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Mid-June Devlog
[previewyoutube=k2x9dcfd8cE;full][/previewyoutube]
That's it for the announcement. You can always reach out to me on Discord or here in the comments :) Have a very good day! Denis
[ 2020-06-16 12:36:28 CET ] [ Original post ]
Hey, I wanted to share some info about the progress I made in the last 2 weeks. Mars Update is still planned for the end of July. After finishing the Mars code architecture, I was able to work on the graphics design. Not all are finished yet, but some visible progress is already there and you can see it on the screenshots below.
This screenshot shows how Spaceships can land on Mars. Rykllan did an amazing job on the models, again. Personally, I love the connection between building colors and Mars colors (+ the rocks). What do you think?
You will be able to terraform Mars!
[previewyoutube=k2x9dcfd8cE;full][/previewyoutube]
And here's how it looks like from gameplay camera view:
Lucas on Discord already launched 80 Spaceships from Earth to Mars (and back). He surely was very bored. (xD)
That's it for the announcement. You can always reach out to me on Discord or here in the comments :) Have a very good day! Denis
[ 2020-06-16 12:36:28 CET ] [ Original post ]
EarthX
Denis Szwarc
Developer
Mesote Games
Publisher
2019-07-12
Release
Game News Posts:
78
🎹🖱️Keyboard + Mouse
Very Positive
(517 reviews)
Public Linux Depots:
- EarthX Linux [153.31 M]
In EarthX you can build a really big space company, starting as a small startup. You start in 2002 with just a few million dollars, and your task is to manage the company and begin to produce rockets.
You have to build some factories for creating modules, offices for searching for contracts, labs for research points production and hangars for storing your rockets. Once you have rocket built, you can launch it up into space. Don't forget, that your rockets may explode sometimes. Your first launch will be a test mission, so the customers can see your capability. Once you gained some trust, you can take some of the available contracts and shot the real payloads on the orbit.
EarthX was highly inspired by real companies like "NASA", "Suborbital Company", "RocketLab" and of course "SpaceX".
Build rockets
Unlock modules (19 available for now), design your rocket project and build their variations in your factories.
Launch, Land, Repeat
Launch disposable rockets, and later with the new technology and certification land with them on the barge.
The rockets may explode sometimes
The rocket build quality and durability have a big influence on this. The more rockets you build, the more experience you gain, and this will help you avoid explosions.
Take contracts and complete the missions
Your level of trust affects what contracts you receive. Each contract has its own missions, which you have to complete on time.
Manage the logistics on the planet
Build factories, offices, labs, and hangars. You can upgrade every building, which gives you additional work speed.
Manage your company
Upgrade company, hire employees and apply them to the buildings, and gain achievements.
It's just a.. statistics
See what you did over the whole game session. Take notes and continue with the new game then. Your next game will be better!
But if not...
Then you will bankrupt again! :)
EarthX has its own graphic style. The soundtrack is made by .xrm from SoundCloud. We kept the user interface as simple as possible and we think, that we achieved the goal!
Note, that this is an early access title. Everything can change in the future, and not everything can now work properly.
MINIMAL SETUP
- OS: ----
- Processor: Intel i3 or AMD A6Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GT 430/440
- Storage: 250 MB available spaceAdditional Notes: Tested by external testers
- OS: ----
- Processor: Intel i5 or AMD FX6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 560
- Storage: 250 MB available spaceAdditional Notes: Tested by external testers
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