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Name | ClickRaid2 | |
Developer | Slikey Games | |
Publisher | Slikey Games | | |
Tags | RPG MMO Co-op Early Access | | |
Release | 2019-07-04 | |
Steam | € £ $ / % |
News | 124 |
Controls | Keyboard Mouse |
Players online |  n/a  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/1097960  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | CR2Linux [363.19 M]
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LINUX STREAMERS (0)
ClickRaid2 Ver 138.5 |
Change how Defense Scales in a good way
-Healing should no longer feel like an impossible task
-Fixed Boss Battle boss damage calculation not using the actual targets health as a base
-Fixed Defense to HP bug giving way more HP than it should have
-Fixed Shortcut menus opening on game load
-Fixed Tombstone being under the world
-Resized enemy models a little
-Changed some shader's to look a little better
-Fixed Boss Battle Timer to prevent it from disappearing
-Horde should start 5min after Boss Battle Finishes on the 2 hour 10min mark
Art Dev(Rogue) Changes
- The following icons (assets) were changed to match the new art style:
Various UI Elements
*Class
*Skill
*Talent
*Seals
*Gems & Pet Soul
- Buff Shop had a makeover.
- No more spazzy Talent tree.
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[ 2019-09-24 22:10:28 CET ] [ Original post ] |