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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey everyone! I got another good chunk of stuff here for this week!! My wife decided to boot up a new save file and she helped me catch some sneaky bugs. I revisited old systems and cleaned up a lot of things here and there. Please check it out! Littlewood v0.87 +Added Short Ancient Pillar (Zana Gift #1) +Added Weed Collector (Zana Gift #2) +Added Tall Ancient Pillar (Zana Gift #3) +Added Giant Rock (Ash Gift #1) +Added Cobblestone Path (Ash Gift #2) +Added Ore Converter (Ash Gift #3) +Added Monster Trees in the Endless Forest. Watch out for their root attack! +Town Wishes change on Wednesday and Saturday +Empty Museum stands now tell you a hint on where to find the item +Deluca's casino exterior looks fancier and now has a light during nighttime. +Lowered upgrade costs by a small amount +Cavern/Forest chests give 30-100 Dewdrops now +Lowered spawn rate of chests in forest/caverns +Fixed null reference error when sleeping in your bed +Fixed town lights being on during the day +Fixed Pet Shop not refreshing on Mondays +Meteorites have a 1/10 chance to be Sky Rocks when landing in your town. +Golden Gloves spawn in the well after you max out one townsfolk's requests +Fixed lighting being weird when returning to home from museum +Fixed card tutorial showing wrong tutorial +Fixed cavern chests always spawning +Increased max crops to 36 (purchase Town Wishes in your office) +Increased max fruit trees to 36 (purchase Town Wishes in your office) +Fixed Iris's journal sprite +Farm Animals have twice the chance now to request food and level up +Farm Animals evolve at levels 10 and 30 +Golden barrels have a description +crates and barrels in deluca have a description +Added whirlybug sounds +Added whirlybug ZzzZzzZzs when they don't wanna whirl no more +Added RARE items to the deluca casino's spin machine & slot machine TRY IT OUT! +Deluca's casino machines refresh every saturday AND sunday +Mouse now gets hidden after 3 seconds of no input!!!!!!!!!!!! +Fixed townsfolk house door being a null reference +Fixed indoor white arrows bug +When purchasing something, the menu will show your currency amount +Added Museum's winter sprite +Added night light for Museum exterior +Fixed overlapping fish and trees in the endless forest +Fixed hang out partner spawning outside of wall in forest/cavern +Fixed night transitions in areas outside of town +Fixed master forge wall wrong Z value +Unlock menu now specifies Indoor Furniture / Outdoor Town Decor Whew! Thank you for your continued support and encouragement. Please let me know if you run into more bugs, and I always enjoy your suggestions! Next week I'll be tackling more of the Grand Library and maybe a new townsfolk will be revealed :) Cheers!!! Sean
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