New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | ClickRaid2 | |
Developer | Slikey Games | |
Publisher | Slikey Games | | |
Tags | RPG MMO Co-op Early Access | | |
Release | 2019-07-04 | |
Steam | € £ $ / % |
News | 124 |
Controls | Keyboard Mouse |
Players online |  n/a  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/1097960  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | CR2Linux [363.19 M]
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LINUX STREAMERS (0)
ClickRaid Ver.0093 |
Fixed a few more things that could lead to memory leak with new mesh pooler/generator
-Bosses are now using that system(less invis bosses due to being killed to fast)
-Fixed a precision issue in math when dealing with mults below .001
-Added ability to refund Boss Seal Talents by right clicking
-Fixed a few spawning issues(non treasure room mobs)
-Fixed a mob level bug
-Gem issues should be fixed that were bugged from last build
-Increased mob aggro range due to range increase talent
-Changed how Reactive and Active procs fire so its more reliable(counter fixed)
-Added some scaling to increasing skill levels to use .0001% of your damage
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[ 2019-08-02 17:03:27 CET ] [ Original post ] |