Hey,
This update took me more than three months to make. I wouldn't do this without the help of the community on my discord server, which gave me a lot of feedback during the development. I also wanted to give a big thanks to Sergey (~aka rykllan), who made A LOT of models for this update!
This update also got its new trailer, so watch it here:
[previewyoutube=DeKT6F0B-VY;full][/previewyoutube]
I've rewritten almost every script, so the performance improvements should be very significant (the game will run faster).
NEW FEATURES
Launch Setup Window
Now you will be able to select
multiple payloads at once in one rocket! Besides that, you will be able to
manually select launchpads and landing zones. Launching stuff into Earth's orbit is very easy now!
International Space Station
Yes, you heard that right. ISS has been added to the game. Not just ISS. You can now launch CRS (Resupply Missions) and CCP (Crew Missions) to the ISS.

ISS will be building itself over time:

Of course, in order to launch CRS and CCP missions, you will need the right vehicle for that.
Capsules
You can now build cargo & crew capsules in the new vehicle creator window, where you can see the costs, reliability, and capability of the vehicle during designing it.
rykllan made a completely new rocket model, which now seems like a real Falcon family rocket :)
New modules
Well, a lot of new modules. There were 12 modules in 0.2.8, now we have almost 50 :D All of the modules are needed for various vehicle types, but there are also two special:
Camera (for realtime webcasts)

Altitude Sensor (for realtime telemetry)
Spaceships
Now you can build very large rockets and spaceships!
Launchpads
I added 10 default launchpads all over the world. In addition, you can build your own launchpads now! Btw. Rykllan made new launchpad models :D There are now Simple, Advanced, and Mega launchpads!
Building Setup
I've removed the "building window" and added a new one called "Building Setup". Every building has its own settings.
Now you can hire up to 50 employees in some buildings.
I also added dynamic bills, so if you use your factory very often in the quarter, you will pay a lot more!
Deadlines
The deadlines are back! In a new form. See it yourself in the game.

There are a lot more small improvements and small features, but you can find them yourself. I won't spoil everything!
Have fun with playing and remember, that you can always send feedback to me :)
[ 2020-01-24 15:42:15 CET ] [ Original post ]