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August Update (#213)


Head to Head


  • Players are now paired off to fight directly against each other, and both take part in the same shared combat.
  • When an odd number of players are present one of the players fights a clone of an actual player.
  • Leaderboard now pairs off players when they're in head-to-head combat.

New Ranked System


  • Rank is now a number you can see that moves up and down in a predictable way.
  • Rank change is based solely on where you finish in a Ranked match and does not depend on your opponents' Rank.
  • Any time you reach the next minor Rank, we also grant bonus rank points.
  • Just like before, once you obtain a major Rank, it's locked in and you cannot drop below it
  • More details and breakdown of rank thresholds here.
New Casual Multiplayer Mode:
  • Play multiplayer games without affecting your Rank.
  • You will be matched against opponents of your same skill level.
  • You can queue up solo or with friends.
  • This is where you experiment with new builds, or complete those elusive challenges.
  • Daily Challenges and Achievements can be earned in Casual Multiplayer matches.
Ranked Multiplayer Mode Updates:
  • Your Rank (Enforcer I, Upstart III, etc) is used to find opponents.
  • Play Ranked matches solo or in a party, see this blog post for details about party ranked.
  • New players will need to unlock ranked mode by playing 5 casual games. (Don't worry, accounts with at least one Multiplayer game will be grandfathered in.)
  • Daily Challenges and Achievements can be earned in Ranked Multiplayer matches.

Achievements


  • Complete achievements to earn Proto Pass XP
  • Complete an entire tier of achievements to unlock equippable Banner Sigils (i.e. complete all three 1-star Economy achievements to unlock the piggy sigil)
Added 2-Star and 3-Star look upgrades to the following Heroes:
  • Abaddon
  • Arc Warden
  • Anti-Mage
  • Clockwerk
  • Doom
  • Dragon Knight
  • Drow Ranger
  • Gyrocopter
  • Kunkka
  • Lina
  • Luna
  • Medusa
  • Mirana
  • Phantom Assassin
  • Queen of Pain
  • Razor
  • Templar Assassin
  • Timbersaw
  • Tiny
  • Venomancer

Gameplay:


  • Round damage eliminated for rounds 4-9. Round Damage starts at round 11, at 2 damage, and proceeds as before from then on (3 starting at round 20, 4 at round 30, etc.).
  • Whenever a player loses a round against another player, the loser gains a free reroll the next round. This reroll is not stackable, so use it or lose it.

General:


  • Fixed solo games / tutorial not ending (staying on an empty board screen) when you are not connected to Steam.
  • Fixed Spirit Bear HP bar offset
  • Fixed Defeat screen sometimes not showing correct units and damage
  • Fixed healing-disabling items not applying in neutral waves
  • Clarified some alliance text
  • Fixed an issue where an incorrect message was sent when a Divine Rapier was stolen
  • Fixed an issue with players being shown to have completed their rounds on the leaderboard before that was actually true
  • Fixed Deadeye units not switching away from unselectable targets.
  • Fixed Unstoppable (now Helm of the Undying) triggering too early.
  • Fixed incorrect stun duration after Burrow Strike bump.
  • Further particle effect optimizations across all platforms.
  • Fixed crashes when resuming app on iOS
  • Several optimizations for ARM Mali GPUs
  • Added option (defaults to on) to automagically deploy units from your bench if you have room on the board and combat begins before you had time to do so yourself.

UI:


  • Updated post-game screen with progress, stats, and scoreboard
  • Improved mobile responsiveness to touch events (dragging, scrolling, etc.)
  • General UI updates and polish

Spectating


  • Fixed playing the startup animation if you start spectating or reconnect to a game after the first round
  • Spectators can now see the shop of players from the same party that they started the match with

Hero Changes


Crystal Maiden:
  • Maximum Health changed from (450, 900, 1800) to (550, 1100, 2000)
  • Gold Cost changed from 2 to 3
Eidolon:
  • Attack Damage Minimum changed from (40, 50) to (40, 80)
  • Attack Damage Maximum changed from (60, 70) to (60, 120)
  • Armor changed from 20 to (5, 10)
  • Maximum Health changed from 300 to (300, 600)
Juggernaut:
  • Juggernaut will only cast Blade Fury when he's surrounded by at least 2 enemies.
Lina:
  • Gold Cost changed from 3 to 2
Ogre Magi:
  • Bloodlust:
    • Self Bonus Attack Speed changed from (35, 55, 75) to (50, 90, 130)
    • Other Bonus Attack Speed changed from (30, 40, 50) to (30, 65, 100)
Shadow Fiend:
  • Attack Range changed from 4 to 3
  • Requiem of Souls:
    • Projectile Start Width changed from 125 to 128
    • Projectile End Width changed from 425 to 256
Venomancer:
  • Plague Ward:
    • Number of Wards spawned changed from (1, 1, 3) to (1, 1, 1)
    • Maximum Health changed from (200, 200, 240) to (200, 220, 240)
    • Attack Damage Minimum changed from (50, 80, 120) to (50, 100, 150)
    • Attack Range changed from 6 to 8
    • Attack Damage Maximum changed from (55, 100, 140) to (55, 110, 170)
Witch Doctor:
  • Paralyzing Cask:
    • Cooldown changed from 10 to 15

Item Changes


Alliance items have been disabled. Many of these effects have been migrated to Alliances or Equipment. The rest went back into the Underlords Vault. New Items:
  • Helm of the Undying: Tier 2 Defensive Equipment: "+5 Armor. Equipped hero survives for an extra 4 seconds after receiving a killing blow."
  • Bracers of Desperation: Tier 3 Support Equipment: "Equipped hero resets their cooldown and gets full mana when below 30% health. Attack target's magic resistance is reduced by 30%."
  • Poaching Knife: Tier 3 Offensive Equipment: "Equipped hero has a 30% chance of producing 1 gold when they kill an enemy. Attacks against units with less than 20% health crit for 200%."
  • Dawning of Ristul: Tier 3 Global Item: "Healing for both crews is reduced by 50%."
Removed Items:
  • Cloak
  • Recruiter
  • Vicious Intent
  • Wicked Intent
Item Changes: Big-Time Contract
  • Changed from "Equipped unit is Blood-bound in addition to its other types." to "+250 Health. Equipped unit is Blood-bound in addition to its other types."
Brooch of the Martyr
  • Changed from "+50% Mana gained from receiving damage." to "+50% Mana gained from receiving damage. +50% debuff resistance."
Chainmail
  • Bonus Armor changed from +7 to +10
Claymore
  • Attack Damage changed from +21 to +30
Gloves of Haste
  • Attack Speed changed from +20 to +25
Hood of Defiance
  • Tier changed from 3 to 1
Octarine Essence
  • Tier changed from 2 to 3
Tranquil Boots
  • Health Regen changed from +16 to +25
Force Staff
  • Now pushes melee attackers away from the equipped hero when taking damage.

Alliance changes:


  • Elusive: Level 3 Alliance (9 heroes) - changed from "Allied Elusive units gain +75% evasion" to "All units gain +75% evasion."
  • Warlock: Healing Link duration changed from 3 seconds to 2 seconds
  • Brawny: Changed from "All Brawny units have their Maximum HP increased by 200/500" to "All Brawny units gain +30/60 maximum HP for each kill they have."
  • Savage: Changed from "Allies gain +10/25/45% Attack Damage" to "Allied Savage units apply a stackable 5/10/15 damage/s bleed on attack for 3s. Duration refreshes each attack."
  • Shaman: Changed from "Enemies affected by Hexes, Silences or Stuns will generate -200% mana" to "Units attacking a Shaman have a 17% chance of being turned into a chicken and hop 4 cells in a random direction."
  • Primordial: Changed from "Enemies attacking Primordial/Allied units have a 25% chance to have their attack speed slowed by 50% each attack. This effect is applied at the start of the attack and lasts for the duration of the attack." to "Allied Primordial units spawn a rank 1/2 Eidolon on death. Eidolons are ranged Primordial units that don't spawn Eidolons."
  • Inventor: Changed from "Allied Inventors get 15/40 HP regen" to "Allied Inventors explode on death dealing 15/30% of their Max Health to all enemies 1 cell away"
  • Demon Hunter: In addition to the existing bonuses both levels now also have "All Demon Hunters gain 30% Pure Damage for each unique allied Demon unit."
  • Assassin: Level 3 Alliance (9 heroes) - In addition to the existing bonuses level 3 now also has "All Assassins also blind enemies 1 cell away from where they land for 2 seconds (50% miss chance and 50% less mana when attacked)"


[ 2019-08-02 00:27:26 CET ] [ Original post ]

Dota Underlords
Valve Developer
Valve Publisher
Release
Game News Posts: 117
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (90809 reviews)
Public Linux Depots:
  • Linux Binaries [148.03 M]
YOUR HEROES ARE READY FOR HIRE
Hire a crew and destroy your rivals in this new strategy battler set in the world of Dota.



STRATEGIZE TO WIN
Recruit heroes and upgrade them into a more powerful version of themselves.



MIX AND MATCH
Each hero you recruit can form unique alliances. Stacking your team with allied heroes will unlock powerful bonuses that can crush your rivals.



CROSSPLAY
Play on your platform of choice and battle players across the globe in a hassle-free crossplay experience. Running late? Start a match on your PC and finish it on your mobile device (and vice versa). Your profile in Dota Underlords is shared across all devices, so no matter what you play on, you're always making progress.



RANKED MATCHMAKING
Everyone starts at the bottom, but by playing against other Underlords you'll climb through the ranks and prove you're worthy to rule White Spire.



TOURNAMENT-READY
Create your own private lobbies and matches, then invite spectators to watch you duke it out.

OFFLINE PLAY
Offering a sophisticated AI with 4 levels of difficulty, offline play is a great place to hone your skills. Pause and resume games at your leisure.



LIGHTNING-FAST NETWORK
Underlords runs on a shiny new network system for lag-free experiences.



COMING SOON: BATTLE PASS
The Battle Pass will introduce progression, cosmetics, custom boards and a host of other new features to the Dota Underlords experience.



COMING SOON: SEASONAL ROTATION
Every season we'll say goodbye to certain Heroes, Items, and Alliances to make room for new additions that will shape the ever-evolving world of Underlords.



COMING SOON: UNDERLORDS
Choose an Underlord persona from our ever-expanding roster that fits your play style. With unique gameplay affecting changes, there's an Underlord for everyone.



WHITE SPIRE AWAITS A LEADER...
A vertical metropolis of gambling and grit, just beyond the reach of Stonehall and Revtel; White Spire is known as a smugglers' paradise with loose morals and colorful residents to spare. Despite being overrun with syndicates, gangs, and secret societies, White Spire has never descended into chaos for one reason: Momma Eeb. She was respected... she was loved... and unfortunately, she was murdered last week.

Eeb’s death has sent one question rippling through White Spire's underworld: who is going to run the city?

MINIMAL SETUP
  • OS: Ubuntu 16.04 or newer
  • Processor: Intel i5. 2.4 Ghz or betterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Vulkan-capable GPU from NVIDIA. AMD. or IntelNetwork: Broadband Internet connection
  • Storage: 5 GB available space
GAMEBILLET

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4.59$ (8%)
4.00$ (80%)
8.79$ (12%)
33.96$ (15%)
20.99$ (16%)
9.00$ (70%)
25.49$ (15%)
4.59$ (8%)
35.99$ (10%)
16.97$ (15%)
12.72$ (15%)
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16.97$ (15%)
7.35$ (8%)
3.75$ (75%)
11.04$ (15%)
13.79$ (8%)
8.44$ (16%)
33.59$ (16%)
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15.00$ (50%)
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3.00$ (80%)
GAMERSGATE

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3.6$ (70%)
1.13$ (92%)
1.5$ (85%)
1.5$ (85%)
0.53$ (92%)
0.53$ (92%)
6.74$ (63%)
4.95$ (67%)
3.75$ (85%)
0.6$ (92%)
5.63$ (62%)
3.75$ (85%)
0.9$ (85%)
1.5$ (62%)
3.5$ (90%)
7.49$ (40%)
1.13$ (92%)
3.75$ (85%)
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6.0$ (80%)

FANATICAL BUNDLES

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