Hey,
In this post, I want to share with you about features and updates, which are coming this summer. EarthX is still in early access, but I've already finished all the fundamental stuff, so I can now just add more features.
These are just plans, the plans can change. If something doesn't show up in summer, then it will probably later. Take that in mind :D
Honestly, I didn't expect so many people to play my game on early access release weekend. Of course, there were some issues with the game itself, but two patches fixed that. Now I can focus on another big update (0.2.6), which will completely rework modules research tree, so it's more interesting and fun to play. The new research tree will be bigger and it will have many more features.
Research tree
There are going to be 2 types of modules. The first one will decide, how good the rocket is, (Example: engine, fuel tank, fairing...) while the second one will give some boosts for that rocket (Example: fewer explosion chances).
Also, you will be able to upgrade the module itself. The upgrade will bring less production costs and faster build time.
And that brings us to...
Factory
The factory logic will be changed a little bit.
Statistics
The factory will count every module built. It will then count every money earned and spent, and then show that to the player. The factory will now have its own level, which will be needed for the next mechanic, building upgrades.
Upgrades
The building upgrades are available now, but this mechanic is broken and sometimes it's just nonsense. I currently have only a few plans about how to fix that, but I won't tell it here now, because I'm not sure.
I can only tell, that the building upgrades will now also increase the maximum of employees amount in that building.
Also, now every building will now need employees (example: hangars).
New employees system
The employees system is not good now, so it will be also changed.
Competitors
Yup, this feature was requested a lot. It will be here probably at the very end of this summer. I don't want to spoiler anything from that, but it will be amazing (imo :D)
New user interface
The user interface (UI) isn't bad now, but it can be better. That's why I started working on a new UI. I don't know when it's going to be available, but 100% sure before competitors system.

To sum everything up, the game will have its boom this summer. I'm going to add a lot of new features and THANK YOU again for buying my game in early access! <3
Greetings,
Denis
[ 2019-07-16 07:29:15 CET ] [ Original post ]