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Major Update Alpha V. 1.1.0a NOW OUT with a 20% sale!


Here I am again! During these months I have been working on a lot of things. The major things added are 2 new biomes with unique monsters and machines, items and new cool weapons with status effects such as poison. 1 new guardian can be unlocked and I added a lot of new content for customizing and automate your camp (now you can convert your camp into a big factory!).
I also tried to make a shadow system (like terraria does) but I failed because it would affect performance so for now I will delay that feature. Check the Official Discord where I am always active. Change Log: +Added new biome, Dune Belt. >+Added 3 new materials. >+Added 4 new weapons. >+Added 1 new equipment. >+Added 1 new chest. >+Added 3 new enemies. +Added new biome, Maze Of Memories. >+Added 6 new weapons. >+Added 1 new equipment. >+Added 2 new enemies. +Added 1 new boss. +Added new enemy status effect: Poison. +Added 5 new weapons. +Added wrench item to config machine nodes. +Added new config UI for machine nodes (Material Compressor, Autoworkbench, Water Filter, Conveyor Cables & Signs). +Added signs. +Added Conveyor Cables which transport items from chests. +Added 4 new color flags. +Added 2 Fash skins. +Added 3 Geesha skins. +Added invincibility when entering a new district. +Added 1 new enemy. +Added 1 new guardian. +Now players get knockbacked when hit with some. +Added Polish (80%). +Added difficulty modes in main menu. -Removed old purity effects. -Removed Item Extractor. *Homing projectiles now follows creatures too. *Elites now appear as normal enemies in some biomes. *Reworked district and biomes system (it feels more of a roguelite now). *Crafted items from workbenches won't disappear anymore. *Reworked Sculptor UI panel, skill tree and skins now appear there. *Fixed more enemies and torches spawning wrongly. *Machines and creatures now have different resistance to status effects. *Fire status effect now works correctly. *Now enemy status effects scale much better. *Bosses now appear in specific biomes. *Increased Bosses HP and decreased damage. *Reworked bosses sprites. *Decreased invincibility when hit from 0.25s > 0.1s. *Improved performance in some biomes & in general. *Reworked material compressor machine node. *Tweaked some crafting recipes. *Now if backwheels hit a bullet, the speed decreases. *Entering districts over 27 will no longer stuck in loading screen. *Fixed item extractor machine node. *Reduced inputs UI scale. *Items crafted no longer will disappear in camp. *Changed the size of some items. *Fixed some AI bugs.
https://store.steampowered.com/app/1079230/Himno__The_Silent_Melody/ I hope you enjoy this big update, let me know what you think about it and have a nice day/night everyone! David winter2019happyyul


[ 2022-03-28 13:20:32 CET ] [ Original post ]



Himno - The Silent Melody
David Moralejo Sánchez
  • Developer

  • GrabTheGames
  • Publisher

  • 2021-10-20
  • Release

  • Indie Casual Adventure Singleplayer
  • Tags

  • GameBillet

     10.79 /

     

     
    Game News Posts 31  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Very Positive

    (250 reviews)


  • Review Score

  • https://store.steampowered.com/app/1079230 
  • Steam Store



  • Himno TSM Linux [464.27 M]

  • Public Linux depots

  • Himno - The Silent Melody expands the entire world of the peaceful game Himno.

    You play as Fash, an intrepid Guardian Explorer who has seen this world fall. Now after hundreds of years, Fash must bring together the other guardians and restore that world of light and color.

    Enter a strange and unexplored world full of strange machines, beautiful procedurally generated maps, and surprises. Craft powerful gear, find other explorers and save this old world.

    key Features:

    • silent World Exploration:
        No instructions. No words. At your own pace, explore, craft, fight (or not), research and discover the secrets this world awaits you.
    • Emotional Soundtracks and Vibrant Visuals:
        A perfect mixture of darkness, colors, and lights to highlight this odd and unique 2D world.
    • Randomly Generated Biomes:
        Each Biome is generated as you teleport down. With exotic creatures, hostile machines, and unique ores and vegetation, each biome provides a different experience and challenge that will test your skill and knowledge of Himno.



    • Melodic & Smooth Air Combat:
        Although it is not necessary to fight, thanks to a large number of movements as wall-jumps, slides, dashes and a unique slow down time mechanic & relics, combats are smooth and satisfactory. Enjoyable by a wide variety of player skill.



    • NPCs & Lore:
        Unlock new explorers and the secrets behind this silent world. The more NPCs you save, the more knowledge you'll acquire about the Himno's mysterious history. Who designed you? What is your purpose to exist?

    MINIMAL SETUP
    • OS: Ubuntu 12.04 Universal
    • Processor: Intel Core i3Memory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: Nvidia Geforce GTX 650/equivalent or higher
    • Storage: 250 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04 Universal
    • Processor: Intel Core i5Memory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce GTX 760/equivalent or higher
    • Storage: 250 MB available space
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