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Name | ClickRaid2 | |
Developer | Slikey Games | |
Publisher | Slikey Games | | |
Tags | RPG MMO Co-op Early Access | | |
Release | 2019-07-04 | |
Steam | € £ $ / % |
News | 124 |
Controls | Keyboard Mouse |
Players online |  n/a  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/1097960  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | CR2Linux [363.19 M]
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LINUX STREAMERS (0)
ClickRaid2 Ver.0095 |
Tuned all shader's for better performance
-Fixed Ancient scroll popup text(was using ugly font preset)
-Made changes to how mobs get their level
-Increased respawn time from 10 to 20 seconds
-Fixed Necro pet display
-Fixed Projectiles flying off the screen in random directions.
-Added Damage numbers back into the game
-When joining a group your SP now calculates based off your skill-point bonus
-Auto leveling skills now auto level instantly on first cast. No more playing catch-up forever when joining a new group
-Tombstones look slightly better
-Target UI should be updating floor and room correctly 100% of the time now
-Monster mark buying after obtaining credit for BH should let you buy upgrades without having to re-log now
-Fixed bug with gems not recalculating in every scenario where they should be.
-Fixed a possible null from BH infinite scroll
-Increased Event Boss HP
-Slight increase to CinderBoss HP
-Fixed Ench skill crumbling that had a scaling debuff on it that could potentially remove 100% of enemy defense.
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[ 2019-08-04 07:20:59 CET ] [ Original post ] |