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EarthX 0.2.5.3 Patch
Now you hire and assign the employees directly to the buildings. There're no groups or other sliders. Previously you had to move with 3 (!) sliders to hire, assign and allocate the employees into the building. It was good for 1-2 buildings, but for the longer gameplay, this was just boring and nonsense over time. The new employees system allows you to hire and allocate employees directly into the building. Every building has now about max 30 employees at the beginning with the upgrade availability, which will allow you to have up to 60 employees in one building.
The rocket repairing system was improved and fixed a little bit. I've added some visual confirmations that that rocket is being repaired.
Jere, my friend, made german translations for EarthX. Of course, it requires few improvements and fixes (probably), but we will fix them as we go with the updates and patches ;) The German language is available in the game as well as in the store. One of the discord members (rykllan @Proton) is working on Russian translations, while someone else is working on French translations, which I am very grateful for.
[ 2019-07-21 12:11:59 CET ] [ Original post ]
Hey, In this patch update, I focused mostly on features, that already exist in the game. While I work on a new user interface, I decided to release this patch, which brings improved employees system (not the final version, but I made a few required changes).
Employees
Now you hire and assign the employees directly to the buildings. There're no groups or other sliders. Previously you had to move with 3 (!) sliders to hire, assign and allocate the employees into the building. It was good for 1-2 buildings, but for the longer gameplay, this was just boring and nonsense over time. The new employees system allows you to hire and allocate employees directly into the building. Every building has now about max 30 employees at the beginning with the upgrade availability, which will allow you to have up to 60 employees in one building.
Rockets repairing
The rocket repairing system was improved and fixed a little bit. I've added some visual confirmations that that rocket is being repaired.
New languages
Jere, my friend, made german translations for EarthX. Of course, it requires few improvements and fixes (probably), but we will fix them as we go with the updates and patches ;) The German language is available in the game as well as in the store. One of the discord members (rykllan @Proton) is working on Russian translations, while someone else is working on French translations, which I am very grateful for.
Other smaller changes
- Added: Now you can turn the music off and leave only the sounds.
- Improved: The resolutions are now taken from the system, so no more missing resolutions!
- Improved: Added a few more info to the tutorial.
- Improved: Game balance.
- Fixed: Issue, where the game randomly crashed.
- Fixed: You couldn't launch reused rockets.
[ 2019-07-21 12:11:59 CET ] [ Original post ]
EarthX
Denis Szwarc
Developer
Mesote Games
Publisher
2019-07-12
Release
Game News Posts:
80
🎹🖱️Keyboard + Mouse
Very Positive
(520 reviews)
Public Linux Depots:
- EarthX Linux [153.31 M]
In EarthX you can build a really big space company, starting as a small startup. You start in 2002 with just a few million dollars, and your task is to manage the company and begin to produce rockets.
You have to build some factories for creating modules, offices for searching for contracts, labs for research points production and hangars for storing your rockets. Once you have rocket built, you can launch it up into space. Don't forget, that your rockets may explode sometimes. Your first launch will be a test mission, so the customers can see your capability. Once you gained some trust, you can take some of the available contracts and shot the real payloads on the orbit.
EarthX was highly inspired by real companies like "NASA", "Suborbital Company", "RocketLab" and of course "SpaceX".
Build rockets
Unlock modules (19 available for now), design your rocket project and build their variations in your factories.
Launch, Land, Repeat
Launch disposable rockets, and later with the new technology and certification land with them on the barge.
The rockets may explode sometimes
The rocket build quality and durability have a big influence on this. The more rockets you build, the more experience you gain, and this will help you avoid explosions.
Take contracts and complete the missions
Your level of trust affects what contracts you receive. Each contract has its own missions, which you have to complete on time.
Manage the logistics on the planet
Build factories, offices, labs, and hangars. You can upgrade every building, which gives you additional work speed.
Manage your company
Upgrade company, hire employees and apply them to the buildings, and gain achievements.
It's just a.. statistics
See what you did over the whole game session. Take notes and continue with the new game then. Your next game will be better!
But if not...
Then you will bankrupt again! :)
EarthX has its own graphic style. The soundtrack is made by .xrm from SoundCloud. We kept the user interface as simple as possible and we think, that we achieved the goal!
Note, that this is an early access title. Everything can change in the future, and not everything can now work properly.
MINIMAL SETUP
- OS: ----
- Processor: Intel i3 or AMD A6Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GT 430/440
- Storage: 250 MB available spaceAdditional Notes: Tested by external testers
- OS: ----
- Processor: Intel i5 or AMD FX6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 560
- Storage: 250 MB available spaceAdditional Notes: Tested by external testers
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