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Update Alpha V. 1.0.1a
I am very happy to see you are enjoying the game. In this update I did some balance and added a little intro explaining your "goal" in the first minutes of game, along with many other things. Next thing I will work on is bug fixing bosses and making them harder but more fair. Check the Official Discord where I am always active. Change Log: +Added sculptor intro dialogue. +Added some feedback to the purity chest in districts. +Now player has to kill the elite in outposts obligatorily before returning to the camp. +Kekyoin now appears in every district. +Added icon when tittle announces current location or an event. +While in inventory or pause menu, you can close the the menus pressing ESC or TAB. +Now districts can be generated infinite times. +Now players can save game while in districts. +Added Shard Healer. *Deleting a save file will reset time and progression UI text. *Fixed some terrain generation bugs. *Fixed essence gate particles. *Fixed item reforge requirements UI bug. *Fixed some minor load bugs. *Higher tier biome doors now appear more often in lower districts. *Changed rules of regenerating districts. *Texts in Shell Manipulator UI will appear correctly. *Steam achievements now are unlocked independently from in-game achievements. *Fixed player couldn't interact with sculptures with controller input. *Changed 'accurate' name to 'precice' weapon mod. I hope you keep enjoying the game, have a good day/night! David winter2019happyyul
[ 2021-10-26 17:12:29 CET ] [ Original post ]
Hello again!
97% positive reviews!
I am very happy to see you are enjoying the game. In this update I did some balance and added a little intro explaining your "goal" in the first minutes of game, along with many other things. Next thing I will work on is bug fixing bosses and making them harder but more fair. Check the Official Discord where I am always active. Change Log: +Added sculptor intro dialogue. +Added some feedback to the purity chest in districts. +Now player has to kill the elite in outposts obligatorily before returning to the camp. +Kekyoin now appears in every district. +Added icon when tittle announces current location or an event. +While in inventory or pause menu, you can close the the menus pressing ESC or TAB. +Now districts can be generated infinite times. +Now players can save game while in districts. +Added Shard Healer. *Deleting a save file will reset time and progression UI text. *Fixed some terrain generation bugs. *Fixed essence gate particles. *Fixed item reforge requirements UI bug. *Fixed some minor load bugs. *Higher tier biome doors now appear more often in lower districts. *Changed rules of regenerating districts. *Texts in Shell Manipulator UI will appear correctly. *Steam achievements now are unlocked independently from in-game achievements. *Fixed player couldn't interact with sculptures with controller input. *Changed 'accurate' name to 'precice' weapon mod. I hope you keep enjoying the game, have a good day/night! David winter2019happyyul
[ 2021-10-26 17:12:29 CET ] [ Original post ]
Himno - The Silent Melody
David Moralejo Sánchez
Developer
GrabTheGames
Publisher
2021-10-20
Release
GameBillet:
10.79 €
Game News Posts:
31
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(253 reviews)
Public Linux Depots:
- Himno TSM Linux [464.27 M]
Himno - The Silent Melody expands the entire world of the peaceful game Himno.
You play as Fash, an intrepid Guardian Explorer who has seen this world fall. Now after hundreds of years, Fash must bring together the other guardians and restore that world of light and color.
Enter a strange and unexplored world full of strange machines, beautiful procedurally generated maps, and surprises. Craft powerful gear, find other explorers and save this old world.
You play as Fash, an intrepid Guardian Explorer who has seen this world fall. Now after hundreds of years, Fash must bring together the other guardians and restore that world of light and color.
Enter a strange and unexplored world full of strange machines, beautiful procedurally generated maps, and surprises. Craft powerful gear, find other explorers and save this old world.
key Features:
- silent World Exploration:
- No instructions. No words. At your own pace, explore, craft, fight (or not), research and discover the secrets this world awaits you.
- Emotional Soundtracks and Vibrant Visuals:
- A perfect mixture of darkness, colors, and lights to highlight this odd and unique 2D world.
- Randomly Generated Biomes:
- Each Biome is generated as you teleport down. With exotic creatures, hostile machines, and unique ores and vegetation, each biome provides a different experience and challenge that will test your skill and knowledge of Himno.
- Melodic & Smooth Air Combat:
- Although it is not necessary to fight, thanks to a large number of movements as wall-jumps, slides, dashes and a unique slow down time mechanic & relics, combats are smooth and satisfactory. Enjoyable by a wide variety of player skill.
- NPCs & Lore:
- Unlock new explorers and the secrets behind this silent world. The more NPCs you save, the more knowledge you'll acquire about the Himno's mysterious history. Who designed you? What is your purpose to exist?
MINIMAL SETUP
- OS: Ubuntu 12.04 Universal
- Processor: Intel Core i3Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Nvidia Geforce GTX 650/equivalent or higher
- Storage: 250 MB available space
- OS: Ubuntu 12.04 Universal
- Processor: Intel Core i5Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia Geforce GTX 760/equivalent or higher
- Storage: 250 MB available space
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