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Howdy Scientists!
My sincere apologies for the lack of updates. Im almost done with the gamepad support, but there are still a few bugs that I need to fix. In modern games, we expect a gamepad to be plugged in and just work, and we also want to be able to go back to using the mouse without having to jump through hoops, and the pointer to know exactly where to go at all times.
Turns out there are a few magic tricks involved to make these things happen, and many opportunities for bugs. For example, if I plug my gamepad in the middle of a drag & drop operation, it should be cancelled, and so on. These are things Im still learning as I progress, hence the difficulty in predicting when I will finish. In retrospect, my in two weeks estimation at the end of March was extremely naive.
To my defense, the strangely apocalyptic beginnings of 2020 did not help either. I hope that you are all doing well in these trying times.
This delay should not affect the planned updates I discussed a few weeks ago. I hired videogame artist Daniel Thomas for another 10 weeks and he started working on the new buildings. Heres a preview of the barn and the greenhouse:
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