +Fixed tool sprite showing through trees/ores +Fixed tool sprite being covered by your hair sprite when mining/chopping +Fixed Museum donation count being bugged and the progress bar exceeding its limit +Fixed Willow spawning out of bounds when placing a bed on top of her at the start of the game +Fixed Lumber Mill & Smelter UI not properly updating your item quantities after donating to those respective structures +Fixed npcs not having a dialogue box during events +Fixed weed event not spawning a bunch of weeds +Fixed Dudley giving you the Golden Fishing Rod preemptively We did it! We've finally hit version 0.9! The next big goal is to add all of the romance/marriage systems. I'm aiming to have a few townsfolk completely done with the marriage option allowed in the next update, along with a special credits scene. As always, thanks for your support! There is so much more I have planned for Littlewood, and it helps to have an amazing community behind the game. I couldn't have done this without all of you! Cheers. Sean
[ 2020-02-01 09:02:28 CET ] [ Original post ]
Today's Deal: Save 20% on Littlewood!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Wednesday at 10AM Pacific Time
[ 2020-01-20 18:10:00 CET ] [ Original post ]
Littlewood v0.899 +Added the "Marketplace Settings" stand in the Marketplace. +Added Honeycomb (rare item dropped from catching bugs at the Catacomb Tree) +Added Treesap (rare item dropped from catching bugs at the Catacomb Tree) +Added "Scavenger Hunt" TOWN EVENT! +Added "Plague of Weeds" TOWN EVENT! +Added Egg Scavenger Wallpaper +Added Egg Scavenger Flooring +Added Bunny Bed +Added Bunny Table +Added Bunny Chair +Added Bunny Lamp +Added Scavenger Egg Statue +Added Pink Garden Flower +Added Blue Garden Flower +Added Orange Garden Flower +Added Yellow Garden Flower +Added Teal Garden Flower +Added Red Garden Flower +Added Pocket Watch shortcut button next to inventory button for fast time travel +You can buy the new garden flowers at Mel's Decor Shop +Unfinished events will no longer spawn on calendar +At levels 30/60 in Merchanting, you can sell twice/triple the amount of items per stand +Added text to level 99 chests that let the player know they aren't implemented yet +Fixed being locked out of using the Catacomb Tree after feeding it 3 times +Fixed Zana floating through Deluca bug +Fixed bugs selling for only 5 dewdrops +Fixed dewdrop values for some misc items +Fixed Seaweed and Primal Tooth museum descriptions +Fixed being knocked out instantly when going down into the Well Thanks for your support! I'm going to be adding many more town events in the coming days, as well as fixing a bunch of bugs. Also, I would love to hear your ideas for some town events :) Cheers!! Sean
[ 2020-01-18 19:59:02 CET ] [ Original post ]
Littlewood v0.89 +Added ALL OF THE BUGS!!! +Added Rootbug +Added Elder Dragonwasp +Added Wiggly Drone +Added Treasure Glider +Added Mookimooki +Added Steel Beetle +Added Ghostwick +Added Fellbug +Added Rainbow Slug +Added Goldencrest +Added the Catacomb Tree for mid-late game bug catching! (At the Grand Library) +Added Gooeyberry (New Tool) +Added Perfect Gooeyberry (New Tool) +Added Purply Wallpaper +Added Yellow Grass Flooring +Added Catacomb Bed +Added Catacomb Table +Added Catacomb Chair +Added Catacomb Lamp +Added Catacomb Goo +TALKING TO TOWNSFOLK/NPCS NO LONGER COSTS ENERGY +Increased Town Decor cap to 150. The town wish is now +15 Town Decor allowed. +You can now walk over crops if they are just dirt piles +Added Seaweed (Randomly caught while out at sea) +Added Primal Tooth (Randomly caught while out at sea) +Added "+5% Day EXP" Town Wish (x9) for a 36% increase in day length at max upgrade +You can now tell which town wishes you've maxed out by interacting with the plaque behind your office desk +Golden Reel is now the Golden Fishing Rod +Dudley gives you the Golden Fishing Rod as his third gift +Implemented the Golden Fishing Rod - Instantly catch adjacent fish when catching a fish! +Silver / Golden fishing rod actually shows when you're fishing +Added more trees to the starting map +Fixed hangout partner floating when sailing out to sea +Fixed picking crops/fruit with the Golden Glove in an awkward 'L' formation instead of horizontal or vertical +Fixed drop rates for rare items +Fixed negative item counts when cooking +Fixed disappearing cobblestone +Fixed Dudley giving your Orichalcum instead of a Golden Fishing Rod +Fixed Quick cooking not working properly +Fixed Expert Fishing License description +Fixed "Too Many Pets" error when buying from Toad/Mysterious Visitor +Fixed Quick Save not triggering sometimes even when sleeping in your bed +Fixed museum not counting certain stands towards total +Fixed tutorial notes not repeating animation +Fixed Mel spawning in town before meeting her in Deluca +Watering Can will no longer instant-bloom your crops and fruit trees. +Watering Can will only give you items that you've found already. +Increased number of items that the Watering Can will give you. +Increased Watering Can trigger chance to 25% each day. As always, thanks so much for your support! I'll be sure to check the forums and stuff for more bug fixes. Whenever I add new content I always expect some bugs to slip under the radar. The next update is going to be a big one!!! VERSION 0.9!! I HAVE A LOT PLANNED. Cheers! Sean
[ 2020-01-12 03:14:26 CET ] [ Original post ]
v0.88 +Added Captain Georgie +Added Fishing Ship (Sail out to different locations for rare fish and bonus fishing EXP!) +Added Mystical Tarpon +Added Silver Poppy +Added Cruncher +Added Bloomfish +Added Crusher Dragon +Added Blobble +Added Lavafish +Added Snootsnoot +Added King Octopoot +Added Golden Pleurodon +Added Deep Sea Wallpaper +Added Deep Sea Flooring +Added Deep Sea Bed +Added Deep Sea Table +Added Deep Sea Chair +Added Deep Sea Lamp +Added Sea Star Statue +Pushed back Ash's first encounter to be on the 10th visit to the dust caverns for better game pacing +Pushed Laura's first encounter to be on the first day of Autumn for better game pacing +Mel will spawn in Deluca after 30 days +You can now whack Dark Trees with your axe to knock them out for a few seconds +Added Tutorial Note in the entrance to the Endless Forest +Weed Harvester won't harvest Heart Clovers +Fixed one cow not wanting to eat +Crafting bricks and planks now give more Crafting EXP for each tier +Fixed Cobblestone not saving and blueprint disappearing +Fixed fishing pole bobber floating around after being knocked out +Fixed Gray Shorthair cat throwing a null error +Fixed weeds not updating their sprite during a season change Merry Christmas and happy new year to you all! Thanks so much for playing my game and for providing so much love and support. 2020 is going to be a big year because Littlewood will be hitting version 1.0!!! Cheers :) Sean
[ 2019-12-27 10:05:23 CET ] [ Original post ]
Hey everyone! I got another good chunk of stuff here for this week!! My wife decided to boot up a new save file and she helped me catch some sneaky bugs. I revisited old systems and cleaned up a lot of things here and there. Please check it out! Littlewood v0.87 +Added Short Ancient Pillar (Zana Gift #1) +Added Weed Collector (Zana Gift #2) +Added Tall Ancient Pillar (Zana Gift #3) +Added Giant Rock (Ash Gift #1) +Added Cobblestone Path (Ash Gift #2) +Added Ore Converter (Ash Gift #3) +Added Monster Trees in the Endless Forest. Watch out for their root attack! +Town Wishes change on Wednesday and Saturday +Empty Museum stands now tell you a hint on where to find the item +Deluca's casino exterior looks fancier and now has a light during nighttime. +Lowered upgrade costs by a small amount +Cavern/Forest chests give 30-100 Dewdrops now +Lowered spawn rate of chests in forest/caverns +Fixed null reference error when sleeping in your bed +Fixed town lights being on during the day +Fixed Pet Shop not refreshing on Mondays +Meteorites have a 1/10 chance to be Sky Rocks when landing in your town. +Golden Gloves spawn in the well after you max out one townsfolk's requests +Fixed lighting being weird when returning to home from museum +Fixed card tutorial showing wrong tutorial +Fixed cavern chests always spawning +Increased max crops to 36 (purchase Town Wishes in your office) +Increased max fruit trees to 36 (purchase Town Wishes in your office) +Fixed Iris's journal sprite +Farm Animals have twice the chance now to request food and level up +Farm Animals evolve at levels 10 and 30 +Golden barrels have a description +crates and barrels in deluca have a description +Added whirlybug sounds +Added whirlybug ZzzZzzZzs when they don't wanna whirl no more +Added RARE items to the deluca casino's spin machine & slot machine TRY IT OUT! +Deluca's casino machines refresh every saturday AND sunday +Mouse now gets hidden after 3 seconds of no input!!!!!!!!!!!! +Fixed townsfolk house door being a null reference +Fixed indoor white arrows bug +When purchasing something, the menu will show your currency amount +Added Museum's winter sprite +Added night light for Museum exterior +Fixed overlapping fish and trees in the endless forest +Fixed hang out partner spawning outside of wall in forest/cavern +Fixed night transitions in areas outside of town +Fixed master forge wall wrong Z value +Unlock menu now specifies Indoor Furniture / Outdoor Town Decor Whew! Thank you for your continued support and encouragement. Please let me know if you run into more bugs, and I always enjoy your suggestions! Next week I'll be tackling more of the Grand Library and maybe a new townsfolk will be revealed :) Cheers!!! Sean
[ 2019-12-14 06:18:24 CET ] [ Original post ]
Littlewood v0.86 +Added New Color Dirt tiles! +These can be bought at Mel's Decor Shop +Added White Path +Added Gray Path +Added Pink Path +Added Red Path +Added Orange Path +Added Yellow Path +Added Lime Path +Added Green Path +Added Teal Path +Added Blue Path +Added Purple Path +Added Magenta Path +Fixed night song when using Pocket Watch +Enabled Autosave again when you sleep in your bed. +Added the adventure launchpad at the bottom of the map. Adventures are not implemented yet!!! +Added a doormat to multiple floors that didn't have a doormat +Fixed Cave Spider object being invisible +Fixed Cleric Statue sprite +Fixed typos +FIXED the "unable to place dirt" bug FINALLY!!! +Fixed doors being left open in deluca +Fixed being stuck in hang out mode after going to sleep when your bed is right next to the door +Fixed jumping into objects sometimes +Fixed Zana and Max running away into space lol You can expect even more content next Friday! I have a giant list of things that need completing (Achievement book, Special Moments, etc.), as well as all of the new features (Romance, Marriage, Adventuring, etc.). Feel free to follow me on twitter to get more updates. I usually post there every couple of days!! Cheers and thanks again for your support. I appreciate all of the bug reports and suggestions :) Sean
[ 2019-12-08 03:22:23 CET ] [ Original post ]
Littlewood v0.84 +Added the Special Moments system! +Special Moments are cutscenes that are unlocked when you reach certain heart levels with your Townsfolk. *You must have a Town Square built. *These can be viewed in your journal. +Added "Willow's Secret" +Added "A Fishing Lesson" +Added "A New Friendship" +Added "Dalton's Museum Idea" +Added "A Ruined Morning" +Added "The Biggest Eater" +Added "Time Moves Too Quickly" +Added "Can I Try Cooking" +Added "A Lonely Girl" +Added "Magical Study Time" +Added "Burnt Feathers" +Added "Scared of Whirlybugs" +Added "What is a Mudpuppy" +Added "The Port City" +Added "Hamilton Tries" +Added "The Strongest Townsfolk" +Added "Nobody Sits With Me" +Added "Attemping To Mine" +Added Dalton's gifts for fulfilling his requests. +Added Golden Bug Statue - Triples dewdrops earned when selling bugs +Added Golden Fish Statue - Triples dewdrops earned when selling fish +Added Achievement Book (Feature not implemented yet) +Updated pantry menu textures +When you add the last item in a stack to an item stand, auto selects next item in inventory. +Fixed doors not closing during cutscenes +Fixed dalton being stung and blinking +Fixed kitchen animation bug +Fixed night change lighting bug +Fixed weird running idle animation bug +Fixed Personal Goals animation bug +Fixed game breaking bug that crashes game randomly when leaving a house. +Fixed smelter/saw menu popping up when it shouldn't +Fixed unable to move left/right upon entering a structure +Fixed Winter sprites for decor shop Wooo!!! Thanks so much for your support. I've got many more Special Moments to write out for the next update. FULL STEAM AHEAD!!! Cheers. Sean
[ 2019-11-16 11:01:24 CET ] [ Original post ]
v0.83 +Added phasing through pets +Added Exotic Pets - Find them hidden around Solemn! +Added Curious Turtle +Added Sneaky Fox +Added Fluffy Bunny +Added Rainbow Bird +Added Dragon Lizard +Added Pudgy Pongin +Added Gooey Gel +Added Cactus +Increased spawn rate of rare farm animal drops +Fixed Pets spawning in Water and on objects +Fixed error name for farm animals Thanks for your support! Next big feature on my list: ROMANCE + MARRIAGE! Cheers :) Sean
[ 2019-11-03 06:17:14 CET ] [ Original post ]
v0.82 +Added the Pet System! +Added 30 Dogs +Added 30 Cats +Added Weird Metal (A future item needed for the Crafting Workshop) +Added Magical Cog (A future item needed for the Crafting Workshop) +Fixed Wogwog and Wraith Defense skills in Tarott Monster +Fixed Crafting Workshop's winter texture +Fixed Willow's missing portrait texture +Fixed Stop hangout bug inside doorways +Fixed interacting with townsfolk after initiating hang out +Fixed Mel's sprite flickering while running +Fixed Townsfolk Request animation white square bug +Changed Archangel / Odin to deal 7 damage, cost 3 instead +Outdoor decor from Townsfolk requests can be placed in front and behind of their houses now, fulfilling their request +Edit Deck menu now show's your deck's arcana spread Coming up next are some exotic pets that can be found by doing specific challenges. There won't be an update next week because I will be with family in DC, but the following week I will push out the new content :) Thanks so much for your support!!! Littlewood is getting better every update thanks to your feedback, bug reports, and suggestions!!! -Sean
[ 2019-10-18 20:47:20 CET ] [ Original post ]
V0.813 +Fixed Farmer's Day event in Town Square +Fixed Mysterious Visitor event in Town Square +Fixed Townsfolk Request page textures +Fixed Heart Texture in Personal Goals +Fixed Tavern Upgrade Pedestal from being invisible +Fixed Lumbermill/Smelter UI disappearing after upgrading Lumbermill/Smelter +Fixed errorShake animation not being played when feeding wrong item to animal +Fixed invisible Coffee Shop Gobby +Fixed Compost Bin notification +Fixed Decor Shop items +Fixed returning home button causing light to get really bright +Fixed doors not being closed after returning home +Fixed invisible Sunstone, Moonstone, & Lodestone +Fixed Duel Table having wrong texture +Fixed Laura's Notebook spawning but being invisible lol wat +Fixed Controller issues (Xbox) +Fixed feeding farm animals index out of range error +Fixed Controller bumpers for sprinting +Fixed Maya not spawning in Card Shop +Fixed invisible Treasure Chest decor +Fixed Farm Animals not wanting items +Fixed Casino UI +Interacting with "Duel Table" acts as if you're interacting with "Tarott Monster Table" +Fixed Unblockable cards being blocked/reflected +Spawns NPCs in cardshop the first time you go inside +Fixed starting map having weird elevation in top left +Enabled X/Z/E keys again (Confirm/Cancel/Cancel)
[ 2019-09-30 00:23:41 CET ] [ Original post ]
v0.811 +Fixed Farmer's Day event in Town Square +Fixed Mysterious Visitor event in Town Square +Fixed Townsfolk Request page textures I've got a whole list of other bugs that you guys have kindly reported, I'll be fixing them tonight! Thanks so much for your support and I hope you are enjoying Tarott Monster!
[ 2019-09-28 19:48:25 CET ] [ Original post ]
v0.81 +Added Tarott Monster card game (Play at the tables in the Card Shop)! +Added Lizard (Fire Tarott Monster) +Added Fireball(Fire Tarott Monster) +Added Pyro (Fire Tarott Monster) +Added Phoenix (Fire Tarott Monster) +Added Wyvern (Fire Tarott Monster) +Added Djinn (Fire Tarott Monster) +Added Skeleton (Fire Tarott Monster) +Added Medusa (Fire Tarott Monster) +Added Nidhogg (Fire Tarott Monster) +Added Worm (Fire Tarott Monster) +Added Basilisk (Fire Tarott Monster) +Added Scorpion (Fire Tarott Monster) +Added Minotaur (Fire Tarott Monster) +Added Magma (Fire Tarott Monster) +Added Claw (Fire Tarott Monster) +Added Salamander (Fire Tarott Monster) +Added Slime (Water Tarott Monster) +Added Frogwart (Water Tarott Monster) +Added Snail (Water Tarott Monster) +Added Kraken (Water Tarott Monster) +Added Crabby (Water Tarott Monster) +Added Merfolk (Water Tarott Monster) +Added Pixie (Water Tarott Monster) +Added Jelly (Water Tarott Monster) +Added Hydra (Water Tarott Monster) +Added Weird (Water Tarott Monster) +Added Scallywag (Water Tarott Monster) +Added Plesioth (Water Tarott Monster) +Added Siren (Water Tarott Monster) +Added Shell (Water Tarott Monster) +Added Whale (Water Tarott Monster) +Added Leviathan (Water Tarott Monster) +Added Cactus (Earth Tarott Monster) +Added Golem (Earth Tarott Monster) +Added Orchid (Earth Tarott Monster) +Added Guardian (Earth Tarott Monster) +Added Worg (Earth Tarott Monster) +Added Cyclops (Earth Tarott Monster) +Added Beetle (Earth Tarott Monster) +Added Raven (Earth Tarott Monster) +Added Wasp (Earth Tarott Monster) +Added Spore (Earth Tarott Monster) +Added Dryad (Earth Tarott Monster) +Added Hivemind (Earth Tarott Monster) +Added Widow (Earth Tarott Monster) +Added Rock (Earth Tarott Monster) +Added Excalibur (Earth Tarott Monster) +Added Fenrir (Earth Tarott Monster) +Added Angel (Light Tarott Monster) +Added Pegasus (Light Tarott Monster) +Added Orb (Light Tarott Monster) +Added Castle (Light Tarott Monster) +Added Airship (Light Tarott Monster) +Added Gem (Light Tarott Monster) +Added Ancient (Light Tarott Monster) +Added Crown (Light Tarott Monster) +Added Potion (Light Tarott Monster) +Added Lightning (Light Tarott Monster) +Added Rainbow (Light Tarott Monster) +Added Harp (Light Tarott Monster) +Added Judge (Light Tarott Monster) +Added Goddess (Light Tarott Monster) +Added Ribbon (Light Tarott Monster) +Added Archangel (Light Tarott Monster) +Added Imp (Dark Tarott Monster) +Added Warlock (Dark Tarott Monster) +Added Tombstone (Dark Tarott Monster) +Added Zombie (Dark Tarott Monster) +Added Mimic (Dark Tarott Monster) +Added Flayer (Dark Tarott Monster) +Added Eyeball (Dark Tarott Monster) +Added Curse (Dark Tarott Monster) +Added Phantom (Dark Tarott Monster) +Added Wogwog (Dark Tarott Monster) +Added Wraith (Dark Tarott Monster) +Added Mask (Dark Tarott Monster) +Added Ghost (Dark Tarott Monster) +Added Spooky (Dark Tarott Monster) +Added Underworld (Dark Tarott Monster) +Added Odin (Dark Tarott Monster) +Added "The Big Five" - Tarott Monster Duelists who visit the Card Shop. +Added Bridgette (Fire) +Added Alister (Earth) +Added Maya (Water) +Added Walt (Light) +Added Erika (Dark) +Added Gobby Duelist +Added Return Home button in main menu +Added Champion Bed +Added Champion Table +Added Champion Chair +Added Champion Lamp +Added Champion Wallpaper +Added Champion Flooring +Added Tarott Card Statue +Added Duelist Trophy +Added Duelist Badge +Added Deluca Present +Added Salamander Statue +Added Leviathan Statue +Added Fenrir Statue +Added Archangel Statue +Added Odin Statue +Added Tarott Monster Table +Added Willow Statue +Added Dalton Statue +Added Dudley Statue +Added LauraStatue +Added Bubsy Statue +Added Ash Statue +Added Lilith Statue +Added Zana Statue +Added Terric Statue +Added Mel Statue +Added Maximilian Statue +Added Iris Statue +Fixed arrows being weird when placing indoor objects +Fixed elevation bug in top right corner +Fixed more tile flickering bugs +Fixed error when picking up / placing rotated chairs +Enabled Debug Mode so that you can send me informative screenshots if you find a bad bug +Lumbermill / Smelter show more item info Thanks for being patient with this update. I really wanted to go all out with Tarott Monster, and I hope it shows! Tarott Monster is a full-fledged card game that hopefully can be printed into physical cards one day. I enabled Debug Mode so that if you run into any nasty bugs, you can send me an informative screenshot to sean.smashgames@gmail.com :) Cheers! -Sean
[ 2019-09-28 09:44:18 CET ] [ Original post ]
Littlewood v0.8 +Added Golden Gloves!!! (Once you've 100% completed the requests of 5 Townsfolk, check inside the Well.) +Added Gift icons in townsfolk request menu +Added Rope (New Tool, acquired from doing Willow's 1st page of requests. Allows you to go into the Well.) +Added Golden Reel (Key Item. The Full Golden Fishing Rod is not implemented in the game yet) +Added Kissing Plant (Indoor Decor) +Added Willow's Heart (Painting) +Added Giant Anchor Statue (Outdoor Decor) +Added Underground Well (New secret location accessed by going down the well with rope) +Added Windmill (Outdoor Decor) +Changed Perfect Slimeapple drop rate from 1/75 to 1/50. +Changed Golden Carrot drop rate from 1/75 to 1/50 +Mel no longer stares at you creepily while you're on a date with another Townsfolk in Deluca +Added more mail text for Ash +Fixed Dating spawn bug +Fixed Townsfolk jittery movement during cutscenes +Fixed Zana's dialogue bug +Fixed fruit trees not showing fruit properly on game load +Fixed jumping into water and stuff lol +Fixed delivery button text +Fixed gobby enabling accept reward button +Fixed Jumping in and over air balloon platform bug +Fixed wrong amount of dewdrops being saved when quickly exiting game after purchasing something +Fixed accidentally phasing into Townsfolk when talking to them +Fixed black lines on stairs bug +Fixed cows from cow event spawning in inaccessable areas in Cavern Entrance +You can now use the Jumpy Boots to jump over 1-tile-wide water rivers Urghghgh I spent A LOT of time this week trying to get custom key bindings to work, and although I've made progress, the system isn't 100% ready just yet. For those of you waiting on this, please just give me a bit longer to implement it correctly! We've finally reached our first GOLDEN TOOL: The Golden Gloves! When harvesting crops/fruit, you will harvest up to 2 adjacent crops/fruit at no extra energy cost! I'm super excited to explore the other tools, please let me know your suggestions :) As always, thank you for your support! Sean
[ 2019-08-03 09:39:29 CET ] [ Original post ]
Small post-update patch to clean up some bugs. v0.8 coming this Friday :) v0.791 +Changed Perfect Slimeapple drop rate from 1/75 to 1/50. +Changed Golden Carrot drop rate from 1/75 to 1/50 +Fixed Zana's dialogue bug +Fixed jumping into water and stuff lol +Fixed delivery button text +Fixed gobby enabling accept reward button +Fixed wrong amount of dewdrops being saved when quickly exiting game after purchasing something +Fixed accidentally phasing into Townsfolk when talking to them +Fixed cows from cow event spawning in inaccessible areas in Cavern Entrance +You can now use the Jumpy Boots to jump over 1-tile-wide water rivers Thanks again to all of you who post bugs and suggestions! I really appreciate it! Sean
[ 2019-07-29 06:33:38 CET ] [ Original post ]
v0.79 +Added Compost Bin (New Blueprint! Talk to Zana) +Added Dirty Wallpaper (Rare Drop from Compost Bin) +Added Dirty Flooring (Rare Drop from Compost Bin) +Added Rafflesia (Rare Town Decor from Compost Bin) +Added Dirt Mound (Rare Town Decor from Compost Bin) +Added Parasitic Plant (Rare Town Decor from Compost Bin) +Added Yucky Goo (New Misc Item) +Added Wiggly Worm (New Misc Item) +Added Museum descriptions to more items +Added Jumpy Boots (Unlocked by completing Dudley's first page of requests. Just go to sleep and he will give it to you the next day.) +I plan on adding 3 unique gifts for all Townsfolk (1 Gift per request page completed at their desk) +Changing music/sound volume in increments of 5% rather than 10% +Updated cursor icon when elevating/lowering land +Deactivated build action panel after selecting an action to prevent UI bug +Made Mouse much more enjoyable to use in menus/UI/BuildMode +Left Click can now be used as "Confirm" outside of menus. +Right Click can now be used as "Cancel" outside of menus. +MOUSE SUPPORT FEELS MUCH BETTER NOW +Fixed Mouse UI bug +Fixed not being able to move animals +Fixed placing Eggplant bug +Fixed Town Square not showing event when exhausting outside of town the day before +Fixed Stairs with black lines bug +Fixed Stairs not being destroyed when elevating adjacent land +Fixed placing animal pasture in winter but having spring texture +Fixed coffee passive bonus bar extending beyond bounds +Fixed 2x1 object white square and arrows As always, thanks for your support! I'm constantly reading your suggestions and feedback. I still have a giant list of reported bugs to fix and a mountain of content to add. Another week, another step towards the ultimate version of Littlewood! Sean
[ 2019-07-27 08:12:53 CET ] [ Original post ]
Hey all! The full v0.79 update is coming later tonight, but I wanted to push out some bug fixes as soon as possible since we're getting a lot of new players! Littlewood v0.785 +Added Museum descriptions to more items +Changing music/sound volume in increments of 5% rather than 10% +Updated cursor icon when elevating/lowering land +Deactivated build action panel after selecting an action to prevent UI bug +Made Mouse much more enjoyable to use in menus/UI/BuildMode +Left Click can now be used as "Confirm" outside of menus. +Right Click can now be used as "Cancel" outside of menus. +MOUSE SUPPORT FEELS MUCH BETTER NOW +Fixed Mouse UI bug +Fixed not being able to move animals +Fixed placing Eggplant bug +Fixed Town Square not showing event when exhausting outside of town the day before +Fixed Stairs with black lines bug +Fixed Stairs not being destroyed when elevating adjacent land +Fixed placing animal pasture in winter but having spring texture +Fixed coffee passive bonus bar extending beyond bounds +Unrecognized controllers may be recognized now. Please let me know! Some of the new content you can look forward to for v0.79 include the Compost Bin (New Blueprint), Jumpy Boots (New Unique Tool), new items, furniture, and other goodies :) Thanks for your support! Sean
[ 2019-07-26 20:44:06 CET ] [ Original post ]
v0.78 +Added 3 Entrances to Dust Caverns, each with varying spawn rates! +Added Toad's Dust Market in the Cavern Entrance. Exchange Dust for Misc items! +While mining ores in the Dust Caverns, you have a 20% chance to get bonus dust. +Doubled the amount of Dark Matter you obtain when mining/woodcutting during A Mysterious Visitor!? event. +Added Museum descriptions for the new fruit/veggies from last patch. +Reduced the amount of energy spent when talking to Townsfolk by 20%. +Enabled "Rotate Chairs" button for controller again (X on Xbox Controller). +Added current Year in Calendar menu. +Lilith now requests a Dresser instead of a Wamagotchi. +The Hobby EXP Card won't show up at the end of the day menu if you've already achieved level 99 in it. +Changed "+5 Town Decor" wish to "+10 Town Decor". Max cap for Town Decor is now 105 instead of 60. +Fancy Chests will only spawn in your town if you have less than 105 Town Decor. +Added another 0.05 seconds of holding a direction before phasing through townsfolk/animals +Added Tall Shroom (New Town Decor from Mel's Shop) +Added Gobby Statue (New Town Decor from Mel's Shop) +Added Womper Statue (New Town Decor from Mel's Shop) +Added Magic Sword Statue (New Town Decor from Mel's Shop) +Added Sunflower (New Town Decor from Mel's Shop) +Added Moonflower (New Town Decor from Mel's Shop) +Added Heart Plant (New Town Decor from Mel's Shop) +Added Calm Rock (New Town Decor from Mel's Shop) +Added Monolith (New Town Decor from Mel's Shop) +Added Mini Slime (New Town Decor from Mel's Shop) +Fixed Game breaking Fancy Chest bug. If your save loaded to a black screen, it will work now. +Fixed Quarry not working after moving it. +Fixed Toad teleporting around. +Fixed Hamilton telporting around. +Fixed phasing through farm animals as you collect their items +Fixed fish overlapping trees in Cavern/Forest. +Fixed Ash dialogue stuck bug again. +Fixed Museum not updating in fruit/veggie rooms. +Fixed various grammer/spelling mistakes. +Fixed farm animals not having correct sprite. +Fixed the large dirt path leading into town not changing with the seasons +Fixed removing dirt from under crops. +Fixed having to leave your hangout buddy at the Master Forge before returning to town. +Fixed accidentally interacting while selecting "Stop Hanging Out" +Fixed spamming instant cook in recipe page to get a bugged out end of day menu. Another week, another chunk of progress! Thanks so much for your support. I've got some really cool things coming in next week's update :) Cheers! Sean
[ 2019-07-20 06:27:53 CET ] [ Original post ]
v0.77 +Added Iris +Added "A Queen Visits!" Event on the first Sunday of Winter if you haven't met Iris yet. +Added Maximilian's cutscene when you enter his house. +Added Maximilian's random dialogue +Added Crafting Workshop (Doesn't have functionality yet!) +Added an Exclamation mark on Office Chair to show you that you can sit in it to make new Town Wishes +Added a way to view your current Town Wishes in your office. +Added Donation Stand to Master Forge +Added 2 new Whirlybugs that take you to different parts of the Endless Forest +Added Exotic Fruit Merchant Event in level 3 of Endless Forest +Added Exotic Crop Merchant Event in level 3 of Endless Forest +Added Jello Melon +Added Duriot +Added Wizberry +Added Radish +Added Punkin +Added Turnops +Crops/Fruit now have a level requirement for harvesting. Every 5 levels you will unlock a new tier of crop/fruit! +Greatly increased dewdrop values of all Fruits and Veggies +You can now MOVE THROUGH Townsfolk! Just hold a direction into them and you will swap places. +You can now cancel quests on your Quest Board +Replaced Animal Food with Sky Rock (Will be implemented with Slingshot Update) +Made Solemn's map look more like a floating continent +Increased Upgrades at Lumber Mill & Smelter from 15%/20%/25% to 15%/25%/50% +You can now flip through structure upgrades when interacting with Donation Stands. +You can now flip through Townsfolk Request pages at their desks. +Capitalized the word AWAY for townsfolk requests that want to be AWAY from certain structures +Changed inventory menu to have a bigger panel and to look cleaner +Increased the rate at which you gain Merchanting EXP +Adjusted EXP formula +Shows the word Dewdrops when acquiring them from the Marketplace +Fixed giving item for quest not being consumed bug +Fixed random white tile bug +Fixed Alm/Leif trees having Spring/Summer sprites during Autumn/Winter +Fixed Townsfolk talking about Zana when she hasn't moved in yet. +Fixed black screen bug for old demo save files +Fixed Maximilian dialogue/hangout bug. +Fixed Ash dialogue bug +Fixed inventory pages missing when trying to feed animals. +Fixed Lv.99 Chests showing opened sprite Whew! Thanks for your patience with last week's delay due to GuardianCon here in Florida. I'll be pumping out even more content and bug fixes for next Friday. Thanks so much for your support. Seeing such great suggestions, bug reports, fan art, and overall love for my game really keeps me going. Cheers! Sean
[ 2019-07-13 06:13:11 CET ] [ Original post ]
v0.76 +SPRINT can now be set to toggled instead of held down in Options Menu +Space, Enter, X keys now work as "Confirm" +Both CTRLs, ESC, 0, Z, C, and E keys can now be used for "Cancel" +Arrow keys now work exactly like WASD keys +Both shifts can be used for sprint (toggled on and off, no longer need to hold down) +Users with AZERTY keyboards should now be able to play comfortably +Zana and Mel now have 100% spawn rates in deluca before moving into your town +Fixed Ash's normal dialogue being stuck +Fixed Fish spawn in town +Fixed Another game breaking bug with too many trees +Fixed Heart Clover Freeze bug +Animal Pastures now change sprite based on season +Optimized night light performance in town (v0.753 Earlier this week) +Added SCENIC MODE in the Options Menu. I would love to see a screenshot of your town! :) +Added new evolutions for your farm animals. (Lv.10, Lv. 25) +Dust Spires now drop Dark Matter during Mysterious Visitor Event +Weeds will no longer spawn directly behind houses!!! +Added various audio for menus & things in world +Fixed teleporting animals that turn into Dalton dancing +Fixed more grammar/spelling +Fixed adding any ingredient from inventory to tavern bug +Fixed Fish out of water bug +Fixed Prize #2 text in casino bug +Fixed Bottom Row inaccessible bug +Fixed soft lock from interacting with corners of Air Balloon bug +Fixed random NPCs moonwalking around +Fixed Mysterious Visitor revealing himself to be a Gobby. YOU DIDN'T SEE ANYTHING. +Fixed White square offset/scale bug while hovering over objects +Fixed buildings spawning outside of town bug!!! +Fixed out of bounds bug when placing a painting in a townsfolk's home +Fixed Townsfolk EXP bar in Journal not updating bug +Fixed wrong location text when leaving a building in Deluca +Fixed wrong facing chairs outside of town +Fixed offset UI when purchasing a Farm Animal in Deluca +Fixed Master Forge icons bug +Fixed a game breaking bug from building a certain amount of trees. That was a scary one! Thanks to this wonderful community I've been able to find and fix bugs very quickly. There still is a lot more to do, but I'm glad that you all are having a good time with Littlewood already! I can't wait to add more content and fix even more bugs this coming week. PS. I'll be showcasing Littlewood at Guardian Con on July 5th. I hope to see some of you there!!! I will be handing out cool Littlewood stickers and stuff :) Thank you for your support! Sean
[ 2019-06-29 06:50:42 CET ] [ Original post ]
Hey all I wanted to push out a bug patch earlier than Friday because of some major bugs! Some cool features and additions from the upcoming v0.76 are in here as well. +Added SCENIC MODE in the Options Menu. I would love to see a screenshot of your town! :) +Added new evolutions for your farm animals. (Lv.10, Lv. 25) +Dust Spires now drop Dark Matter during Mysterious Visitor Event +Weeds will no longer spawn directly behind houses!!! +Added various audio for menus & things in world +Fixed teleporting animals that turn into Dalton dancing +Fixed more grammar/spelling +Fixed adding any ingredient from inventory to tavern bug +Fixed Fish out of water bug +Fixed Prize #2 text in casino bug +Fixed Bottom Row inaccessible bug +Fixed soft lock from interacting with corners of Air Balloon bug +Fixed random NPCs moonwalking around +Fixed Mysterious Visitor revealing himself to be a Gobby. YOU DIDN'T SEE ANYTHING. +Fixed White square offset/scale bug while hovering over objects +Fixed buildings spawning outside of town bug!!! +Fixed out of bounds bug when placing a painting in a townsfolk's home +Fixed Townsfolk EXP bar in Journal not updating bug +Fixed wrong location text when leaving a building in Deluca +Fixed wrong facing chairs outside of town +Fixed offset UI when purchasing a Farm Animal in Deluca +Fixed Master Forge icons bug +Fixed a game breaking bug from building a certain amount of trees. That was a scary one! EDIT: Pushing out v0.753 now that fixes the "No Fish Spawn" bug
[ 2019-06-26 13:52:23 CET ] [ Original post ]
v0.75 +Removed unused item from Dalton's level 10 shop. +Reduced Cost for Air Balloon to 1/1 Planks/Brick +Fixed Dudley Carrot Freeze bug +Fixed getting stuck while on the top of elevation after farming/gathering bug +Fixed mouse bug in build mode when selecting actions +Reduced build cost for all townsfolk houses from 10/10 to 8/8 Planks/Brick +Reduced build cost for Marketplace from 10/10 to 8/8 Planks/Brick +Reduced build cost for Town Square from 10/10 to 4/4 Planks/Brick +Dalton now accurately says his shop refreshes every Tues & Thurs +Reduced volume of Ash's whistle when you blow it +Updated build cost menu to show required objects' names +HANGOUT OPTIONS IS NOW ALWAYS AVAILABLE once you get a certain heart level and build that townsfolk's house +Fixed Townsfolk spawning on fences +Townsfolk now have a chance to move around and do their unique emotes +If Dudley spawns or walks near a body of water, he might whip out his fishing pole! +Changed Personal Goal Collect 10 Dirt to Collect 3 Dirt +Fixed missing sprites on some Personal Goals +Fixed buggy dialoge box animations +Prevent player from entering caverns/forest during a timed event +You can now rotate chairs while placing/moving them (R key or the X button on Xbox Controller) +Key Binding is still in the works, I prioritized Dialogue for this update! +Fixed Quest Board progression bug +Willow now unlocks the Air Balloon 1 day earlier +Willow now reminds players to build Town Square +Updated Inventory Panel Sprites to be cleaner +When you are donating to upgrade a structure, you can now see your current stock of the required material +Increased chance of getting Deluca Coins from fancy chests (dropped from Quest Board + Personal Goals) +Laura checks to make sure you build the Quest Board +Added Tutorial Notes on the starting map that show you how to build stairs and move objects in Build Mode +Gobbys no longer spawn and in front of important things in Tavern +Added more Hang Out dialogue for all Townsfolk +Added more Heart Clover dialogue for all Townsfolk +Added more Compliment dialogue for all Townsfolk +Added more Random dialogue for all Townsfolk except Maximilian +Fixed Ash dialogue bug +Increased the chance for the Quarry to spawn ores +Fixed 101% bug +Fixed elevating land during autumn weird bug +Fixed some grammar/spelling +You can no longer sell key items at the marketplace *I want to apologize for not including custom key bindings yet again, it's just that the (Temporary Text) really had to go! I prioritized adding more dialogue for this build and fixing big bugs. There are still a few more that I didn't get around to fixing, but just know they will be squashed for the next build :) Thanks so much for your support and encouraging words. Littlewood has already come so far since launch and next update will be even BIGGER. Cheers! Sean
[ 2019-06-22 01:26:26 CET ] [ Original post ]
v0.74 +Fixed Grand Library super bright texture bug +Added Decor Shop (Only 6 things to buy currently) +Fixed Icon and text for upgrade menu +Added Dew Palm +Added Goldfern +Added Blue Coral +Added Red Coral +Added Square Hedge +Added Round Hedge +Fixed getting knocked out upon load game if you saved your game at 100% energy +Added more base dialogue to NPCs and some Townsfolk +Added more random dialogue blurps to some Townsfolk and NPCs *Still nowhere near the amount of dialogue that I want. You can expect a lot more dialogue updates in the future. *Custom Key Binding couldn't make it in this update, sorry! We were doing a marathon of playtesting and minor bug fixes. Next update will have it for real. THE GAME LAUNCHES IN LESS THAN 5 MINUTES OH GOD I HOPE IT WORKS. -Sean
[ 2019-06-18 03:56:53 CET ] [ Original post ]
v0.73 +Updated Museum's Weed sprite +Fixed upside down Personal Goals +Added new Dewdrop values for fish +Increased value of ores/wood/brick/plank +Fixed Cavern Note overlapping player's head +Added unique description when interacting with statue in town square based off of your personality trait +Changed build costs of Alm Totem and Leif Totem +Fixed interacting with bench bug +Fixed Decor Town Wish sprite missing bug +Every Friday you will always be able to hang out (townsfolk have to have their house built still) +Fixed paintings not being saved bug +Fixed Zana bug +Fixed Mel bug +Fixed Lilith bug +Swapped rare fish drops in endless forest with deluca's rare fish drops. +can't get knocked out by wompers while fishing +Updated the extras tab +Added Autumn Theme +Added Event Theme +Added Romantic Theme +ADDED BOOKSHELF. You can buy it from Dalton's General Shop. +Fixed negative music volume bug I am going to be writing a lot of dialogue and trying to implement key bindings all today before the midnight launch (6/18 12:00am EST). If you're a beta tester please try to break the game one more time before tonight. I can't have any bad bugs! Also thank you so much to those who have been testing! I will be sending out Kickstarter keys today as well. Exciting times ahead!!!!
[ 2019-06-17 10:38:06 CET ] [ Original post ]
v0.72 +You now stop sitting in the mayor's chair upon closing the town wishes menu +You cannot close the town beauty menu wile appraising your town +Changed Endless Forest Upgrades to: (3 Stars - Increase chance of finding Fruit Trees.) (6 Stars - Increase chance of finding Magic Trees.) (10 Stars - Increase chance of finding Golden Trees.) +Changed Dust Caverns Upgrades to: (3 Stars - Gain double the amount of Dust when mining Dust Spires.) (6 Stars - Increase chances of finding Magicite.) (10 Stars - Increase chances of finding Orichalcum.) +Added Golden Acorn. Dropped from Golden Trees. +Added icon for Bubble Pot / Sizzle Pan / Chop Board in Recipe menu. +Changed tavern look a bit +Reduced cost to build crop/fruit trees to 1 of their respective item. (It now costs 1 Carrot to place a Carrot crop instead of costing 3.) +Fixed town wishes not accurate bug +Added Sealed Chests that open once you reach a certain level in a hobby. +You can now craft high end materials in the Master Forge. +Touched up Master Forge area to look gooood. +Fixed saving and quitting game while in Master Forge and Grand Library bug +Fixed Coffee Shop Passives bug +Added Heart Clover (New Misc Item) +Added Clover Statue (New Town Decor) +Added Fossil Statue (New Town Decor) +Added Log Statue (New Town Decor) +Added Bee Statue (New Town Decor) +Added Anchor Statue (New Town Decor) +Added Carrot Statue (New Town Decor) +Added Slimeapple Statue (New Town Decor) +Added Hammer Statue (New Town Decor) +Added Dewdrop Statue (New Town Decor) +Added Monster Statue (New Town Decor) +Fixed Dalton's Chair bug +Fixed painting bug +Fixed some item values +Dalton no longer sells blueprints that you've already unlocked +Disabled flip when placing objects... For now. +Added Golden Carrots +Added Perfect Slimeapples +Added panning camera for new save files Still going to add key bindings and a TON of dialogue before the launch on Tuesday! FEELING BOTH NERVOUS AND EXCITED. Sean
[ 2019-06-16 06:36:56 CET ] [ Original post ]
v0.71 +Dalton's General Shop now refreshed every TUESDAY and THURSDAY. +Deluca's furniture and items refresh every SATURDAY and SUNDAY. +Fixed forced fullscreen main menu bug +Littlewood runs in background +Fixed Game freeze after knocked out by womper then interacting +Fixed Quarry spawning ores outside of town +Fixed museum stairs and room bug +Fixed sitting on things too quickly bug +Fixed traveling and getting stuck while at 100 energy bug +Fixed missing town wishes sprite bug +Fixed bright light during event bug +Fixed tavern showing wrong recipe unlocked when cooking with sizzle pan and chop board +Fixed Hangout Bug +Fixed Museum and coffee shop winter sprites bug +Fixed unlocking furniture from cave/forest bug +Fixed bonus dewdrops to be accurate while hanging out +Getting fruit/veggies from casino will now unlock them for build mode +Fixed quest board bug +Fixed delivery item showing up for all townsfolk bug +Added 5% more magic wood spawn and reduced magicite ore to be an equal spawn chance in forest/cavern respectively +Changed Magic Tree sprite +Fixed abrupt night time change in lighting bug Next priorities are Key Bindings and a TON of dialogue for all townsfolk and NPCs. 4 more nights of solid work to go before launch! Cheers! Sean
[ 2019-06-14 05:21:44 CET ] [ Original post ]
Littlewood v0.70 +Instead of disabling icons of your built objects, they are enabled with a cute check mark! +You can now fill up your energy bar to 100%, with the FOLLOWING action knocking you out from exhaustion. +Added tired notification if you are about to knock out +Fixed Silver Tool effects being unlocked already +Lowered Silver Tool % a bit (Gotta leave room for some dope Golden Tools you know) +Fixed fullscreen/resolution not working in game +Added walking sounds +Added vsync, so framerate is synced with your monitor. Without it enabled my laptop was getting 500+ fps and the fan was going nuts. +Fixed smelter not working if you fall asleep in it bug +Mailbox reward shows item names now +Fixed Mel going into Terric's house bug +Fixed placing more crops/fruit trees than you're allowed +Fixed Personal Goal page #3 cannot cook bug +Passive Bonuses disappear upon a new day +Marketplace is now 10x7 instead of 11x7 +Fixed Moving stuff into other stuff bug +Smoothed FPS and smoothed player/camera movement +Fixed spamming pickup/place crashing your computer bug +Fixed crops/trees/objects spawning outside of town +Collecting 1 dewdrop will collect all dewdrops at marketplace +Fixed mail rewards (Willow giving you 3 Dewdrops was a little pathetic lol) +Reduced EXP gained from finding an Acorn or Dragon Fossil +Increased coffee shop item costs to 200. +Made EXP formala a bit harder once you get a hobby/townsfolk to level 50. +Game doesn't save if you sleep outside of your bed. +Fixed invisible trees in Endless Forest during Autumn/Winter. +Disabled Seasonal particle effects when outside of town. +Made Ash's random event in cavern a bit more rare +Fruit trees now bear fruit in Endless Forest. They are more rare, though. +Fixed ugly camera panning around a disabled town square after exhausted outside of town. +Fixed array out of index bug with seasonal events outside of spring +You start day with 25 energy lost if you didn't sleep in your bed LITTLEWOOD LAUNCHES ON STEAM EARLY ACCESS ON TUESDAY, JUNE 18TH :)
[ 2019-06-13 11:56:57 CET ] [ Original post ]
Beta Update +Added new Mail System! Townsfolk will reward you for hobby levels, townsfolk heart levels, and museum donation milestones with mail! +Adjusted EXP formula for hobbies/Townsfolk. Every 2 levels, the cap increases by 1. Every 10 levels, the cap also increases by 5. +The EXP formula is still subject to change. Hopefully this is the sweet spot. +I don't want players to achieve 99 in anything within their first year of playing! +Townsfolk gain double heart exp for normal talking. +Ash now unlocks the Quarry +Implemented Silver Tools, you can now hover over your tools in inventory to see what they do. +Dudley gives you the Tree Stump Blueprint so you can regrow trees +Reduced target framerate, hopefully will not make certain computers run hot. Let me know! +Crops will now grow even if they have objects in the spaces ABOVE and BELOW them. (Allows more freedom and versatile farm layouts) +Enabled Mouse (A bit finicky still with certain buttons, please let me know if there are any huge issues that arise with mouse!) +Added pointer hand to the keyboard keys in the main game scene +Trees now get chopped properly in the Endless Forest +Smoother fish animation when interested in your bobber +Fixed not being able to access inventory when placing items in the marketplace +Added holding down space for crafting! +Fixed houses/structures/objects being spawned outside of town! +Fixed 2 Bubsy house bug +Event sign now shines for events that are actually implemented +Cannot go negative when quick cooking in the Tavern +Every day 1-3 dishes will be eaten at the tavern instead of just 1 +Fixed water fountain sound even when fountain is hidden due to event +Fixed not being able to play in the casino with only 1 deluca coin +Fixed Mel's dialogue a bit and added a tiny bit more, still a lot to do for all townsfolk. +Fixed z value on ore deposits in cavern +Fixed Mel spawning in main town before Deluca +Townsfolk now let you know that you should build a desk in your own home to view your PERSONAL GOALS. +Fixed pointer hand blocking raycasts +Fixed bonus item text color and sound +Added the Quest Board which is given to you by Laura +Fixed invisible wall on leftmost part of map +Fixed Dudley not giving you his hand me down furniture +Updated the Townsfolk section of your journal with descriptions and unlock conditions (Last 2 cannot be obtained just yet) +Added various sound effects +Change the plus sign from a well nights rest to the left side of the energy bar so as to not block visibility +Updated hobby menu to show hobby levels +Increased size of mailbox menu +You can now sit in your chair when interacting from above +better animations on build cost panel when spawning object
[ 2019-06-11 11:55:13 CET ] [ Original post ]
🕹️ Partial Controller Support
- Linux Content [169.46 M]
The Hero Who Saved the World
- Explore the vast world of Solemn. Enchanted Forests, Bustling Fishing Towns, & Dark Mining Caves are some of the few places to visit.
- Meet Townsfolk and convince them to stay in your town. Perhaps meeting people will unlock your memories of the past…
- Collect rare items and materials found across the world and bring them back to your town for selling and crafting!
Customize Your Town
- Harvest materials by chopping wood, mining ores, catching bugs, and fishing in rivers and ponds!
- Unlock new structures to build by meeting new Townsfolk. Want a Tavern or a Lumber Mill? How about a Fishing Hut or a Magical Library? Your town's design is all up to you!
- Fulfill your Townsfolk's requests. Some may want to live on a higher elevation, others may want to be surrounded by trees and water. Fulfilling the requests of your Townsfolk will earn you their hearts and unlock new relationship paths.
Master New Hobbies & Crafts
- Gathering: Whether you’re picking fruit or picking weeds, your gathering skill will level up! The Gatherer’s Glove is needed to unlock this ability.
- Mining: Looking for shiny ores to collect? Interested in rare materials for crafting? Then mining is for you!
- Woodcutting: Those pesky trees and debris that keep popping up all over town needs to be chopped! Wood is an essential material for building new structures and furniture.
- Bug Catching: Craft a Bug Net and catch all sorts of critters. Be sure to go bug hunting during each season and at different times of the day!
- Fishing: There's nothing quite like relaxing by a pond with a fishing rod in hand. You can sell fish for a decent price at the Shopping District, or use them as ingredients for new cooking dishes.
- Farming: Plant some seeds in tilled soil and wait a few days. Veggies are an essential ingredient to many cooking recipes! Also, they make your town look pretty.
- Cooking: Once you've built the Tavern and have become good friends with Bubsy, you'll be able to start cooking delicious meals for your Townsfolk! Maybe you can attract rare Townsfolk by serving unique dishes...
- Crafting: There are tons of structures, decorative monuments, and furniture to craft. Often times your Townsfolk will request specific objects that they would like to be placed in their home. Make sure you gather enough building materials!
- Merchanting: Selling items at the Shopping District will net you large sums of Dewdrops, which is the main currency in Solemn. As you become a better Merchant, rarer items will appear for you to buy!
- Tarott Master: Once the Dark Wizard was defeated, all of his monsters were sealed away into Tarott Cards. Many Townsfolk collect and battle with these cards, and there is even a big competition held each year in Dirboros. Get collecting!
Make New Friends
- Willow: A cheery young girl who wants to rebuild Littlewood. She found you in the middle of the forest and took care of you for 3 days while you were unconscious. She likes working with tools and is quite proficient at building things.
- Dalton: A ditsy boy who loves going on adventures with you. Despite his forgetfulness and silly demeanor, he actually can tell some very clever jokes. He enjoys fishing, catching bugs, and shopping for cool furniture.
- Lilith: A Wizard who graduated at the top of her class at Alexandria's Magical Academy. When she's not reading a book she's mixing random things together to make potions that may or may not explode. Also, she is your biggest fan.
- And many more!
- OS: Ubuntu 14.04 LTS
- Processor: 2.0 GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128mb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 1 GB available space
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