New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | ClickRaid2 | |
Developer | Slikey Games | |
Publisher | Slikey Games | | |
Tags | RPG MMO Co-op Early Access | | |
Release | 2019-07-04 | |
Steam | € £ $ / % |
News | 124 |
Controls | Keyboard Mouse |
Players online |  n/a  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/1097960  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | CR2Linux [363.19 M]
|
LINUX STREAMERS (0)
ClickRaid2 Ver.0091 |
Updated network asset
-Procs are a bit more reliable when one normally would have failed due to mob dieing it now fires off on your next target if you have one.
-Moved mesh generator to its own object to have them ready when a mob is spawned
-Can no longer modify a gem and get stuck with the same gem twice in a row
-Fixed a bunch of mob spawning bugs with survival
-fixed a bug preventing you from aquiring gold in progression
-Cinderboss dungeons have more mobs for you to deal with
-Fixed a bug with aquiring a new next target in the case the previous one was dead
-Fixed gem bug that reset levels when modifying
-Fixed a null in projectiles that was lighting up the log
-Fixed projectiles vanishing after cast in some cases
-Changed some glow settings
|
[ 2019-08-01 19:17:10 CET ] [ Original post ] |