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Kaz Ball
Doby Digital Developer
Doby Digital Publisher
2019-06-06 Release
Game News Posts: 24
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive (25 reviews)
Public Linux Depots:
  • Kaz Ball Content [1.41 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Road to 0.1.1.7

I just wanted to hop on here and give a progress update on the 0.1.1.7 milestone. This milestone brings about several large mechanical changes to the game. Currently, I am about halfway completed with the milestone, and the features that have been completed have already been pushed to Steam. A list of pushed changes are:

Holographic field of play


There is now a holographic astral-pitch that gives the game more of the sports-feel that I'm going for. Along with this addition, the boundary sphere has been modified to be less distracting now that we have an actual field of play.

Ships can take multiple hits before dropping the ball


Each ship now comes equipped with a shield that allows pilots to take more than a single hit before the ball's grappler fails. I'm still tinkering with the numbers, but now that the actual mechanic has been implemented, these are simply configuration values.

Onboarding, and tutorial updates


This was probably the first part of this milestone to go live, but there have been some changes to force players into going through the basic flight test training so that the very basics of the game are learned. There is a bit more to do here, but I'll knock those out in another milestone.

Battlecruiser durability, and new game objective


As we crept in battlecruisers last milestone, it was now time to give them a function. You must now disable the opponent's battlecruiser shields. You can do this by either shooting the ball into the goal for a large amount of shield damage, or by taking pot-shots at the carrier. There's plenty more work to do on the battlecarriers, but it was just really important to make sure the basics were covered so that I can iterate on them. I should probably update the flight test courses to include battlecruiser mechanics, too. I have plenty of work left for this milestone, but I'm working as fast as I can to get it all knocked out! For a detailed list of the current milestone, and other backlog items, please check out the public issue tracker Discord @KazBallGame


[ 2018-06-03 12:07:17 CET ] [ Original post ]

Kaz Ball is a fast-paced, 5v5, team space-sport similar to hockey, rugby, or football. The core objective is to grab the ball, and shoot it into your opponent's goal more than they do it to you.

You achieve this by flying to the ball and grabbing it with your grappler. You must then avoid enemy blasters long enough to pass the ball to your team mates, or shoot it into the opposing goal.

When your ship is hit by blaster fire it doesn't explode, but you'll drop the ball, and you sure will spin a lot. You'll need to correct your ship's orientation in order to get back into the action!

Everyone in the game is flying around freely in the huge, open space arena so be sure to use that freedom to pull off some awesome maneuvers, and epic plays!

This game has regional dedicated servers for your enjoyment.
This game will never have any micro-transactions for your non-enjoyment.

The game will remain free during a substantial part of Early Access, so jump in and get you some!

Join us on Discord


GAMEBILLET

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MacGamestore

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