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November Devlog

Hey, First off, let me say thank you for over 200 reviews on Steam! Maybe it's a little compared to bigger games, but for us, it's actually a lot and we are happy with it! While EarthX Boca Chica Update was pretty successful, it has a lot of things that can be improved. This is the reason I'm working on 0.3.2.5 now, which will improve both Boca Chica and Mars update. It should release in early 2021. Does this mean that 0.3.2.5 will get no real features? Pff, you would be surprised :D [Please note that everything I will show and say you know is Work in Progress :D]

Milestones



Milestones will allow you to set your own predictions and see if your timelines are correct. EarthX will show you by how many years you were wrong, or if you predicted Mars landing perfectly. Milestones are also great for new players, as they will know what EarthX is capable of right from the beginning.

Game End Screen



Don't get mislead by the name, as you will be able to turn on the end screen at any time. YouTubers who will record series from EarthX may use this feature as a nice video outro/intro. This end screen will show you your current stats, will display your account balance from 2002 and will show you your timeline of achieving milestones.

Sorting Features




It will help you search for your own or commercial payloads to launch. The sorting system was generally improved for payloads, so the payloads which are about to expire will now always display at the top. Sorting for vehicle menus will allow you to hide currently used vehicles, for example, Spaceships flying to Mars. You probably don't need to see them in the list during their entire adventure :D

Navigation Tools



You will be able to search for the payloads and auto-fill them into the fairing. It might be very helpful for fast filling the Spaceships with LinkLinks and Materials!
In addition to that, you will be able to start a refurbish/static fire action right from the Launch Setup window. I saw a lot of players being confused about no rockets on that menu, maybe this will help!

Mars Improvements


There will be a lot of Mars improvements, like sandstorms, 3 new buildings, and Martian LinkLink.
The first landing on Mars won't require a landing zone. Until now you "magically" had 15 Materials from the start of your save. From now you will need to get the first Materials to Mars by yourself.
Long requested feature is also finally being added to EarthX. Fueling on Mars. It will be relatively slow without any available fuel on Mars. I think with this new little feature, fuel on Mars will get some more purpose :D

New Upgrade



I heard that Spaceship is being extremely OP and needs to be nerfed. My answer to that is that new little Upgrade, which will allow your Spaceship to take payloads to all 3 Earth orbits: LEO, MEO, and GEO. It will be even more OP! :D

Conclusion


This update will bring much more ofc, a lot of QoL issues like this:
(^ added a real-time production timer bottom-right.) EarthX is the first commercial project I have been working on and it's doing great. My best project, would do it again 10/10
Also, remember in 2019 when I said that I will for 99% not add any planets to EarthX? Well, I guess this didn't work out, just like the old explosion system, where rockets exploded even if they had 99% reliability :D Have a really great day, Denis


[ 2020-11-30 13:55:04 CET ] [ Original post ]

EarthX
Denis Szwarc Developer
Mesote Games Publisher
2019-07-12 Release
Game News Posts: 80
🎹🖱️Keyboard + Mouse
Very Positive (520 reviews)
Public Linux Depots:
  • EarthX Linux [153.31 M]

In EarthX you can build a really big space company, starting as a small startup. You start in 2002 with just a few million dollars, and your task is to manage the company and begin to produce rockets.

You have to build some factories for creating modules, offices for searching for contracts, labs for research points production and hangars for storing your rockets. Once you have rocket built, you can launch it up into space. Don't forget, that your rockets may explode sometimes. Your first launch will be a test mission, so the customers can see your capability. Once you gained some trust, you can take some of the available contracts and shot the real payloads on the orbit.
EarthX was highly inspired by real companies like "NASA", "Suborbital Company", "RocketLab" and of course "SpaceX".


Build rockets
Unlock modules (19 available for now), design your rocket project and build their variations in your factories.

Launch, Land, Repeat
Launch disposable rockets, and later with the new technology and certification land with them on the barge.

The rockets may explode sometimes
The rocket build quality and durability have a big influence on this. The more rockets you build, the more experience you gain, and this will help you avoid explosions.

Take contracts and complete the missions
Your level of trust affects what contracts you receive. Each contract has its own missions, which you have to complete on time.

Manage the logistics on the planet
Build factories, offices, labs, and hangars. You can upgrade every building, which gives you additional work speed.

Manage your company
Upgrade company, hire employees and apply them to the buildings, and gain achievements.

It's just a.. statistics
See what you did over the whole game session. Take notes and continue with the new game then. Your next game will be better!

But if not...
Then you will bankrupt again! :)


EarthX has its own graphic style. The soundtrack is made by .xrm from SoundCloud. We kept the user interface as simple as possible and we think, that we achieved the goal!

Note, that this is an early access title. Everything can change in the future, and not everything can now work properly.

MINIMAL SETUP
  • OS: ----
  • Processor: Intel i3 or AMD A6Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GT 430/440
  • Storage: 250 MB available spaceAdditional Notes: Tested by external testers
RECOMMENDED SETUP
  • OS: ----
  • Processor: Intel i5 or AMD FX6300Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GTX 560
  • Storage: 250 MB available spaceAdditional Notes: Tested by external testers
GAMEBILLET

[ 6079 ]

12.59$ (16%)
25.47$ (15%)
14.39$ (28%)
4.14$ (17%)
8.46$ (15%)
25.59$ (15%)
33.59$ (16%)
12.65$ (16%)
5.77$ (17%)
17.79$ (11%)
15.26$ (15%)
8.29$ (86%)
8.27$ (17%)
16.79$ (16%)
21.99$ (69%)
5.51$ (8%)
31.14$ (11%)
4.24$ (15%)
16.39$ (18%)
25.49$ (15%)
14.27$ (16%)
13.79$ (8%)
14.93$ (17%)
33.96$ (15%)
16.57$ (17%)
42.45$ (15%)
16.39$ (18%)
26.69$ (11%)
2.47$ (17%)
8.89$ (11%)
GAMERSGATE

[ 1209 ]

17.99$ (28%)
14.99$ (25%)
12.49$ (50%)
1.35$ (89%)
6.96$ (83%)
8.91$ (70%)
1.13$ (77%)
0.94$ (81%)
0.9$ (92%)
4.5$ (77%)
1.5$ (92%)
1.0$ (80%)
2.25$ (89%)
3.0$ (70%)
7.49$ (63%)
0.74$ (63%)
4.5$ (85%)
0.65$ (89%)
24.0$ (60%)
4.2$ (53%)
0.37$ (63%)
3.0$ (95%)
1.05$ (92%)
2.55$ (83%)
1.0$ (80%)
1.88$ (81%)
8.0$ (60%)
8.99$ (10%)
3.59$ (40%)
2.0$ (90%)

FANATICAL BUNDLES

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