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The other night we performed some pretty successful playtesting. We had guys from Australia, United States, and South Korea all playing on a U.S. server. No one was even able to tell there was any latency, and the game felt buttery smooth. It was a really vindicating moment in Kaz Ball history, and I look forward to a lot more fun coming up. While some of the features below have been in the develop branch for a while, I'd like to go ahead and list some of the new updates for the 0.1.1.0 release that was merged into master, and is currently available for playing on Steam: #138 - Bug - Ball indicator not tracking world position of gameobjects #129 - Enhancement - Add support for multiple thrusters #128 - Enhancement - Update and verify working on newest Unity version #115 - Enhancement - Replace score screen with Noesis and remove username select from load screen #127 - Feature - Basic ship switcher frontend #137 - Enhancement - mask latency when grabbing, and shooting the ball #136 - Enhancement - Better netcode #134 - Feature - Steamworks integration #133 - Feature - Explosion with getting hit by projectile #132 - Feature - Camera shake when afterburning #120 - Game executable icons Feel free to drop by our Discord Channel to snag yourself a key for playtesting, or just hang out!
[ 2017-12-26 04:02:05 CET ] [ Original post ]
🕹️ Partial Controller Support
- Kaz Ball Content [1.41 G]
You achieve this by flying to the ball and grabbing it with your grappler. You must then avoid enemy blasters long enough to pass the ball to your team mates, or shoot it into the opposing goal.
When your ship is hit by blaster fire it doesn't explode, but you'll drop the ball, and you sure will spin a lot. You'll need to correct your ship's orientation in order to get back into the action!
Everyone in the game is flying around freely in the huge, open space arena so be sure to use that freedom to pull off some awesome maneuvers, and epic plays!
This game has regional dedicated servers for your enjoyment.
This game will never have any micro-transactions for your non-enjoyment.
The game will remain free during a substantial part of Early Access, so jump in and get you some!
Join us on Discord
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